Player Matchup

Bellona
Bellona
Back_camp_goblin
Bellona
Level 148
God Stats
10W - 8L
1,495 SR
Queue Stats
825W - 773L
1,635 Elo+
Party 1
Heimdallr
Heimdallr
Hey its Rivet
Heimdallr
Level 144
God Stats
2W - 1L
1,641 SR
Queue Stats
68W - 64L
1,580 Elo+
Party 1
Merlin
Merlin
Knightc0do
Merlin
Level 127
God Stats
5W - 3L
1,854 SR
Queue Stats
365W - 322L
1,604 Elo+
Party 1
Cerberus
Cerberus
Techyodin
Cerberus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 164L
1,516 Elo+
Solo
Osiris
Osiris
Time_wellwasted
Osiris
Level 88
God Stats
2W - 1L
1,740 SR
Queue Stats
71W - 75L
1,565 Elo+
Party 1
Team Averages
Level 126
1,646 SR
1,580 Elo+

VS

Team Averages
Level 107
1,659 SR
1,541 Elo+
Hel
Hel
Apenguini
Hel
Level 105
God Stats
5W - 6L
1,877 SR
Queue Stats
158W - 174L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
CeJayVe
Sylvanus
Level 119
God Stats
1W - 1L
1,874 SR
Queue Stats
145W - 119L
1,615 Elo+
Solo
Medusa
Medusa
TheVikingSpartan
Medusa
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,582 Elo+
Solo
Ratatoskr
Ratatoskr
X-Rated_KillerX
Ratatoskr
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
289W - 312L
1,482 Elo+
Solo
Erlang Shen
Erlang Shen
lil_fr00
Erlang Shen
Level 100
God Stats
5W - 7L
1,542 SR
Queue Stats
16W - 20L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 5 / 13
18,875
609
27,405
28,509
22,033
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
Hey its Rivet
Heimdallr
20
9 / 2 / 13
17,974
580
23,419
19,714
10,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Knightc0do
Merlin
20
11 / 3 / 16
18,583
599
21,941
21,620
13,848
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Techyodin
Cerberus
20
3 / 0 / 22
16,257
524
13,207
22,212
27,291
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
2 / 2 / 21
16,185
522
21,314
29,259
28,250
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 3
13,742
443
16,133
22,730
9,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
CeJayVe
Sylvanus
16
0 / 6 / 4
11,562
373
13,730
24,493
25,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 7 / 0
14,093
455
13,491
25,428
10,719
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
X-Rated_KillerX
Ratatoskr
19
1 / 6 / 2
12,505
403
12,953
29,186
22,765
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
lil_fr00
Erlang Shen
20
5 / 13 / 0
14,125
456
14,280
40,989
18,922
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
20
42
Kills
11
12
Deaths
42
85
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
17
5
13
4.7
L
Sylvanus
CeJayVe
Sylvanus
0
6
4
0.33
W
Heimdallr
Hey its Rivet
Heimdallr
9
2
13
7.75
W
Merlin
Knightc0do
Merlin
11
3
16
6.33
W
Cerberus
Techyodin
Cerberus
3
0
22
14
L
4
7
0
0.57
W
2
2
21
6.25
L
Ratatoskr
X-Rated_KillerX
Ratatoskr
1
6
2
0.33
L
Erlang Shen
lil_fr00
Erlang Shen
5
13
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,286
Damage
70,587
121,314
Taken
142,826
101,444
Mitigated
87,755
50,026
Healing
44,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,133
913
3,146
6,638
22,730
9,806
0
5,833
16,897
113,939
0
W
27,405
15,618
0
5,678
28,509
22,033
2,187
10,768
17,373
0
171,861
L
Sylvanus
CeJayVe
Sylvanus
13,730
2,656
2,371
5,560
24,493
25,543
160
7,384
17,109
34,143
0
W
Heimdallr
Hey its Rivet
Heimdallr
23,419
10,573
0
11,946
19,714
10,022
8,254
2,680
17,030
0
144,000
W
Merlin
Knightc0do
Merlin
21,941
672
0
6,313
21,620
13,848
1,714
5,394
16,064
182,378
0
W
Cerberus
Techyodin
Cerberus
13,207
1,123
0
10,628
22,212
27,291
1,864
6,900
15,180
84,383
0
L
13,491
4,771
0
7,679
25,428
10,719
984
6,619
18,809
0
113,294
W
21,314
11,366
0
15,461
29,259
28,250
3,091
5,143
23,908
0
97,805
L
Ratatoskr
X-Rated_KillerX
Ratatoskr
12,953
2,938
0
7,454
29,186
22,765
49
6,720
22,466
723
68,471
L
Erlang Shen
lil_fr00
Erlang Shen
14,280
7,884
0
11,569
40,989
18,922
0
8,592
32,397
0
103,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,874
Gold Earned
66,027
887
Minions Killed
669
0
Camps Cleared
0
2,929,623
Distance Traveled
2,509,673
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,742
443
195
6
0
508,098
12
W
Bellona
18,875
609
179
6
0
612,399
0
L
Sylvanus
11,562
373
38
1
0
458,018
2
W
Heimdallr
17,974
580
193
6
0
582,695
5
W
Merlin
18,583
599
237
8
0
561,176
2
W
Cerberus
16,257
524
140
5
0
596,092
3
L
Medusa
14,093
455
164
5
0
484,627
2
W
Osiris
16,185
522
138
4
0
577,261
2
L
Ratatoskr
12,505
403
113
4
0
477,093
3
L
Erlang Shen
14,125
456
159
5
0
581,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role