Player Matchup

Geb
Geb
ChaosPilot514
Geb
Level 67
God Stats
6W - 4L
1,548 SR
Queue Stats
96W - 83L
1,542 Elo+
Party 1
Ra
Ra
OpalBlitz
Ra
Level 16
God Stats
3W - 2L
1,916 SR
Queue Stats
4W - 3L
1,717 Elo+
Party 1
Jing Wei
Jing Wei
wolfypewdsbro
Jing Wei
Level 29
God Stats
8W - 4L
1,675 SR
Queue Stats
22W - 12L
1,578 Elo+
Party 1
Team Averages
Level 37
1,713 SR
1,613 Elo+

VS

Team Averages
Level 40
1,632 SR
1,457 Elo+
Kukulkan
Kukulkan
BillyTheLich
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Medusa
Medusa
enjoy7c
Medusa
Level 63
God Stats
32W - 45L
1,710 SR
Queue Stats
205W - 275L
1,369 Elo+
Party 2
Ares
Ares
w1zdamas
Ares
Level 42
God Stats
0W - 3L
1,686 SR
Queue Stats
36W - 57L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 12
10,744
672
6,418
12,532
12,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 1 / 13
11,197
700
6,300
7,574
3,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
wolfypewdsbro
Jing Wei
16
16 / 5 / 4
13,237
827
27,209
19,339
9,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BillyTheLich
Kukulkan
12
0 / 8 / 6
8,931
558
3,041
10,953
5,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
enjoy7c
Medusa
14
4 / 7 / 1
10,390
649
14,401
13,627
6,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
4 / 6 / 4
10,421
651
8,399
21,051
14,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
21
Kills
8
8
Deaths
21
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BillyTheLich
Kukulkan
0
8
6
0.38
W
1
2
12
3.5
W
4
1
13
10.5
L
Medusa
enjoy7c
Medusa
4
7
1
0.64
L
Ares
4
6
4
1
W
Jing Wei
wolfypewdsbro
Jing Wei
16
5
4
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,927
Damage
25,841
39,445
Taken
45,631
25,522
Mitigated
26,901
13,128
Healing
8,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BillyTheLich
Kukulkan
3,041
1,385
0
428
10,953
5,947
0
1,264
9,689
16,504
1,113
W
6,418
816
983
3,333
12,532
12,522
266
4,165
8,367
23,615
0
W
6,300
90
2,326
1,629
7,574
3,818
359
1,489
6,085
31,175
0
L
Medusa
enjoy7c
Medusa
14,401
5,406
0
470
13,627
6,286
344
3,720
9,907
0
53,546
L
Ares
8,399
337
931
6,257
21,051
14,668
0
7,855
13,196
17,525
0
W
Jing Wei
wolfypewdsbro
Jing Wei
27,209
22,956
0
4,857
19,339
9,182
1,261
5,681
13,658
0
67,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,178
Gold Earned
29,742
156
Minions Killed
119
0
Camps Cleared
0
815,483
Distance Traveled
735,527
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,931
558
14
1
0
199,484
1
W
Geb
10,744
672
18
1
0
250,667
3
W
Ra
11,197
700
62
4
0
303,541
0
L
Medusa
10,390
649
87
5
0
266,656
0
L
Ares
10,421
651
18
1
0
269,387
3
W
Jing Wei
13,237
827
76
5
0
261,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role