Player Matchup

Merlin
Merlin
AdvairAddict
Merlin
Level 20
God Stats
8W - 2L
1,647 SR
Queue Stats
132W - 60L
1,572 Elo+
Party 2
Medusa
Medusa
AllinPrimL
Medusa
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 14L
1,733 Elo+
Party 2
Yemoja
Yemoja
JMSX
Yemoja
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 57L
1,641 Elo+
Party 2
Guan Yu
Guan Yu
RMMx
Guan Yu
Level 105
God Stats
1W - 0L
1,767 SR
Queue Stats
128W - 60L
1,572 Elo+
Party 2
Team Averages
Level 65
1,604 SR
1,629 Elo+

VS

Team Averages
Level 35
1,557 SR
1,294 Elo+
Osiris
Osiris
Bald Hokage
Osiris
Level 28
God Stats
10W - 7L
1,697 SR
Queue Stats
30W - 47L
1,077 Elo+
Party 1
Hades
Hades
Direraven23
Hades
Level 18
God Stats
3W - 1L
1,442 SR
Queue Stats
4W - 6L
1,612 Elo+
Party 1
Olorun
Olorun
Kalancc
Olorun
Level 60
God Stats
2W - 1L
1,472 SR
Queue Stats
5W - 18L
1,173 Elo+
Party 1
Sun Wukong
Sun Wukong
XObtt
Sun Wukong
Level 34
God Stats
1W - 2L
1,616 SR
Queue Stats
4W - 9L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 2 / 5
9,971
831
7,521
5,988
2,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
AllinPrimL
Medusa
17
4 / 3 / 5
10,511
876
12,382
9,749
4,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yemoja
JMSX
Yemoja
16
5 / 2 / 6
10,086
841
9,092
10,680
10,412
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
RMMx
Guan Yu
15
5 / 2 / 3
9,779
815
8,371
15,495
10,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
2 / 3 / 4
9,902
825
5,646
11,593
9,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 4 / 3
10,426
869
14,286
13,947
7,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Kalancc
Olorun
15
1 / 3 / 3
9,550
796
3,636
7,820
3,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
XObtt
Sun Wukong
14
2 / 5 / 0
9,011
751
9,686
13,448
8,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
15
Kills
9
9
Deaths
15
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
2
5
1.75
W
Medusa
AllinPrimL
Medusa
4
3
5
2.17
L
Osiris
2
3
4
1.33
L
4
4
3
1.38
W
Yemoja
JMSX
Yemoja
5
2
6
4
L
Olorun
Kalancc
Olorun
1
3
3
0.83
W
Guan Yu
RMMx
Guan Yu
5
2
3
3.25
L
Sun Wukong
XObtt
Sun Wukong
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,366
Damage
33,254
41,912
Taken
46,808
27,768
Mitigated
27,819
11,791
Healing
13,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,521
1,024
366
1,748
5,988
2,679
1,003
3,693
2,295
45,495
0
W
Medusa
AllinPrimL
Medusa
12,382
5,887
0
1,552
9,749
4,105
2,061
3,194
6,555
0
53,913
L
Osiris
5,646
1,460
0
1,452
11,593
9,275
608
5,053
6,540
6,086
15,062
L
14,286
1,160
1,220
5,395
13,947
7,296
1,800
5,378
8,569
44,644
0
W
Yemoja
JMSX
Yemoja
9,092
809
1,340
1,515
10,680
10,412
621
4,144
6,536
27,266
0
L
Olorun
Kalancc
Olorun
3,636
2,389
396
1,694
7,820
3,123
1,531
2,459
5,361
23,758
0
W
Guan Yu
RMMx
Guan Yu
8,371
2,055
2,243
3,027
15,495
10,572
205
9,202
6,293
0
29,181
L
Sun Wukong
XObtt
Sun Wukong
9,686
1,995
0
3,097
13,448
8,125
835
3,838
9,610
0
24,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,347
Gold Earned
38,889
245
Minions Killed
200
12
Camps Cleared
5
856,857
Distance Traveled
880,247
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,971
831
83
7
5
192,167
0
W
Medusa
10,511
876
81
7
5
202,229
2
L
Osiris
9,902
825
24
2
1
238,312
0
L
Hades
10,426
869
79
7
2
204,787
2
W
Yemoja
10,086
841
35
3
1
205,100
1
L
Olorun
9,550
796
58
5
1
221,466
1
W
Guan Yu
9,779
815
46
4
1
257,361
0
L
Sun Wukong
9,011
751
39
3
1
215,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role