Player Matchup

Fafnir
Fafnir
DinoDave23
Fafnir
Level 8
God Stats
0W - 3L
1,180 SR
Queue Stats
7W - 12L
1,340 Elo+
Party 1
Set
Set
Illedal
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
MetBarra
Anubis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
gogame33
Cthulhu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
riri124
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,465 SR
Queue Stats
164W - 201L
1,339 Elo+
Solo
Team Averages
Level 15
1,429 SR
1,436 Elo+

VS

Team Averages
Level 25
1,457 SR
1,299 Elo+
Ymir
Ymir
DavideKovac
Ymir
Level 37
God Stats
15W - 8L
1,647 SR
Queue Stats
323W - 406L
1,412 Elo+
Party 3
Neith
Neith
Gauerdo
Neith
Level 26
God Stats
11W - 11L
1,479 SR
Queue Stats
54W - 64L
1,343 Elo+
Solo
Ao Kuang
Ao Kuang
eFFFe
Ao Kuang
Level 24
God Stats
13W - 16L
1,534 SR
Queue Stats
34W - 68L
1,240 Elo+
Party 3
Sun Wukong
Sun Wukong
ladymarian
Sun Wukong
Level 15
God Stats
4W - 9L
1,175 SR
Queue Stats
10W - 33L
1,142 Elo+
Party 3
Kukulkan
Kukulkan
nikillo
Kukulkan
Level 21
God Stats
43W - 49L
1,448 SR
Queue Stats
209W - 221L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DinoDave23
Fafnir
14
2 / 5 / 1
9,684
421
5,096
17,945
12,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
13
1 / 11 / 2
8,400
365
11,091
18,293
7,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
MetBarra
Anubis
16
0 / 10 / 0
9,720
423
7,466
15,730
10,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
gogame33
Cthulhu
16
6 / 5 / 2
10,310
448
18,440
25,061
19,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
riri124
Ah Muzen Cab
14
0 / 4 / 4
9,103
396
10,524
18,044
6,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 5
9,909
431
9,314
15,840
12,652
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Gauerdo
Neith
17
3 / 2 / 10
10,820
470
13,397
16,465
6,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
eFFFe
Ao Kuang
18
18 / 3 / 3
12,250
533
17,324
20,731
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
ladymarian
Sun Wukong
15
2 / 2 / 6
9,856
429
9,452
19,461
12,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
nikillo
Kukulkan
20
7 / 2 / 9
12,924
562
24,125
12,377
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
9
Kills
35
35
Deaths
10
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Fafnir
DinoDave23
Fafnir
2
5
1
0.5
W
Neith
Gauerdo
Neith
3
2
10
4
L
Set
1
11
2
0.18
L
Anubis
MetBarra
Anubis
0
10
0
0
W
Ao Kuang
eFFFe
Ao Kuang
18
3
3
6.5
L
Cthulhu
gogame33
Cthulhu
6
5
2
1.4
W
Sun Wukong
ladymarian
Sun Wukong
2
2
6
2.5
W
Kukulkan
nikillo
Kukulkan
7
2
9
5.75
L
Ah Muzen Cab
riri124
Ah Muzen Cab
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,617
Damage
73,612
95,073
Taken
84,874
56,753
Mitigated
43,267
24,630
Healing
39,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,314
389
480
3,560
15,840
12,652
238
5,464
10,305
38,219
0
L
Fafnir
DinoDave23
Fafnir
5,096
961
0
3,015
17,945
12,163
332
10,748
7,197
17,628
0
W
Neith
Gauerdo
Neith
13,397
7,350
0
10,138
16,465
6,070
2,098
4,164
12,276
0
56,639
L
Set
11,091
5,698
0
3,777
18,293
7,521
305
5,768
12,125
0
39,904
L
Anubis
MetBarra
Anubis
7,466
945
0
2,152
15,730
10,602
890
9,850
5,880
53,940
0
W
Ao Kuang
eFFFe
Ao Kuang
17,324
4,874
0
13,118
20,731
7,148
948
8,818
11,663
54,300
0
L
Cthulhu
gogame33
Cthulhu
18,440
1,513
573
7,949
25,061
19,962
377
15,449
9,347
56,489
0
W
Sun Wukong
ladymarian
Sun Wukong
9,452
3,712
0
7,648
19,461
12,164
1,984
5,421
13,390
0
42,965
W
Kukulkan
nikillo
Kukulkan
24,125
1,806
0
4,768
12,377
5,233
1,142
5,968
6,238
119,364
0
L
Ah Muzen Cab
riri124
Ah Muzen Cab
10,524
5,550
0
7,164
18,044
6,505
150
8,948
9,096
0
65,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,217
Gold Earned
55,759
380
Minions Killed
493
0
Camps Cleared
0
1,822,439
Distance Traveled
2,022,063
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,909
431
58
3
0
429,650
3
L
Fafnir
9,684
421
19
1
0
396,235
1
W
Neith
10,820
470
108
5
0
340,820
3
L
Set
8,400
365
54
2
0
312,495
1
L
Anubis
9,720
423
95
4
0
314,278
1
W
Ao Kuang
12,250
533
80
3
0
441,740
2
L
Cthulhu
10,310
448
105
5
0
370,463
1
W
Sun Wukong
9,856
429
61
3
0
396,243
3
W
Kukulkan
12,924
562
186
8
0
413,610
0
L
Ah Muzen Cab
9,103
396
107
5
0
428,968
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role