Player Matchup

Tiamat
Tiamat
LeeKidoDeath
Tiamat
Level 141
God Stats
63W - 53L
1,601 SR
Queue Stats
335W - 239L
1,680 Elo+
Party 1
Osiris
Osiris
STR1KE-W1TCHES-
Osiris
Level 109
God Stats
4W - 1L
1,866 SR
Queue Stats
11W - 10L
1,624 Elo+
Party 1
Ao Kuang
Ao Kuang
TheChaosArcher
Ao Kuang
Level 24
God Stats
2W - 0L
1,712 SR
Queue Stats
135W - 61L
1,720 Elo+
Party 1
Team Averages
Level 91
1,726 SR
1,675 Elo+

VS

Team Averages
Level 29
1,517 SR
1,570 Elo+
Zeus
Zeus
HUNCHOJAVI1931
Zeus
Level 47
God Stats
251W - 161L
1,550 SR
Queue Stats
304W - 225L
1,544 Elo+
Solo
Loki
Loki
bnb0711
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,621 Elo+
Solo
Yemoja
Yemoja
jermmustdie
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
8 / 1 / 15
11,050
789
15,137
10,858
8,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
10 / 4 / 12
10,902
779
8,819
12,180
11,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
13
8 / 4 / 10
10,931
781
9,055
14,618
9,170
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 8 / 1
10,332
738
10,979
12,527
4,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
bnb0711
Loki
9
0 / 13 / 4
7,900
564
4,682
13,440
4,045
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
12
2 / 5 / 5
9,368
669
6,278
12,820
8,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
26
Kills
8
9
Deaths
26
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
8
1
0.81
W
Tiamat
8
1
15
15.5
W
10
4
12
4
W
Ao Kuang
8
4
10
3.25
L
Loki
bnb0711
Loki
0
13
4
0.15
L
Yemoja
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,011
Damage
21,939
37,656
Taken
38,787
29,008
Mitigated
16,805
14,037
Healing
4,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,979
732
0
1,923
12,527
4,172
0
8,269
3,915
39,485
0
W
Tiamat
15,137
819
258
6,320
10,858
8,525
1,451
4,177
6,681
48,134
0
W
8,819
2,274
489
2,736
12,180
11,313
524
5,109
7,071
0
17,553
W
Ao Kuang
9,055
2,625
0
4,234
14,618
9,170
0
8,180
5,551
40,186
0
L
Loki
bnb0711
Loki
4,682
1,227
0
260
13,440
4,045
0
7,619
5,333
0
12,848
L
Yemoja
6,278
1,130
555
1,778
12,820
8,588
0
7,413
4,660
26,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,883
Gold Earned
27,600
124
Minions Killed
124
0
Camps Cleared
0
771,493
Distance Traveled
654,244
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,332
738
69
5
0
196,813
4
W
Tiamat
11,050
789
70
5
0
271,181
1
W
Osiris
10,902
779
18
1
0
264,421
0
W
Ao Kuang
10,931
781
36
3
0
235,891
3
L
Loki
7,900
564
16
1
0
213,821
3
L
Yemoja
9,368
669
39
3
0
243,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role