Player Matchup

Osiris
Osiris
BadPiggy0
Osiris
Level 87
God Stats
1W - 1L
1,798 SR
Queue Stats
29W - 19L
1,671 Elo+
Party 1
Ao Kuang
Ao Kuang
fortnitefunn
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,387 Elo+
Party 1
Jormungandr
Jormungandr
susImposter95
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,755 Elo+
Party 1
Team Averages
Level 33
1,599 SR
1,605 Elo+

VS

Team Averages
Level 65
1,693 SR
1,510 Elo+
Janus
Janus
AjaniSilverMane
Janus
Level 26
God Stats
4W - 7L
1,341 SR
Queue Stats
56W - 62L
1,458 Elo+
Solo
Izanami
Izanami
AlanCamarilloM
Izanami
Level 86
God Stats
7W - 4L
1,882 SR
Queue Stats
56W - 47L
1,522 Elo+
Party 2
Kuzenbo
Kuzenbo
HGSAgel
Kuzenbo
Level 84
God Stats
3W - 1L
1,857 SR
Queue Stats
47W - 41L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BadPiggy0
Osiris
15
7 / 9 / 2
11,657
777
19,037
25,306
19,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
fortnitefunn
Ao Kuang
10
0 / 13 / 2
8,016
534
2,650
17,471
6,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
susImposter95
Jormungandr
13
2 / 5 / 3
9,866
658
7,055
18,783
21,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 14
11,946
796
16,429
10,690
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
6 / 3 / 12
11,773
785
14,302
13,253
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
HGSAgel
Kuzenbo
17
13 / 1 / 13
13,493
900
15,879
19,176
30,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
9
Kills
27
27
Deaths
9
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
8
5
14
3
W
6
3
12
4
L
Osiris
BadPiggy0
Osiris
7
9
2
0.89
W
Kuzenbo
HGSAgel
Kuzenbo
13
1
13
19.5
L
Ao Kuang
fortnitefunn
Ao Kuang
0
13
2
0.08
L
Jormungandr
susImposter95
Jormungandr
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,742
Damage
46,610
61,560
Taken
43,119
47,178
Mitigated
38,810
8,170
Healing
10,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,429
2,144
590
2,051
10,690
3,465
374
1,774
8,916
38,964
0
W
14,302
8,891
0
3,932
13,253
4,727
2,409
2,682
10,571
0
73,999
L
Osiris
BadPiggy0
Osiris
19,037
10,137
219
6,078
25,306
19,667
0
13,571
11,432
0
49,100
W
Kuzenbo
HGSAgel
Kuzenbo
15,879
3,867
0
3,606
19,176
30,618
354
5,345
13,831
37,086
0
L
Ao Kuang
fortnitefunn
Ao Kuang
2,650
1,218
0
924
17,471
6,327
0
11,565
5,536
8,830
0
L
Jormungandr
susImposter95
Jormungandr
7,055
2,446
231
718
18,783
21,184
0
6,286
12,250
46,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,539
Gold Earned
37,212
128
Minions Killed
178
0
Camps Cleared
0
678,880
Distance Traveled
784,206
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,946
796
55
4
0
266,116
2
W
Izanami
11,773
785
88
6
0
231,670
4
L
Osiris
11,657
777
52
3
0
247,769
2
W
Kuzenbo
13,493
900
35
2
0
286,420
1
L
Ao Kuang
8,016
534
14
1
0
208,078
2
L
Jormungandr
9,866
658
62
4
0
223,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role