Player Matchup

Cthulhu
Cthulhu
EWFKobGobs
Cthulhu
Level 45
God Stats
1W - 1L
1,742 SR
Queue Stats
16W - 10L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
Geizeel
Sun Wukong
Level 26
God Stats
10W - 5L
1,776 SR
Queue Stats
67W - 44L
1,396 Elo+
Solo
Anubis
Anubis
HeppyChan
Anubis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Naedo
Set
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 8L
1,664 Elo+
Party 1
Artemis
Artemis
Rayvinyt
Artemis
Level 15
God Stats
0W - 3L
1,256 SR
Queue Stats
14W - 28L
1,151 Elo+
Solo
Team Averages
Level 25
1,555 SR
1,435 Elo+

VS

Team Averages
Level 20
1,580 SR
1,345 Elo+
Kukulkan
Kukulkan
DivKim
Kukulkan
Level 25
God Stats
1W - 1L
1,952 SR
Queue Stats
41W - 52L
1,305 Elo+
Solo
Cthulhu
Cthulhu
DoctorSwole5658
Cthulhu
Level 22
God Stats
1W - 4L
1,112 SR
Queue Stats
46W - 59L
1,400 Elo+
Solo
Serqet
Serqet
Mak0taur
Serqet
Level 23
God Stats
7W - 1L
1,814 SR
Queue Stats
158W - 145L
1,537 Elo+
Solo
Arachne
Arachne
Raklem420
Arachne
Level 27
God Stats
43W - 28L
1,521 SR
Queue Stats
164W - 165L
1,329 Elo+
Solo
Anhur
Anhur
alejandromuss
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EWFKobGobs
Cthulhu
7
0 / 3 / 0
4,569
457
966
5,600
1,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Geizeel
Sun Wukong
8
0 / 1 / 0
4,757
476
1,656
4,784
2,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
HeppyChan
Anubis
9
1 / 5 / 1
5,475
548
3,261
5,868
1,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
Naedo
Set
6
0 / 4 / 0
4,265
427
1,271
5,984
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Rayvinyt
Artemis
7
0 / 3 / 0
4,401
440
1,586
2,815
491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DivKim
Kukulkan
11
3 / 1 / 2
6,251
625
2,291
4,572
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 0
5,902
590
2,843
3,573
2,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Mak0taur
Serqet
10
6 / 1 / 0
6,328
633
2,696
5,066
1,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Raklem420
Arachne
9
4 / 0 / 2
5,896
590
3,129
7,146
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 0 / 6
5,864
586
2,455
2,370
530
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
16
16
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DivKim
Kukulkan
3
1
2
4
W
1
0
0
1
L
Cthulhu
EWFKobGobs
Cthulhu
0
3
0
0
L
Sun Wukong
Geizeel
Sun Wukong
0
1
0
0
L
Anubis
HeppyChan
Anubis
1
5
1
0.3
W
Serqet
Mak0taur
Serqet
6
1
0
6
L
Set
Naedo
Set
0
4
0
0
W
Arachne
Raklem420
Arachne
4
0
2
5
L
Artemis
Rayvinyt
Artemis
0
3
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,740
Damage
13,414
25,051
Taken
22,727
8,596
Mitigated
7,292
4,747
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DivKim
Kukulkan
2,291
248
0
1,787
4,572
1,017
408
2,750
1,822
26,153
0
W
2,843
201
0
1,934
3,573
2,126
163
0
3,453
30,018
0
L
Cthulhu
EWFKobGobs
Cthulhu
966
183
0
1,192
5,600
1,914
620
0
5,600
15,381
0
L
Sun Wukong
Geizeel
Sun Wukong
1,656
420
0
540
4,784
2,747
0
2,843
1,941
0
17,682
L
Anubis
HeppyChan
Anubis
3,261
335
0
1,418
5,868
1,936
360
2,087
3,481
24,608
0
W
Serqet
Mak0taur
Serqet
2,696
610
0
1,868
5,066
1,488
547
520
4,546
0
22,987
L
Set
Naedo
Set
1,271
856
0
1,597
5,984
1,508
0
0
5,984
0
16,049
W
Arachne
Raklem420
Arachne
3,129
2,320
0
4,195
7,146
2,131
0
222
6,874
0
24,919
L
Artemis
Rayvinyt
Artemis
1,586
700
0
0
2,815
491
400
0
2,717
0
14,954
W
2,455
1,202
0
160
2,370
530
364
735
1,635
0
17,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,467
Gold Earned
30,241
187
Minions Killed
264
0
Camps Cleared
0
901,618
Distance Traveled
960,679
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,251
625
55
6
0
164,875
0
W
Cthulhu
5,902
590
63
6
0
202,792
2
L
Cthulhu
4,569
457
30
3
0
199,275
3
L
Sun Wukong
4,757
476
37
4
0
202,454
5
L
Anubis
5,475
548
54
5
0
151,308
2
W
Serqet
6,328
633
49
5
0
217,549
0
L
Set
4,265
427
34
3
0
189,585
0
W
Arachne
5,896
590
60
6
0
191,937
3
L
Artemis
4,401
440
32
3
0
158,996
0
W
Anhur
5,864
586
37
4
0
183,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role