Player Matchup

Jormungandr
Jormungandr
UriGamePlay_ARG
Jormungandr
Level 101
God Stats
3W - 0L
1,715 SR
Queue Stats
556W - 542L
1,487 Elo+
Solo
Mercury
Mercury
beaudaathlete
Mercury
Level 87
God Stats
19W - 25L
1,383 SR
Queue Stats
962W - 987L
1,448 Elo+
Solo
Anhur
Anhur
cozydani3l
Anhur
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,381 Elo+
Party 1
Yemoja
Yemoja
qt twisty8787
Yemoja
Level 60
God Stats
5W - 2L
1,338 SR
Queue Stats
18W - 23L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
qtmoco
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 75
1,487 SR
1,441 Elo+

VS

Team Averages
Level 106
1,537 SR
1,426 Elo+
Arachne
Arachne
HooliganHARP
Arachne
Level 88
God Stats
5W - 5L
1,577 SR
Queue Stats
69W - 76L
1,412 Elo+
Solo
Osiris
Osiris
Kingstonqw23
Osiris
Level 118
God Stats
8W - 17L
1,452 SR
Queue Stats
707W - 768L
1,402 Elo+
Solo
He Bo
He Bo
Onethehardy04
He Bo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 63L
1,457 Elo+
Solo
Sobek
Sobek
SHADOLLREAPER
Sobek
Level 59
God Stats
1W - 7L
1,408 SR
Queue Stats
257W - 299L
1,404 Elo+
Solo
Heimdallr
Heimdallr
xStyledx
Heimdallr
Level 146
God Stats
18W - 19L
1,750 SR
Queue Stats
311W - 332L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
UriGamePlay_ARG
Jormungandr
7
0 / 0 / 0
3,603
721
245
1,434
493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
4
0 / 0 / 1
3,047
609
339
2,139
435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
4
1 / 0 / 0
3,275
655
1,157
1,629
288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

4
0 / 0 / 1
3,350
670
662
1,968
796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
qtmoco
Nu Wa
6
0 / 0 / 0
3,393
679
1,288
2,295
636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HooliganHARP
Arachne
5
0 / 0 / 0
3,219
644
330
1,728
423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Osiris
1
0 / 0 / 0
903
181
0
102
29
6
0 / 0 / 0
3,301
660
1,772
1,781
403
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

3
0 / 1 / 0
2,921
584
823
2,661
829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
xStyledx
Heimdallr
3
0 / 0 / 0
2,794
559
1,170
1,671
325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
HooliganHARP
Arachne
0
0
0
0
L
Osiris
0
0
0
0
L
0
0
0
0
L
0
1
0
0
W
Jormungandr
UriGamePlay_ARG
Jormungandr
0
0
0
0
W
Mercury
0
0
1
0.5
W
Anhur
1
0
0
1
W
0
0
1
0.5
W
Nu Wa
qtmoco
Nu Wa
0
0
0
0
L
Heimdallr
xStyledx
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,691
Damage
4,095
9,465
Taken
7,943
2,648
Mitigated
2,009
3,185
Healing
3,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
HooliganHARP
Arachne
330
234
0
566
1,728
423
0
336
1,382
0
11,021
L
Osiris
0
0
0
0
102
29
0
92
0
0
0
L
1,772
44
0
250
1,781
403
0
761
894
13,050
0
L
823
64
0
1,384
2,661
829
0
386
2,265
3,841
0
W
Jormungandr
UriGamePlay_ARG
Jormungandr
245
66
0
277
1,434
493
216
0
1,434
14,892
0
W
Mercury
339
130
0
0
2,139
435
0
425
1,714
0
8,599
W
Anhur
1,157
789
0
956
1,629
288
161
466
1,163
0
9,037
W
662
357
314
870
1,968
796
189
291
1,677
6,890
0
W
Nu Wa
qtmoco
Nu Wa
1,288
271
0
768
2,295
636
27
1,413
882
12,336
0
L
Heimdallr
xStyledx
Heimdallr
1,170
566
0
1,121
1,671
325
0
454
1,207
0
8,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,668
Gold Earned
13,138
112
Minions Killed
78
0
Camps Cleared
0
407,257
Distance Traveled
338,650
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,219
644
31
6
0
108,302
2
L
Osiris
903
181
0
0
0
0
0
L
He Bo
3,301
660
28
6
0
87,644
1
L
Sobek
2,921
584
4
1
0
80,426
2
W
Jormungandr
3,603
721
32
6
0
70,924
1
W
Mercury
3,047
609
20
4
0
101,610
0
W
Anhur
3,275
655
18
4
0
71,647
0
W
Yemoja
3,350
670
13
3
0
67,270
0
W
Nu Wa
3,393
679
29
6
0
95,806
1
L
Heimdallr
2,794
559
15
3
0
62,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role