Player Matchup

Baron Samedi
Baron Samedi
Uncle Munqus
Baron Samedi
Level 29
God Stats
51W - 47L
1,479 SR
Queue Stats
276W - 355L
1,305 Elo+
Party 1
Medusa
Medusa
linkmalone
Medusa
Level 29
God Stats
9W - 5L
1,833 SR
Queue Stats
49W - 64L
1,285 Elo+
Solo
Cthulhu
Cthulhu
potatoemaster99
Cthulhu
Level 64
God Stats
2W - 0L
1,726 SR
Queue Stats
75W - 76L
1,237 Elo+
Party 1
Team Averages
Level 41
1,679 SR
1,276 Elo+

VS

Team Averages
Level 19
1,461 SR
1,218 Elo+
Tiamat
Tiamat
Angeljv1211
Tiamat
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
Fababy160
Baron Samedi
Level 16
God Stats
27W - 51L
1,382 SR
Queue Stats
35W - 81L
1,142 Elo+
Party 2
Anubis
Anubis
I-Rayderz-I
Anubis
Level 27
God Stats
7W - 10L
1,501 SR
Queue Stats
14W - 32L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Uncle Munqus
Baron Samedi
17
15 / 4 / 14
14,044
780
18,198
12,704
5,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
linkmalone
Medusa
16
9 / 5 / 15
13,339
741
13,275
17,725
5,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
10 / 1 / 15
13,258
737
17,258
15,975
18,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 11 / 4
10,139
563
4,650
19,722
9,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Fababy160
Baron Samedi
13
2 / 12 / 5
11,106
617
7,365
20,025
7,275
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
15
4 / 11 / 2
11,635
646
15,747
19,208
10,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
34
Kills
7
10
Deaths
34
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
11
4
0.27
L
Baron Samedi
Fababy160
Baron Samedi
2
12
5
0.38
L
Anubis
4
11
2
0.45
W
Baron Samedi
Uncle Munqus
Baron Samedi
15
4
14
5.5
W
Medusa
linkmalone
Medusa
9
5
15
3.3
W
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,731
Damage
27,762
46,404
Taken
58,955
30,269
Mitigated
27,119
15,897
Healing
10,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,650
1,410
0
3,139
19,722
9,840
244
10,593
8,901
21,606
0
L
Baron Samedi
Fababy160
Baron Samedi
7,365
723
645
2,708
20,025
7,275
68
14,001
5,703
32,870
0
L
Anubis
15,747
2,222
0
4,124
19,208
10,004
124
10,599
8,187
55,785
0
W
Baron Samedi
Uncle Munqus
Baron Samedi
18,198
1,880
1,874
4,810
12,704
5,765
233
6,291
6,413
56,486
0
W
Medusa
linkmalone
Medusa
13,275
8,736
0
4,625
17,725
5,850
3,377
10,846
6,879
0
52,970
W
17,258
710
828
3,760
15,975
18,654
148
11,348
4,627
49,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,641
Gold Earned
32,880
176
Minions Killed
127
0
Camps Cleared
0
835,073
Distance Traveled
673,449
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,139
563
33
2
0
223,102
2
L
Baron Samedi
11,106
617
33
2
0
237,912
2
L
Anubis
11,635
646
61
3
0
212,435
0
W
Baron Samedi
14,044
780
50
3
0
271,162
0
W
Medusa
13,339
741
61
3
0
267,363
0
W
Cthulhu
13,258
737
65
4
0
296,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role