Player Matchup

Cupid
Cupid
 
Cupid
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Kingsavage137
Guan Yu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,209 Elo+
Party 1
Arachne
Arachne
WhiteFangX44
Arachne
Level 27
God Stats
7W - 7L
1,558 SR
Queue Stats
13W - 19L
1,272 Elo+
Party 1
Team Averages
Level 25
1,519 SR
1,327 Elo+

VS

Team Averages
Level 45
1,565 SR
1,312 Elo+
Cerberus
Cerberus
TiptopSkully
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,378 Elo+
Party 2
Baba Yaga
Baba Yaga
iiEatCrayons05
Baba Yaga
Level 100
God Stats
11W - 15L
1,681 SR
Queue Stats
247W - 296L
1,436 Elo+
Party 2
Danzaburou
Danzaburou
johanes584
Danzaburou
Level 13
God Stats
11W - 14L
1,514 SR
Queue Stats
77W - 99L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
3 / 2 / 14
9,949
663
11,362
10,369
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
14
8 / 1 / 9
10,771
718
12,465
12,969
11,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
WhiteFangX44
Arachne
14
8 / 1 / 8
10,621
708
7,131
8,835
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
TiptopSkully
Cerberus
9
0 / 9 / 3
8,578
572
828
13,377
5,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baba Yaga
iiEatCrayons05
Baba Yaga
14
3 / 2 / 1
9,391
626
13,158
9,582
4,585
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
johanes584
Danzaburou
11
1 / 8 / 2
8,710
581
6,885
12,481
3,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
19
Kills
4
4
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
2
14
5
W
Guan Yu
8
1
9
12.5
L
Cerberus
TiptopSkully
Cerberus
0
9
3
0.17
W
Arachne
WhiteFangX44
Arachne
8
1
8
12
L
Baba Yaga
iiEatCrayons05
Baba Yaga
3
2
1
1.75
L
Danzaburou
johanes584
Danzaburou
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,958
Damage
20,871
32,173
Taken
35,440
17,988
Mitigated
13,378
15,272
Healing
7,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,362
4,462
0
3,086
10,369
3,575
290
5,229
5,140
0
49,234
W
Guan Yu
12,465
2,214
1,934
4,848
12,969
11,339
0
5,446
7,523
0
36,495
L
Cerberus
TiptopSkully
Cerberus
828
623
0
2,221
13,377
5,350
0
0
13,377
6,768
0
W
Arachne
WhiteFangX44
Arachne
7,131
4,839
1,084
4,320
8,835
3,074
1,274
3,415
5,420
0
22,998
L
Baba Yaga
iiEatCrayons05
Baba Yaga
13,158
1,423
0
4,174
9,582
4,585
0
9
9,573
49,257
0
L
Danzaburou
johanes584
Danzaburou
6,885
2,187
0
1,051
12,481
3,443
0
0
12,481
0
23,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,341
Gold Earned
26,679
157
Minions Killed
138
0
Camps Cleared
0
800,363
Distance Traveled
624,620
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,949
663
75
5
0
226,172
0
W
Guan Yu
10,771
718
44
3
0
286,839
1
L
Cerberus
8,578
572
17
1
0
159,998
1
W
Arachne
10,621
708
38
3
0
287,352
1
L
Baba Yaga
9,391
626
85
6
0
242,205
2
L
Danzaburou
8,710
581
36
2
0
222,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role