Player Matchup

Zhong Kui
Zhong Kui
Borshtime
Zhong Kui
Level 56
God Stats
12W - 4L
1,773 SR
Queue Stats
92W - 107L
1,523 Elo+
Party 1
Cerberus
Cerberus
GameplaysByK
Cerberus
Level 157
God Stats
9W - 5L
1,729 SR
Queue Stats
320W - 375L
1,457 Elo+
Solo
Rama
Rama
undisputedturbo
Rama
Level 57
God Stats
6W - 7L
1,544 SR
Queue Stats
82W - 98L
1,520 Elo+
Party 1
Team Averages
Level 90
1,682 SR
1,500 Elo+

VS

Team Averages
Level 105
1,488 SR
1,554 Elo+
Cerberus
Cerberus
Eithz10
Cerberus
Level 109
God Stats
6W - 6L
1,464 SR
Queue Stats
63W - 58L
1,584 Elo+
Party 2
He Bo
He Bo
Hermanigus
He Bo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,577 Elo+
Party 2
Da Ji
Da Ji
kiurygamer
Da Ji
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Borshtime
Zhong Kui
18
4 / 3 / 9
14,395
626
21,918
23,141
17,387
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cerberus
GameplaysByK
Cerberus
18
5 / 1 / 7
14,467
629
16,487
19,962
8,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 3 / 7
13,841
602
8,310
10,959
3,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eithz10
Cerberus
16
3 / 5 / 4
14,833
645
16,480
27,404
31,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
16
0 / 4 / 6
12,528
545
11,108
13,024
3,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
16
4 / 4 / 2
13,428
584
13,641
19,113
6,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
13
Kills
7
7
Deaths
13
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Borshtime
Zhong Kui
4
3
9
2.83
L
Cerberus
Eithz10
Cerberus
3
5
4
1
W
Cerberus
GameplaysByK
Cerberus
5
1
7
8.5
L
He Bo
0
4
6
0.75
L
Da Ji
4
4
2
1.25
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,715
Damage
41,229
54,062
Taken
59,541
28,676
Mitigated
42,330
22,838
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Borshtime
Zhong Kui
21,918
2,029
130
11,560
23,141
17,387
245
12,240
10,901
83,148
0
L
Cerberus
Eithz10
Cerberus
16,480
718
0
7,539
27,404
31,604
85
17,089
10,315
56,477
0
W
Cerberus
GameplaysByK
Cerberus
16,487
961
0
7,213
19,962
8,081
380
11,576
8,386
93,786
0
L
He Bo
11,108
649
0
4,221
13,024
3,923
0
9,481
3,543
77,549
0
L
Da Ji
13,641
2,355
0
484
19,113
6,803
0
12,326
6,787
0
69,973
W
8,310
5,186
0
3,935
10,959
3,208
2,619
3,932
7,027
0
68,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,703
Gold Earned
40,789
332
Minions Killed
279
0
Camps Cleared
0
1,230,647
Distance Traveled
1,240,951
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,395
626
78
3
0
444,999
3
L
Cerberus
14,833
645
81
4
0
428,294
4
W
Cerberus
14,467
629
144
6
0
411,544
3
L
He Bo
12,528
545
118
5
0
390,067
2
L
Da Ji
13,428
584
80
3
0
422,590
4
W
Rama
13,841
602
110
5
0
374,104
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role