Player Matchup

Nike
Nike
Alvadi Aku
Nike
Level 27
God Stats
3W - 5L
1,174 SR
Queue Stats
106W - 117L
1,303 Elo+
Party 3
Cthulhu
Cthulhu
DarkTigger1
Cthulhu
Level 23
God Stats
25W - 15L
1,393 SR
Queue Stats
122W - 130L
1,343 Elo+
Party 3
Sol
Sol
GhoulieGhoul
Sol
Level 29
God Stats
10W - 14L
1,416 SR
Queue Stats
162W - 214L
1,315 Elo+
Party 1
Hachiman
Hachiman
IRONmushroom43
Hachiman
Level 8
God Stats
2W - 3L
1,390 SR
Queue Stats
65W - 46L
1,155 Elo+
Solo
Hel
Hel
QueenTrashGirl
Hel
Level 28
God Stats
1W - 2L
1,155 SR
Queue Stats
98W - 111L
1,409 Elo+
Party 1
Team Averages
Level 23
1,306 SR
1,305 Elo+

VS

Team Averages
Level 8
1,398 SR
1,289 Elo+
Merlin
Merlin
A MALPAKA
Merlin
Level 7
God Stats
4W - 8L
1,350 SR
Queue Stats
4W - 9L
1,190 Elo+
Solo
Loki
Loki
Berkaderk1125
Loki
Level 10
God Stats
28W - 25L
1,138 SR
Queue Stats
39W - 47L
1,220 Elo+
Solo
Cthulhu
Cthulhu
EVO_miguel12
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 31L
1,500 Elo+
Party 2
Nike
Nike
HardcoreSkate65
Nike
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 2
Olorun
Olorun
deux_genies
Olorun
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 10L
1,034 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 2 / 24
12,248
1,225
18,173
13,259
9,849
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
DarkTigger1
Cthulhu
18
4 / 0 / 32
11,587
1,159
12,356
7,332
9,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 0 / 31
10,927
1,093
15,035
9,472
4,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
19
17 / 1 / 19
12,082
1,208
25,152
8,793
3,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
10 / 0 / 31
11,989
1,199
18,888
9,370
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
A MALPAKA
Merlin
15
0 / 12 / 1
9,253
925
13,382
20,638
8,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 13 / 3
9,296
930
7,973
19,350
7,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
EVO_miguel12
Cthulhu
14
2 / 11 / 0
9,683
968
10,395
23,170
16,298
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 6 / 1
9,127
913
12,002
21,904
19,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Olorun
14
0 / 9 / 2
8,725
873
527
14,029
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
10
51
Kills
3
3
Deaths
51
137
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
A MALPAKA
Merlin
0
12
1
0.04
W
17
2
24
14.5
L
0
13
3
0.12
W
Cthulhu
DarkTigger1
Cthulhu
4
0
32
20
L
Cthulhu
EVO_miguel12
Cthulhu
2
11
0
0.18
W
3
0
31
18.5
L
1
6
1
0.25
W
Hachiman
17
1
19
26.5
W
10
0
31
25.5
L
Olorun
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,604
Damage
44,279
48,226
Taken
99,091
32,216
Mitigated
57,803
16,209
Healing
5,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
A MALPAKA
Merlin
13,382
785
472
1,212
20,638
8,413
0
10,124
10,327
41,431
0
W
18,173
4,373
0
0
13,259
9,849
0
7,100
5,959
55
33,611
L
7,973
2,815
0
921
19,350
7,933
0
7,349
11,952
0
18,797
W
Cthulhu
DarkTigger1
Cthulhu
12,356
518
1,077
584
7,332
9,788
0
3,187
3,613
26,050
0
L
Cthulhu
EVO_miguel12
Cthulhu
10,395
319
0
420
23,170
16,298
0
10,412
12,295
21,604
0
W
15,035
5,678
0
3,043
9,472
4,163
0
6,530
2,842
22,786
0
L
12,002
518
171
1,333
21,904
19,196
0
11,224
10,480
0
21,854
W
Hachiman
25,152
16,776
0
0
8,793
3,640
0
2,561
5,870
0
39,654
W
18,888
3,899
7,683
3,822
9,370
4,776
0
4,926
4,369
23,102
0
L
Olorun
527
461
175
759
14,029
5,963
0
6,587
7,218
4,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,833
Gold Earned
46,084
141
Minions Killed
122
4
Camps Cleared
5
966,908
Distance Traveled
771,403
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,253
925
64
6
1
153,835
0
W
Nike
12,248
1,225
24
2
0
199,831
1
L
Loki
9,296
930
17
2
4
159,379
0
W
Cthulhu
11,587
1,159
42
4
3
224,911
0
L
Cthulhu
9,683
968
14
1
0
160,188
2
W
Sol
10,927
1,093
22
2
0
173,889
0
L
Nike
9,127
913
15
2
0
186,370
1
W
Hachiman
12,082
1,208
32
3
1
179,118
0
W
Hel
11,989
1,199
21
2
0
189,159
0
L
Olorun
8,725
873
12
1
0
111,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role