Player Matchup

Kukulkan
Kukulkan
Diguent
Kukulkan
Level 15
God Stats
6W - 6L
1,287 SR
Queue Stats
93W - 79L
1,477 Elo+
Solo
Neith
Neith
LORDALEXZER
Neith
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 8L
1,502 Elo+
Solo
Fenrir
Fenrir
MrKannabis
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,656 Elo+
Solo
Jormungandr
Jormungandr
SugarDeady
Jormungandr
Level 8
God Stats
4W - 3L
1,589 SR
Queue Stats
25W - 22L
1,411 Elo+
Solo
Cu Chulainn
Cu Chulainn
d0RAP
Cu Chulainn
Level 29
God Stats
40W - 33L
1,594 SR
Queue Stats
308W - 329L
1,465 Elo+
Solo
Team Averages
Level 12
1,494 SR
1,502 Elo+

VS

Team Averages
Level 16
1,609 SR
1,469 Elo+
Izanami
Izanami
CF_OBini
Izanami
Level 27
God Stats
3W - 7L
1,421 SR
Queue Stats
117W - 207L
1,367 Elo+
Solo
Hades
Hades
M4d0k4D0B4ck
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
OrtoEnsalivado
Thanatos
Level 14
God Stats
6W - 3L
1,912 SR
Queue Stats
43W - 39L
1,559 Elo+
Solo
Ares
Ares
SN7_Luckxs
Ares
Level 6
God Stats
1W - 1L
1,713 SR
Queue Stats
4W - 5L
1,420 Elo+
Solo
Hercules
Hercules
lellooo
Hercules
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Diguent
Kukulkan
18
5 / 0 / 4
11,226
624
7,974
6,347
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
8 / 0 / 6
9,508
528
12,983
8,019
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
MrKannabis
Fenrir
12
1 / 1 / 4
7,886
438
2,602
9,754
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

Jormungandr
SugarDeady
Jormungandr
14
7 / 3 / 9
9,612
534
8,866
10,653
8,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
d0RAP
Cu Chulainn
16
6 / 3 / 2
9,565
531
10,312
16,236
9,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CF_OBini
Izanami
10
2 / 7 / 1
7,016
390
3,645
10,766
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 8 / 1
7,305
406
3,745
14,986
8,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
3
0 / 0 / 0
5,206
289
0
950
183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

12
1 / 7 / 0
6,699
372
4,442
16,051
15,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
lellooo
Hercules
15
2 / 5 / 1
8,770
487
13,727
16,140
14,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
27
Kills
6
7
Deaths
27
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
CF_OBini
Izanami
2
7
1
0.36
W
Kukulkan
Diguent
Kukulkan
5
0
4
7
W
8
0
6
11
L
1
8
1
0.19
W
Fenrir
MrKannabis
Fenrir
1
1
4
3
L
Thanatos
0
0
0
0
L
1
7
0
0.14
W
Jormungandr
SugarDeady
Jormungandr
7
3
9
3.83
W
Cu Chulainn
d0RAP
Cu Chulainn
6
3
2
2.33
L
Hercules
lellooo
Hercules
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,737
Damage
25,559
51,009
Taken
58,893
26,407
Mitigated
41,203
19,049
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CF_OBini
Izanami
3,645
1,875
0
1,993
10,766
2,822
0
3,750
7,016
0
24,390
W
Kukulkan
Diguent
Kukulkan
7,974
1,124
0
750
6,347
2,619
1,391
1,190
5,082
79,022
0
W
12,983
8,315
0
3,250
8,019
3,417
3,724
2,214
5,705
0
42,778
L
3,745
671
282
2,661
14,986
8,356
0
5,014
9,972
37,473
0
W
Fenrir
MrKannabis
Fenrir
2,602
586
0
5,898
9,754
3,258
0
939
8,790
0
40,548
L
Thanatos
0
0
0
848
950
183
0
0
950
0
3,323
L
4,442
721
0
150
16,051
15,119
0
5,528
10,523
16,691
0
W
Jormungandr
SugarDeady
Jormungandr
8,866
2,199
0
1,030
10,653
8,025
941
3,374
7,229
43,004
0
W
Cu Chulainn
d0RAP
Cu Chulainn
10,312
4,167
0
8,121
16,236
9,088
762
2,198
13,538
0
50,620
L
Hercules
lellooo
Hercules
13,727
3,859
0
4,784
16,140
14,723
629
2,548
13,592
7,899
40,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,797
Gold Earned
34,996
448
Minions Killed
228
0
Camps Cleared
0
1,513,976
Distance Traveled
1,050,205
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,016
390
36
2
0
200,708
0
W
Kukulkan
11,226
624
171
10
0
304,162
7
W
Neith
9,508
528
76
4
0
262,198
0
L
Hades
7,305
406
62
3
0
280,312
4
W
Fenrir
7,886
438
63
4
0
279,609
3
L
Thanatos
5,206
289
15
1
0
27,343
0
L
Ares
6,699
372
22
1
0
247,319
0
W
Jormungandr
9,612
534
61
3
0
343,696
6
W
Cu Chulainn
9,565
531
77
4
0
324,311
2
L
Hercules
8,770
487
93
5
0
294,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role