Player Matchup

Kali
Kali
BIRDboi518
Kali
Level 29
God Stats
8W - 8L
1,610 SR
Queue Stats
255W - 281L
1,415 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DeWayne0729
Cu Chulainn
Level 26
God Stats
58W - 66L
1,559 SR
Queue Stats
348W - 364L
1,506 Elo+
Party 1
Khepri
Khepri
Jabangjobs
Khepri
Level 29
God Stats
30W - 27L
1,740 SR
Queue Stats
333W - 329L
1,477 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
THEABS0LUTEW0RST
Ah Muzen Cab
Level 145
God Stats
27W - 17L
1,396 SR
Queue Stats
292W - 290L
1,550 Elo+
Party 1
Chang'e
Chang'e
ghosttc13
Chang'e
Level 39
God Stats
7W - 4L
1,644 SR
Queue Stats
356W - 344L
1,517 Elo+
Party 1
Team Averages
Level 54
1,590 SR
1,493 Elo+

VS

Team Averages
Level 52
1,567 SR
1,359 Elo+
Hercules
Hercules
Alchemitsu
Hercules
Level 86
God Stats
2W - 1L
1,692 SR
Queue Stats
232W - 225L
1,502 Elo+
Party 3
Ares
Ares
JustLinguine
Ares
Level 35
God Stats
4W - 7L
1,290 SR
Queue Stats
156W - 216L
1,283 Elo+
Party 2
Bakasura
Bakasura
Ljiin
Bakasura
Level 64
God Stats
4W - 2L
1,853 SR
Queue Stats
102W - 147L
1,289 Elo+
Party 2
Heimdallr
Heimdallr
Shmkx
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,344 Elo+
Party 3
Hel
Hel
i Luv Jaceyy
Hel
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 12
14,771
615
6,897
17,666
9,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
DeWayne0729
Cu Chulainn
18
3 / 4 / 6
13,135
547
9,194
14,958
11,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
Jabangjobs
Khepri
17
4 / 1 / 18
13,821
576
6,712
15,758
16,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
THEABS0LUTEW0RST
Ah Muzen Cab
20
16 / 1 / 7
15,807
659
19,844
20,186
9,557
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
ghosttc13
Chang'e
19
7 / 2 / 13
14,125
589
10,577
13,380
5,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alchemitsu
Hercules
18
1 / 6 / 2
11,023
459
9,643
21,379
20,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 11 / 4
9,080
378
5,095
21,755
16,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Ljiin
Bakasura
20
4 / 7 / 2
12,390
516
11,597
21,273
11,456
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Shmkx
Heimdallr
6
0 / 6 / 0
7,037
293
1,791
7,226
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
3 / 8 / 0
10,160
423
6,914
14,559
5,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
16
38
Kills
8
10
Deaths
38
56
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alchemitsu
Hercules
1
6
2
0.33
W
8
2
12
7
W
Cu Chulainn
DeWayne0729
Cu Chulainn
3
4
6
1.5
W
Khepri
Jabangjobs
Khepri
4
1
18
13
L
0
11
4
0.18
L
Bakasura
Ljiin
Bakasura
4
7
2
0.71
L
Heimdallr
Shmkx
Heimdallr
0
6
0
0
W
Ah Muzen Cab
THEABS0LUTEW0RST
Ah Muzen Cab
16
1
7
19.5
W
Chang'e
ghosttc13
Chang'e
7
2
13
6.75
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,224
Damage
35,040
81,948
Taken
86,192
52,970
Mitigated
55,502
36,481
Healing
20,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alchemitsu
Hercules
9,643
1,547
0
3,668
21,379
20,389
952
6,265
14,614
9,115
57,881
W
6,897
4,684
0
4,658
17,666
9,891
2,699
6,007
11,531
0
83,507
W
Cu Chulainn
DeWayne0729
Cu Chulainn
9,194
1,412
0
4,051
14,958
11,585
0
3,645
10,652
0
52,660
W
Khepri
Jabangjobs
Khepri
6,712
461
0
5,335
15,758
16,260
1,050
3,710
11,336
35,071
0
L
5,095
203
0
1,729
21,755
16,084
19
5,722
15,958
24,571
0
L
Bakasura
Ljiin
Bakasura
11,597
8,658
0
8,378
21,273
11,456
32
4,048
17,175
0
97,332
L
Heimdallr
Shmkx
Heimdallr
1,791
771
0
741
7,226
1,678
0
1,165
6,061
0
14,946
W
Ah Muzen Cab
THEABS0LUTEW0RST
Ah Muzen Cab
19,844
11,442
0
14,031
20,186
9,557
7,922
1,367
18,551
0
178,546
W
Chang'e
ghosttc13
Chang'e
10,577
1,058
2,852
5,554
13,380
5,677
2,827
4,156
8,561
69,087
0
L
6,914
997
1,797
3,767
14,559
5,895
1,284
5,059
9,500
56,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,659
Gold Earned
49,690
528
Minions Killed
479
0
Camps Cleared
0
2,334,784
Distance Traveled
1,852,874
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,023
459
144
6
0
424,454
4
W
Kali
14,771
615
105
4
0
540,961
3
W
Cu Chulainn
13,135
547
93
4
0
437,381
1
W
Khepri
13,821
576
35
1
0
443,662
0
L
Ares
9,080
378
39
2
0
394,984
3
L
Bakasura
12,390
516
162
7
0
474,123
1
L
Heimdallr
7,037
293
25
1
0
163,302
3
W
Ah Muzen Cab
15,807
659
191
8
0
455,048
0
W
Chang'e
14,125
589
104
4
0
457,732
0
L
Hel
10,160
423
109
5
0
396,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role