Player Matchup

Fenrir
Fenrir
AbioticThyme763
Fenrir
Level 14
God Stats
1W - 3L
1,267 SR
Queue Stats
1W - 4L
1,139 Elo+
Solo
Ymir
Ymir
Keki_1289
Ymir
Level 17
God Stats
24W - 20L
1,553 SR
Queue Stats
61W - 70L
1,357 Elo+
Party 1
Neith
Neith
KnightHakCDR
Neith
Level 5
God Stats
0W - 3L
1,220 SR
Queue Stats
19W - 19L
1,242 Elo+
Solo
Hel
Hel
TREking66
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 169L
1,392 Elo+
Solo
Kukulkan
Kukulkan
True_-caor_-
Kukulkan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 19L
1,155 Elo+
Party 1
Team Averages
Level 14
1,408 SR
1,257 Elo+

VS

Team Averages
Level 39
1,476 SR
1,321 Elo+
King Arthur
King Arthur
Ghost-major-97
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 12L
1,335 Elo+
Solo
Tiamat
Tiamat
LoNgJoHnSiLvEr10
Tiamat
Level 28
God Stats
1W - 2L
1,301 SR
Queue Stats
19W - 21L
1,083 Elo+
Solo
Thanatos
Thanatos
Ruckdafoo
Thanatos
Level 8
God Stats
11W - 36L
1,276 SR
Queue Stats
425W - 432L
1,398 Elo+
Party 2
Chaac
Chaac
So_caliber2005
Chaac
Level 28
God Stats
7W - 4L
1,630 SR
Queue Stats
22W - 29L
1,303 Elo+
Solo
Erlang Shen
Erlang Shen
kingmoss22
Erlang Shen
Level 106
God Stats
2W - 1L
1,675 SR
Queue Stats
176W - 160L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
10,468
872
8,487
15,017
6,265
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
16
2 / 5 / 5
11,042
920
9,046
18,474
15,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 9 / 8
10,269
856
11,889
23,525
6,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
2 / 5 / 5
10,325
860
8,797
14,554
6,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
True_-caor_-
Kukulkan
17
2 / 8 / 6
10,980
915
15,667
20,730
6,360
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ghost-major-97
King Arthur
18
1 / 1 / 14
11,082
924
8,573
10,058
8,232
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 3 / 13
11,861
988
12,996
9,986
8,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Ruckdafoo
Thanatos
17
1 / 2 / 9
10,535
878
7,925
7,437
3,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 4 / 6
11,824
985
16,007
19,815
16,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
kingmoss22
Erlang Shen
20
24 / 0 / 8
15,589
1,299
40,758
17,234
10,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
83
9
Kills
33
33
Deaths
10
28
Assists
50
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
King Arthur
Ghost-major-97
King Arthur
1
1
14
8
L
Ymir
2
5
5
0.9
L
0
9
8
0.44
W
2
3
13
2.83
W
Thanatos
Ruckdafoo
Thanatos
1
2
9
2.75
W
5
4
6
2
L
2
5
5
0.9
L
Kukulkan
True_-caor_-
Kukulkan
2
8
6
0.63
W
Erlang Shen
kingmoss22
Erlang Shen
24
0
8
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,886
Damage
86,259
92,300
Taken
64,530
40,872
Mitigated
47,168
10,302
Healing
21,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,487
2,257
0
513
15,017
6,265
0
1,372
13,437
0
11,503
W
King Arthur
Ghost-major-97
King Arthur
8,573
1,153
0
275
10,058
8,232
0
6,879
3,179
249
19,869
L
Ymir
9,046
665
0
587
18,474
15,476
0
3,083
15,025
26,968
0
L
11,889
7,852
0
2,533
23,525
6,543
0
3,429
19,618
0
25,915
W
12,996
1,550
0
1,481
9,986
8,414
0
5,095
4,891
34,404
0
W
Thanatos
Ruckdafoo
Thanatos
7,925
1,546
0
3,283
7,437
3,241
0
4,965
2,472
0
14,763
W
16,007
2,687
433
9,103
19,815
16,350
0
9,280
9,873
0
42,365
L
8,797
3,018
2,684
2,067
14,554
6,228
0
2,177
12,150
17,366
0
L
Kukulkan
True_-caor_-
Kukulkan
15,667
4,393
636
1,282
20,730
6,360
0
2,035
18,444
37,217
0
W
Erlang Shen
kingmoss22
Erlang Shen
40,758
28,917
0
6,667
17,234
10,931
0
7,291
9,943
0
55,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,084
Gold Earned
60,891
151
Minions Killed
201
4
Camps Cleared
10
857,568
Distance Traveled
1,017,663
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,468
872
18
2
0
158,717
0
W
King Arthur
11,082
924
34
3
1
209,369
0
L
Ymir
11,042
920
36
3
0
180,984
0
L
Neith
10,269
856
32
3
2
170,264
0
W
Tiamat
11,861
988
51
4
0
193,890
0
W
Thanatos
10,535
878
13
1
2
189,493
1
W
Chaac
11,824
985
70
6
3
187,513
2
L
Hel
10,325
860
19
2
1
159,977
0
L
Kukulkan
10,980
915
46
4
1
187,626
0
W
Erlang Shen
15,589
1,299
33
3
4
237,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role