Player Matchup

Kuzenbo
Kuzenbo
Andmodeus
Kuzenbo
Level 19
God Stats
4W - 5L
1,745 SR
Queue Stats
283W - 288L
1,427 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Cyskow
Tsukuyomi
Level 17
God Stats
33W - 23L
1,705 SR
Queue Stats
136W - 132L
1,373 Elo+
Party 1
Freya
Freya
Erkablander
Freya
Level 27
God Stats
5W - 2L
1,872 SR
Queue Stats
100W - 104L
1,473 Elo+
Party 1
Xbalanque
Xbalanque
Fihiv123
Xbalanque
Level 20
God Stats
6W - 7L
1,162 SR
Queue Stats
321W - 331L
1,399 Elo+
Party 1
Anubis
Anubis
JustPiece
Anubis
Level 16
God Stats
10W - 1L
1,851 SR
Queue Stats
24W - 24L
1,476 Elo+
Party 1
Team Averages
Level 20
1,667 SR
1,430 Elo+

VS

Team Averages
Level 21
1,515 SR
1,531 Elo+
Tyr
Tyr
Luskaas
Tyr
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 22L
1,575 Elo+
Party 2
Mercury
Mercury
Lyryon
Mercury
Level 25
God Stats
0W - 1L
1,337 SR
Queue Stats
18W - 12L
1,508 Elo+
Party 3
Terra
Terra
MasterZiieg
Terra
Level 7
God Stats
1W - 2L
1,738 SR
Queue Stats
7W - 6L
1,490 Elo+
Party 2
Tiamat
Tiamat
Omicrion
Tiamat
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,471 Elo+
Party 3
Anhur
Anhur
Wingchuun
Anhur
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
124W - 119L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Andmodeus
Kuzenbo
13
2 / 1 / 7
9,230
486
4,849
10,759
14,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Cyskow
Tsukuyomi
17
9 / 2 / 6
11,020
580
11,612
11,359
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 2 / 2
10,049
529
6,113
10,245
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Fihiv123
Xbalanque
14
2 / 3 / 4
9,092
479
12,006
9,776
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
JustPiece
Anubis
18
8 / 2 / 1
11,287
594
14,403
13,581
8,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
2 / 2 / 0
9,047
476
4,021
12,370
10,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
Lyryon
Mercury
15
4 / 7 / 3
9,391
494
11,668
17,561
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 5 / 5
7,604
400
3,326
12,904
9,433
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Omicrion
Tiamat
15
2 / 4 / 3
9,334
491
8,278
11,295
6,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Wingchuun
Anhur
14
2 / 5 / 1
8,330
438
6,410
15,307
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
23
Kills
10
10
Deaths
23
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Andmodeus
Kuzenbo
2
1
7
5.5
W
Tsukuyomi
Cyskow
Tsukuyomi
9
2
6
6
W
2
2
2
1.5
W
Xbalanque
Fihiv123
Xbalanque
2
3
4
1.33
W
Anubis
JustPiece
Anubis
8
2
1
4.25
L
Tyr
2
2
0
1
L
Mercury
Lyryon
Mercury
4
7
3
0.79
L
0
5
5
0.5
L
Tiamat
Omicrion
Tiamat
2
4
3
0.88
L
Anhur
Wingchuun
Anhur
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,983
Damage
33,703
55,720
Taken
69,437
34,355
Mitigated
36,922
23,893
Healing
22,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Andmodeus
Kuzenbo
4,849
1,940
0
1,882
10,759
14,253
389
2,903
7,833
12,701
0
W
Tsukuyomi
Cyskow
Tsukuyomi
11,612
2,649
0
3,154
11,359
4,747
987
1,793
9,516
0
63,716
W
6,113
2,685
0
6,367
10,245
4,024
1,126
1,408
8,612
54,516
0
W
Xbalanque
Fihiv123
Xbalanque
12,006
6,665
0
3,851
9,776
3,095
1,922
2,251
7,525
0
57,214
W
Anubis
JustPiece
Anubis
14,403
712
0
8,639
13,581
8,236
1,806
3,249
10,307
70,840
0
L
Tyr
4,021
803
243
5,187
12,370
10,829
198
6,175
6,195
0
45,468
L
Mercury
Lyryon
Mercury
11,668
6,141
0
6,039
17,561
5,247
0
8,118
9,443
0
60,786
L
3,326
997
1,427
2,294
12,904
9,433
102
3,726
9,178
24,677
0
L
Tiamat
Omicrion
Tiamat
8,278
955
0
4,044
11,295
6,842
0
4,103
7,192
57,762
0
L
Anhur
Wingchuun
Anhur
6,410
2,189
0
3,132
15,307
4,571
772
3,243
12,064
0
63,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,678
Gold Earned
43,706
491
Minions Killed
456
0
Camps Cleared
0
1,756,141
Distance Traveled
1,740,653
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,230
486
18
1
0
355,473
10
W
Tsukuyomi
11,020
580
111
6
0
446,290
0
W
Freya
10,049
529
113
6
0
292,254
5
W
Xbalanque
9,092
479
107
6
0
328,831
2
W
Anubis
11,287
594
142
7
0
333,293
7
L
Tyr
9,047
476
109
6
0
344,662
3
L
Mercury
9,391
494
85
4
0
351,562
3
L
Terra
7,604
400
39
2
0
359,757
4
L
Tiamat
9,334
491
109
6
0
354,575
1
L
Anhur
8,330
438
114
6
0
330,097
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role