Player Matchup

Nemesis
Nemesis
Dackros
Nemesis
Level 17
God Stats
4W - 4L
1,472 SR
Queue Stats
5W - 4L
1,535 Elo+
Party 2
Hercules
Hercules
Lococrazy32
Hercules
Level 81
God Stats
5W - 3L
1,546 SR
Queue Stats
200W - 155L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
Mrlolevox
Nu Wa
Level 41
God Stats
3W - 9L
1,378 SR
Queue Stats
46W - 57L
1,543 Elo+
Solo
Hades
Hades
a H080 on FIRE
Hades
Level 60
God Stats
14W - 10L
1,789 SR
Queue Stats
96W - 110L
1,601 Elo+
Party 2
Chernobog
Chernobog
speedyz92
Chernobog
Level 29
God Stats
5W - 0L
1,697 SR
Queue Stats
195W - 137L
1,570 Elo+
Party 1
Team Averages
Level 46
1,576 SR
1,557 Elo+

VS

Team Averages
Level 45
1,561 SR
1,525 Elo+
Thanatos
Thanatos
BlorgChorg
Thanatos
Level 39
God Stats
5W - 3L
1,750 SR
Queue Stats
108W - 96L
1,470 Elo+
Party 3
Neith
Neith
Frankiemermaird
Neith
Level 22
God Stats
13W - 8L
1,627 SR
Queue Stats
28W - 18L
1,577 Elo+
Party 3
Sobek
Sobek
Iroh95
Sobek
Level 47
God Stats
6W - 4L
1,500 SR
Queue Stats
248W - 255L
1,410 Elo+
Solo
King Arthur
King Arthur
buttttz
King Arthur
Level 29
God Stats
0W - 2L
1,254 SR
Queue Stats
199W - 182L
1,540 Elo+
Party 3
Tiamat
Tiamat
olmek
Tiamat
Level 86
God Stats
22W - 13L
1,675 SR
Queue Stats
145W - 122L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dackros
Nemesis
18
1 / 8 / 4
11,635
465
5,365
20,532
9,107
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Lococrazy32
Hercules
17
8 / 6 / 19
13,065
523
19,248
34,708
41,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Mrlolevox
Nu Wa
19
8 / 6 / 12
12,988
520
20,470
16,039
5,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 4 / 8
13,023
521
24,268
24,317
14,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
speedyz92
Chernobog
20
13 / 2 / 17
15,701
628
21,619
16,063
7,261
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlorgChorg
Thanatos
16
2 / 9 / 8
10,566
423
9,232
19,910
7,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
11 / 10 / 6
12,264
491
22,956
20,390
7,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Iroh95
Sobek
14
1 / 10 / 15
10,068
403
6,087
28,068
26,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
buttttz
King Arthur
17
2 / 7 / 7
10,937
437
11,324
30,353
26,473
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
olmek
Tiamat
20
10 / 2 / 13
13,301
532
37,894
17,856
15,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
75
38
Kills
26
26
Deaths
38
60
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BlorgChorg
Thanatos
2
9
8
0.67
W
Nemesis
Dackros
Nemesis
1
8
4
0.38
L
11
10
6
1.4
L
Sobek
Iroh95
Sobek
1
10
15
0.85
W
Hercules
Lococrazy32
Hercules
8
6
19
2.92
W
Nu Wa
Mrlolevox
Nu Wa
8
6
12
2.33
W
8
4
8
3
L
King Arthur
buttttz
King Arthur
2
7
7
0.79
L
Tiamat
olmek
Tiamat
10
2
13
8.25
W
Chernobog
speedyz92
Chernobog
13
2
17
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,970
Damage
87,493
111,659
Taken
116,577
79,102
Mitigated
82,839
38,831
Healing
30,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BlorgChorg
Thanatos
9,232
1,233
0
10,185
19,910
7,272
0
8,106
11,804
0
55,925
W
Nemesis
Dackros
Nemesis
5,365
2,058
0
2,390
20,532
9,107
763
6,855
13,357
0
95,306
L
22,956
11,696
0
3,394
20,390
7,799
908
6,084
14,306
0
50,297
L
Sobek
Iroh95
Sobek
6,087
758
0
3,367
28,068
26,072
0
9,668
18,400
23,662
0
W
Hercules
Lococrazy32
Hercules
19,248
6,662
0
14,104
34,708
41,794
465
14,142
19,938
925
40,339
W
Nu Wa
Mrlolevox
Nu Wa
20,470
5,583
0
2,481
16,039
5,981
1,118
6,961
8,730
82,007
0
W
24,268
1,905
848
10,325
24,317
14,959
1,437
8,810
15,209
75,038
0
L
King Arthur
buttttz
King Arthur
11,324
1,575
0
6,682
30,353
26,473
0
14,303
16,050
0
65,426
L
Tiamat
olmek
Tiamat
37,894
2,487
0
7,187
17,856
15,223
1,276
7,456
10,400
115,197
0
W
Chernobog
speedyz92
Chernobog
21,619
12,545
0
8,683
16,063
7,261
3,436
5,352
10,444
0
124,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,412
Gold Earned
57,136
663
Minions Killed
465
0
Camps Cleared
0
2,168,863
Distance Traveled
2,299,301
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,566
423
79
3
0
487,134
0
W
Nemesis
11,635
465
133
5
0
409,535
4
L
Neith
12,264
491
63
3
0
422,502
5
L
Sobek
10,068
403
27
1
0
452,021
4
W
Hercules
13,065
523
46
2
0
478,777
3
W
Nu Wa
12,988
520
146
6
0
380,282
7
W
Hades
13,023
521
138
6
0
434,096
0
L
King Arthur
10,937
437
122
5
0
436,278
4
L
Tiamat
13,301
532
174
7
0
501,366
5
W
Chernobog
15,701
628
200
8
0
466,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role