Player Matchup

Nox
Nox
AK_2465
Nox
Level 62
God Stats
3W - 6L
1,518 SR
Queue Stats
259W - 309L
1,431 Elo+
Party 1
Hun Batz
Hun Batz
Mockmeister
Hun Batz
Level 29
God Stats
10W - 8L
1,676 SR
Queue Stats
121W - 141L
1,462 Elo+
Party 1
Tyr
Tyr
Silent_Slayer786
Tyr
Level 56
God Stats
11W - 14L
1,467 SR
Queue Stats
136W - 137L
1,481 Elo+
Party 1
Anubis
Anubis
naeem01234
Anubis
Level 17
God Stats
2W - 7L
1,182 SR
Queue Stats
201W - 256L
1,423 Elo+
Party 1
Heimdallr
Heimdallr
ridi17
Heimdallr
Level 77
God Stats
36W - 44L
1,513 SR
Queue Stats
217W - 231L
1,476 Elo+
Party 1
Team Averages
Level 48
1,471 SR
1,455 Elo+

VS

Team Averages
Level 41
1,557 SR
1,422 Elo+
Cu Chulainn
Cu Chulainn
Freddyman27
Cu Chulainn
Level 28
God Stats
16W - 21L
1,522 SR
Queue Stats
132W - 154L
1,404 Elo+
Party 2
Anhur
Anhur
Geosully
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,369 Elo+
Party 3
Anubis
Anubis
MightyTubbyTuba
Anubis
Level 28
God Stats
8W - 4L
1,764 SR
Queue Stats
10W - 10L
1,616 Elo+
Party 3
Fenrir
Fenrir
ZyroimpulZe
Fenrir
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 26L
1,220 Elo+
Party 2
Ne Zha
Ne Zha
bluehydroxide
Ne Zha
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
1 / 8 / 4
8,060
424
4,640
12,432
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Mockmeister
Hun Batz
15
6 / 2 / 1
9,343
492
9,474
10,790
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 3 / 1
8,813
464
4,282
12,734
8,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
naeem01234
Anubis
12
0 / 6 / 0
7,857
414
1,726
8,497
2,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
ridi17
Heimdallr
15
0 / 3 / 2
8,565
451
6,231
11,689
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Freddyman27
Cu Chulainn
17
2 / 1 / 3
10,334
544
6,376
9,808
7,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Geosully
Anhur
16
5 / 1 / 2
10,175
536
8,266
10,098
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 1 / 6
11,138
586
12,228
8,726
4,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
13
3 / 5 / 7
9,232
486
6,262
17,528
11,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 1 / 7
10,437
549
9,050
13,489
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
22
22
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nox
1
8
4
0.38
W
Cu Chulainn
Freddyman27
Cu Chulainn
2
1
3
3.5
W
Anhur
Geosully
Anhur
5
1
2
6
W
6
1
6
9
L
Hun Batz
Mockmeister
Hun Batz
6
2
1
3.25
L
0
3
1
0.17
W
Fenrir
3
5
7
1.3
W
6
1
7
9.5
L
Anubis
naeem01234
Anubis
0
6
0
0
L
Heimdallr
ridi17
Heimdallr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,353
Damage
42,182
56,142
Taken
59,649
23,035
Mitigated
32,379
12,340
Healing
24,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
4,640
107
0
1,647
12,432
4,408
182
2,968
9,464
27,960
0
W
Cu Chulainn
Freddyman27
Cu Chulainn
6,376
693
0
3,960
9,808
7,954
1,257
138
9,670
4,835
52,472
W
Anhur
Geosully
Anhur
8,266
3,064
0
4,800
10,098
3,152
2,845
1,112
8,986
0
54,523
W
12,228
0
0
5,095
8,726
4,238
1,094
1,188
7,538
86,950
0
L
Hun Batz
Mockmeister
Hun Batz
9,474
3,406
0
3,151
10,790
3,199
0
1,350
9,390
0
62,447
L
4,282
879
0
2,368
12,734
8,906
0
1,962
10,322
0
50,518
W
Fenrir
6,262
2,129
0
4,791
17,528
11,934
129
3,304
14,224
0
20,001
W
9,050
3,083
0
6,254
13,489
5,101
0
624
12,865
0
76,009
L
Anubis
naeem01234
Anubis
1,726
182
0
1,717
8,497
2,901
84
5,452
3,045
41,657
0
L
Heimdallr
ridi17
Heimdallr
6,231
2,772
0
3,457
11,689
3,621
72
840
10,824
0
63,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,638
Gold Earned
51,316
476
Minions Killed
517
0
Camps Cleared
0
1,654,173
Distance Traveled
1,905,898
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,060
424
61
3
0
314,164
3
W
Cu Chulainn
10,334
544
130
7
0
351,187
1
W
Anhur
10,175
536
105
6
0
330,648
0
W
Anubis
11,138
586
150
8
0
350,131
1
L
Hun Batz
9,343
492
104
5
0
357,515
1
L
Tyr
8,813
464
110
6
0
393,072
2
W
Fenrir
9,232
486
20
1
0
450,905
5
W
Ne Zha
10,437
549
112
6
0
423,027
1
L
Anubis
7,857
414
88
5
0
244,296
0
L
Heimdallr
8,565
451
113
6
0
345,126
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role