Player Matchup

Danzaburou
Danzaburou
BigCountry6925
Danzaburou
Level 23
God Stats
32W - 35L
1,552 SR
Queue Stats
187W - 173L
1,393 Elo+
Solo
Sobek
Sobek
LilChadDaddy
Sobek
Level 23
God Stats
5W - 14L
1,298 SR
Queue Stats
14W - 43L
1,177 Elo+
Party 2
Anubis
Anubis
NightCoreYoko
Anubis
Level 60
God Stats
8W - 8L
1,626 SR
Queue Stats
66W - 132L
1,283 Elo+
Party 2
Team Averages
Level 35
1,492 SR
1,284 Elo+

VS

Team Averages
Level 22
1,247 SR
1,180 Elo+
Kukulkan
Kukulkan
BabyAngelWitch
Kukulkan
Level 43
God Stats
1W - 2L
1,224 SR
Queue Stats
8W - 14L
1,089 Elo+
Party 1
Neith
Neith
sockmeat
Neith
Level 15
God Stats
78W - 65L
1,255 SR
Queue Stats
827W - 897L
1,398 Elo+
Solo
Da Ji
Da Ji
takenwallet
Da Ji
Level 8
God Stats
8W - 11L
1,260 SR
Queue Stats
8W - 15L
1,053 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigCountry6925
Danzaburou
12
4 / 7 / 5
9,073
756
7,297
13,296
5,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
5 / 7 / 5
9,885
824
3,651
18,701
16,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
2 / 10 / 5
7,770
648
5,995
13,411
5,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
9 / 1 / 13
10,579
882
12,138
6,736
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
sockmeat
Neith
14
8 / 5 / 13
10,480
873
16,903
7,822
2,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
7 / 6 / 12
9,684
807
8,953
10,440
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
11
Kills
24
24
Deaths
12
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
9
1
13
15.5
L
Danzaburou
BigCountry6925
Danzaburou
4
7
5
0.93
L
5
7
5
1.07
L
2
10
5
0.45
W
Neith
sockmeat
Neith
8
5
13
2.9
W
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,943
Damage
37,994
45,408
Taken
24,998
27,547
Mitigated
8,636
6,952
Healing
4,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
12,138
548
137
1,475
6,736
2,280
715
2,720
4,016
38,491
0
L
Danzaburou
BigCountry6925
Danzaburou
7,297
3,649
0
1,952
13,296
5,049
0
3,244
9,824
0
25,677
L
3,651
0
123
1,952
18,701
16,646
180
6,929
11,220
12,961
0
L
5,995
266
549
2,376
13,411
5,852
211
1,012
12,211
30,403
0
W
Neith
sockmeat
Neith
16,903
7,562
0
1,542
7,822
2,573
1,208
2,990
4,832
0
45,638
W
8,953
3,400
219
729
10,440
3,783
637
3,980
6,460
0
19,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,728
Gold Earned
30,743
105
Minions Killed
133
0
Camps Cleared
0
490,688
Distance Traveled
633,685
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,579
882
59
5
0
224,211
5
L
Danzaburou
9,073
756
39
3
0
174,581
1
L
Sobek
9,885
824
23
2
0
177,826
0
L
Anubis
7,770
648
43
4
0
138,281
0
W
Neith
10,480
873
57
5
0
195,723
3
W
Da Ji
9,684
807
17
1
0
213,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role