Player Matchup

Bacchus
Bacchus
Antologyk
Bacchus
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 110L
1,298 Elo+
Solo
Ra
Ra
Blizzlich
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
GFGAMER7
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
agulolo
Tyr
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
72W - 99L
1,464 Elo+
Solo
Cthulhu
Cthulhu
saibotbias
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 11
1,500 SR
1,452 Elo+

VS

Team Averages
Level 20
1,560 SR
1,137 Elo+
Athena
Athena
Filovisi93
Athena
Level 28
God Stats
3W - 0L
1,733 SR
Queue Stats
76W - 88L
1,358 Elo+
Solo
Neith
Neith
Garochek
Neith
Level 7
God Stats
1W - 1L
1,547 SR
Queue Stats
5W - 7L
1,112 Elo+
Party 1
Janus
Janus
Krеуk
Janus
Level 29
God Stats
1W - 0L
1,312 SR
Queue Stats
5W - 7L
1,047 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pulsariz
Tsukuyomi
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 10L
1,083 Elo+
Party 1
Mulan
Mulan
eldakimova
Mulan
Level 7
God Stats
2W - 0L
1,710 SR
Queue Stats
6W - 10L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Antologyk
Bacchus
7
2 / 3 / 1
5,331
533
1,952
4,602
2,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 3 / 3
4,793
479
3,138
3,882
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
GFGAMER7
Artemis
5
0 / 4 / 1
3,920
392
1,315
4,502
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tyr
7
1 / 1 / 2
4,931
493
2,568
4,413
1,783
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
saibotbias
Cthulhu
5
0 / 7 / 1
4,142
414
956
7,579
2,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Filovisi93
Athena
9
1 / 1 / 2
5,209
521
913
4,915
1,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Garochek
Neith
9
5 / 0 / 2
5,793
579
2,765
2,553
809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Krеуk
Janus
9
3 / 1 / 4
5,930
593
3,902
3,671
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Pulsariz
Tsukuyomi
8
3 / 2 / 2
5,302
530
3,369
6,503
1,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
6
1 / 2 / 4
4,598
460
2,348
3,986
1,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
13
18
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Antologyk
Bacchus
2
3
1
0.83
L
2
3
3
1.17
W
Athena
Filovisi93
Athena
1
1
2
2
L
Artemis
GFGAMER7
Artemis
0
4
1
0.13
W
Neith
Garochek
Neith
5
0
2
6
W
Janus
Krеуk
Janus
3
1
4
5
W
Tsukuyomi
Pulsariz
Tsukuyomi
3
2
2
2
L
Tyr
1
1
2
2
W
Mulan
1
2
4
1.5
L
Cthulhu
saibotbias
Cthulhu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,929
Damage
13,297
24,978
Taken
21,628
9,398
Mitigated
7,676
3,211
Healing
5,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Antologyk
Bacchus
1,952
209
0
480
4,602
2,588
463
1,019
3,466
8,276
0
L
3,138
754
485
658
3,882
1,113
0
852
3,005
13,896
0
W
Athena
Filovisi93
Athena
913
108
0
706
4,915
1,960
1,411
406
4,509
16,909
0
L
Artemis
GFGAMER7
Artemis
1,315
862
0
965
4,502
1,078
316
1,122
3,380
0
7,497
W
Neith
Garochek
Neith
2,765
1,373
0
1,010
2,553
809
1,756
807
1,746
0
22,128
W
Janus
Krеуk
Janus
3,902
195
0
500
3,671
971
327
1,034
2,637
22,145
0
W
Tsukuyomi
Pulsariz
Tsukuyomi
3,369
428
0
2,409
6,503
1,995
0
1,953
4,550
0
15,596
L
Tyr
2,568
175
0
575
4,413
1,783
290
737
3,601
0
14,721
W
Mulan
2,348
637
0
538
3,986
1,941
0
1,846
2,140
0
5,760
L
Cthulhu
saibotbias
Cthulhu
956
88
0
48
7,579
2,836
0
1,085
6,469
12,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,117
Gold Earned
26,832
95
Minions Killed
167
0
Camps Cleared
0
836,184
Distance Traveled
904,771
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,331
533
14
1
0
171,926
1
L
Ra
4,793
479
22
2
0
190,721
0
W
Athena
5,209
521
31
3
0
194,118
2
L
Artemis
3,920
392
15
2
0
131,109
0
W
Neith
5,793
579
47
5
0
190,006
1
W
Janus
5,930
593
45
5
0
177,615
0
W
Tsukuyomi
5,302
530
38
4
0
165,494
2
L
Tyr
4,931
493
23
2
0
186,124
0
W
Mulan
4,598
460
6
1
0
177,538
0
L
Cthulhu
4,142
414
21
2
0
156,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role