Player Matchup

Danzaburou
Danzaburou
Swill101
Danzaburou
Level 95
God Stats
13W - 11L
1,522 SR
Queue Stats
29W - 30L
1,489 Elo+
Party 1
Poseidon
Poseidon
X757Xheretic
Poseidon
Level 127
God Stats
16W - 4L
1,925 SR
Queue Stats
126W - 114L
1,606 Elo+
Party 1
Cabrakan
Cabrakan
bryson1296
Cabrakan
Level 125
God Stats
39W - 17L
1,759 SR
Queue Stats
133W - 110L
1,631 Elo+
Party 1
Team Averages
Level 116
1,735 SR
1,575 Elo+

VS

Team Averages
Level 82
1,817 SR
1,683 Elo+
Anubis
Anubis
AlmightyB317123
Anubis
Level 77
God Stats
1W - 1L
1,907 SR
Queue Stats
8W - 4L
1,732 Elo+
Solo
Anhur
Anhur
IronJosh06
Anhur
Level 82
God Stats
9W - 3L
1,934 SR
Queue Stats
187W - 221L
1,576 Elo+
Solo
Ganesha
Ganesha
PipMaz12
Ganesha
Level 88
God Stats
82W - 30L
1,609 SR
Queue Stats
105W - 43L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Swill101
Danzaburou
11
8 / 0 / 2
8,445
845
5,202
4,435
2,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
X757Xheretic
Poseidon
11
2 / 2 / 7
7,322
732
7,144
4,522
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
bryson1296
Cabrakan
9
0 / 1 / 9
7,250
725
3,820
8,452
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,277
628
2,554
4,731
1,999
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
10
3 / 2 / 0
7,224
722
5,515
5,382
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
PipMaz12
Ganesha
8
0 / 5 / 2
6,580
658
2,042
9,552
6,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Anhur
3
2
0
1.5
L
Ganesha
PipMaz12
Ganesha
0
5
2
0.2
W
Danzaburou
Swill101
Danzaburou
8
0
2
9
W
Poseidon
X757Xheretic
Poseidon
2
2
7
2.75
W
Cabrakan
bryson1296
Cabrakan
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,166
Damage
10,111
17,409
Taken
19,665
9,283
Mitigated
10,502
5,323
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,554
179
146
754
4,731
1,999
142
2,538
2,053
19,659
0
L
Anhur
5,515
2,862
0
1,063
5,382
1,774
311
3,274
1,888
0
25,900
L
Ganesha
PipMaz12
Ganesha
2,042
106
0
1,543
9,552
6,729
63
4,492
4,744
9,951
0
W
Danzaburou
Swill101
Danzaburou
5,202
1,026
0
970
4,435
2,010
177
1,615
2,820
0
25,577
W
Poseidon
X757Xheretic
Poseidon
7,144
895
0
598
4,522
1,120
0
1,020
3,502
37,855
0
W
Cabrakan
bryson1296
Cabrakan
3,820
297
306
3,449
8,452
6,153
24
2,005
6,447
8,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,017
Gold Earned
20,081
120
Minions Killed
106
0
Camps Cleared
0
560,302
Distance Traveled
518,487
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,277
628
43
4
0
160,258
3
L
Anhur
7,224
722
63
6
0
179,194
1
L
Ganesha
6,580
658
0
0
0
179,035
3
W
Danzaburou
8,445
845
50
5
0
190,960
1
W
Poseidon
7,322
732
55
6
0
187,864
5
W
Cabrakan
7,250
725
15
2
0
181,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role