Player Matchup

Ymir
Ymir
BoKhali
Ymir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Dark5926645
Loki
Level 26
God Stats
3W - 3L
1,676 SR
Queue Stats
42W - 50L
1,328 Elo+
Solo
Ra
Ra
Deluxe----
Ra
Level 25
God Stats
11W - 7L
1,534 SR
Queue Stats
68W - 57L
1,479 Elo+
Solo
Anubis
Anubis
Demoneye14
Anubis
Level 26
God Stats
52W - 41L
1,575 SR
Queue Stats
147W - 119L
1,548 Elo+
Party 2
Neith
Neith
SrtDuvall
Neith
Level 7
God Stats
9W - 8L
1,527 SR
Queue Stats
9W - 8L
1,432 Elo+
Solo
Team Averages
Level 21
1,562 SR
1,458 Elo+

VS

Team Averages
Level 21
1,525 SR
1,469 Elo+
Set
Set
Biggie_P34
Set
Level 7
God Stats
1W - 2L
1,418 SR
Queue Stats
11W - 10L
1,452 Elo+
Party 1
Camazotz
Camazotz
I ChunkyMunky I
Camazotz
Level 16
God Stats
1W - 1L
1,696 SR
Queue Stats
62W - 63L
1,415 Elo+
Solo
Merlin
Merlin
Lero-Roll
Merlin
Level 28
God Stats
8W - 6L
1,471 SR
Queue Stats
59W - 60L
1,502 Elo+
Party 1
Geb
Geb
Peahead-MacGraw
Geb
Level 29
God Stats
70W - 43L
1,557 SR
Queue Stats
176W - 177L
1,548 Elo+
Solo
Anhur
Anhur
cif2112
Anhur
Level 23
God Stats
10W - 11L
1,484 SR
Queue Stats
46W - 51L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BoKhali
Ymir
18
4 / 0 / 24
12,201
1,109
13,878
13,973
14,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
9 / 1 / 9
11,519
1,047
17,304
7,833
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 0 / 9
9,916
901
6,395
2,529
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Demoneye14
Anubis
19
16 / 0 / 14
12,986
1,181
23,470
10,265
6,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
SrtDuvall
Neith
17
4 / 1 / 17
10,569
961
18,405
9,184
3,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

322

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
8,465
770
4,772
11,393
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
14
1 / 7 / 0
9,061
824
4,854
16,749
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Lero-Roll
Merlin
15
0 / 7 / 2
9,162
833
12,427
16,850
5,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 5 / 1
9,249
841
7,100
21,731
14,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
cif2112
Anhur
15
0 / 9 / 2
9,092
827
7,772
18,966
6,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
8
34
Kills
2
2
Deaths
34
73
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Ymir
BoKhali
Ymir
4
0
24
16
W
9
1
9
13.5
W
1
0
9
5.5
W
Anubis
Demoneye14
Anubis
16
0
14
23
L
Camazotz
1
7
0
0.14
L
Merlin
Lero-Roll
Merlin
0
7
2
0.14
L
1
5
1
0.3
W
Neith
SrtDuvall
Neith
4
1
17
12.5
L
Anhur
cif2112
Anhur
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,452
Damage
36,925
43,784
Taken
85,689
27,718
Mitigated
33,799
16,686
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,772
1,558
0
669
11,393
3,316
0
6,021
5,372
0
10,418
W
Ymir
BoKhali
Ymir
13,878
2,690
0
1,344
13,973
14,106
0
3,814
9,789
29,196
0
W
17,304
4,580
0
960
7,833
2,838
0
2,758
4,894
0
31,832
W
6,395
51
1,673
156
2,529
1,004
0
1,670
798
32,930
0
W
Anubis
Demoneye14
Anubis
23,470
555
707
6,860
10,265
6,093
0
5,068
4,957
39,992
0
L
Camazotz
4,854
1,087
0
2,966
16,749
4,475
0
8,505
8,244
0
16,572
L
Merlin
Lero-Roll
Merlin
12,427
484
237
1,054
16,850
5,277
0
7,843
9,007
39,324
0
L
7,100
358
1,104
1,083
21,731
14,670
0
11,179
10,552
23,736
0
W
Neith
SrtDuvall
Neith
18,405
7,958
830
4,156
9,184
3,677
0
5,146
3,819
0
34,058
L
Anhur
cif2112
Anhur
7,772
2,927
0
425
18,966
6,061
0
10,195
8,771
0
19,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,191
Gold Earned
45,029
216
Minions Killed
148
8
Camps Cleared
2
1,079,515
Distance Traveled
896,369
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,465
770
11
1
0
179,924
0
W
Ymir
12,201
1,109
39
4
0
219,290
0
W
Loki
11,519
1,047
22
2
6
231,636
0
W
Ra
9,916
901
60
5
0
249,130
1
W
Anubis
12,986
1,181
60
5
1
199,829
0
L
Camazotz
9,061
824
27
2
1
158,211
0
L
Merlin
9,162
833
52
5
0
167,895
0
L
Geb
9,249
841
27
2
1
208,410
0
W
Neith
10,569
961
35
3
1
179,630
1
L
Anhur
9,092
827
31
3
0
181,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role