Player Matchup

Scylla
Scylla
Addictionnv
Scylla
Level 147
God Stats
5W - 5L
1,457 SR
Queue Stats
95W - 81L
1,443 Elo+
Party 1
Khepri
Khepri
Chowskee
Khepri
Level 160
God Stats
0W - 2L
1,295 SR
Queue Stats
106W - 63L
1,597 Elo+
Party 1
Hel
Hel
XArbiter999X
Hel
Level 160
God Stats
2W - 4L
1,551 SR
Queue Stats
220W - 215L
1,529 Elo+
Party 1
Xing Tian
Xing Tian
Zquezz
Xing Tian
Level 157
God Stats
0W - 1L
1,723 SR
Queue Stats
2W - 6L
1,359 Elo+
Party 1
Cupid
Cupid
vZadd
Cupid
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,291 Elo+
Party 1
Team Averages
Level 152
1,505 SR
1,444 Elo+

VS

Team Averages
Level 134
1,659 SR
1,559 Elo+
Terra
Terra
HexChamp
Terra
Level 129
God Stats
7W - 7L
1,500 SR
Queue Stats
493W - 487L
1,614 Elo+
Party 3
Vulcan
Vulcan
Retro The Giant
Vulcan
Level 147
God Stats
1W - 0L
1,719 SR
Queue Stats
23W - 10L
1,446 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SwiftyWinds
Ah Muzen Cab
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
113W - 108L
1,594 Elo+
Solo
Chaac
Chaac
YoungWolfy
Chaac
Level 149
God Stats
1W - 0L
1,862 SR
Queue Stats
22W - 13L
1,530 Elo+
Party 2
Skadi
Skadi
mallak015
Skadi
Level 119
God Stats
4W - 0L
1,715 SR
Queue Stats
265W - 224L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
5 / 5 / 12
10,916
780
19,731
12,251
5,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Chowskee
Khepri
17
2 / 3 / 15
10,136
724
8,834
34,557
27,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 3 / 16
9,982
713
5,814
16,842
8,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Zquezz
Xing Tian
16
2 / 5 / 13
10,488
749
9,880
31,246
22,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
vZadd
Cupid
18
10 / 4 / 8
11,966
855
24,049
22,524
10,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
HexChamp
Terra
17
1 / 3 / 16
10,994
785
8,252
22,454
23,452
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 3 / 11
12,612
901
33,490
10,074
5,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
SwiftyWinds
Ah Muzen Cab
18
4 / 5 / 10
11,142
796
20,759
13,956
7,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
15
1 / 5 / 13
9,681
692
22,351
19,268
25,028
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
mallak015
Skadi
19
7 / 5 / 6
11,445
818
17,260
16,074
8,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
76
21
Kills
20
20
Deaths
21
64
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Scylla
5
5
12
2.2
L
Khepri
Chowskee
Khepri
2
3
15
3.17
W
Terra
HexChamp
Terra
1
3
16
3
W
7
3
11
4.17
W
Ah Muzen Cab
SwiftyWinds
Ah Muzen Cab
4
5
10
1.8
L
2
3
16
3.33
W
Chaac
1
5
13
1.5
L
Xing Tian
Zquezz
Xing Tian
2
5
13
1.7
W
Skadi
mallak015
Skadi
7
5
6
2
L
Cupid
vZadd
Cupid
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,308
Damage
102,112
117,420
Taken
81,826
75,046
Mitigated
69,395
68,789
Healing
39,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
19,731
1,367
1,525
1,551
12,251
5,013
1,362
3,809
8,442
45,899
0
L
Khepri
Chowskee
Khepri
8,834
662
3,027
10,813
34,557
27,655
206
12,288
22,269
20,913
0
W
Terra
HexChamp
Terra
8,252
1,551
11,122
12,591
22,454
23,452
252
8,841
13,613
13,252
0
W
33,490
7,884
246
1,817
10,074
5,189
1,011
5,824
4,250
67,303
0
W
Ah Muzen Cab
SwiftyWinds
Ah Muzen Cab
20,759
9,143
1,512
3,946
13,956
7,339
1,908
8,651
5,305
0
42,259
L
5,814
368
22,047
9,989
16,842
8,857
277
6,750
10,092
10,300
0
W
Chaac
22,351
1,756
366
4,081
19,268
25,028
202
9,350
9,918
5,575
28,201
L
Xing Tian
Zquezz
Xing Tian
9,880
647
240
8,469
31,246
22,863
34
11,331
19,915
14,515
0
W
Skadi
mallak015
Skadi
17,260
10,184
475
3,116
16,074
8,387
2,447
11,593
4,481
0
30,973
L
Cupid
vZadd
Cupid
24,049
14,125
3,360
7,768
22,524
10,658
4,098
10,118
12,406
0
52,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,488
Gold Earned
55,874
186
Minions Killed
159
0
Camps Cleared
0
1,320,676
Distance Traveled
1,301,683
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,916
780
52
4
0
261,024
1
L
Khepri
10,136
724
28
2
0
279,555
0
W
Terra
10,994
785
6
0
0
288,898
6
W
Vulcan
12,612
901
72
5
0
296,276
0
W
Ah Muzen Cab
11,142
796
49
4
0
247,809
0
L
Hel
9,982
713
11
1
0
282,979
1
W
Chaac
9,681
692
14
1
0
237,787
0
L
Xing Tian
10,488
749
11
1
0
273,434
0
W
Skadi
11,445
818
18
1
0
230,913
0
L
Cupid
11,966
855
84
6
0
223,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role