Player Matchup

Kukulkan
Kukulkan
CompletelyBaked
Kukulkan
Level 45
God Stats
4W - 2L
1,609 SR
Queue Stats
8W - 6L
1,450 Elo+
Party 1
Bastet
Bastet
NAMENONAMENONAME
Bastet
Level 49
God Stats
11W - 20L
1,481 SR
Queue Stats
436W - 426L
1,546 Elo+
Solo
Anubis
Anubis
Redanaconda2
Anubis
Level 77
God Stats
2W - 3L
1,762 SR
Queue Stats
71W - 62L
1,436 Elo+
Solo
Bacchus
Bacchus
Suppado
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,485 Elo+
Party 1
Tyr
Tyr
schaapman
Tyr
Level 104
God Stats
1W - 0L
1,287 SR
Queue Stats
40W - 25L
1,425 Elo+
Party 1
Team Averages
Level 61
1,528 SR
1,468 Elo+

VS

Team Averages
Level 62
1,427 SR
1,383 Elo+
Guan Yu
Guan Yu
Dragonravine
Guan Yu
Level 41
God Stats
2W - 2L
1,516 SR
Queue Stats
126W - 154L
1,418 Elo+
Party 3
Fenrir
Fenrir
Reavle
Fenrir
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 111L
1,434 Elo+
Party 3
Cerberus
Cerberus
anna130686
Cerberus
Level 88
God Stats
40W - 72L
1,337 SR
Queue Stats
175W - 346L
1,281 Elo+
Party 2
Baron Samedi
Baron Samedi
anna1386
Baron Samedi
Level 68
God Stats
3W - 8L
1,283 SR
Queue Stats
180W - 350L
1,272 Elo+
Party 2
Janus
Janus
veziriazam659
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
3 / 2 / 13
11,118
1,011
20,350
7,140
2,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 2 / 10
11,344
1,031
13,455
9,010
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
18
5 / 2 / 15
11,309
1,028
14,719
5,594
2,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Suppado
Bacchus
17
3 / 1 / 15
10,779
980
12,018
8,959
6,349
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 1 / 10
12,765
1,160
15,987
15,221
13,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

240

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dragonravine
Guan Yu
16
1 / 7 / 4
10,056
914
6,164
19,195
18,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Reavle
Fenrir
16
4 / 6 / 2
10,732
976
10,212
16,383
8,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
anna130686
Cerberus
16
2 / 4 / 5
11,359
1,033
7,440
20,599
19,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
anna1386
Baron Samedi
16
0 / 9 / 4
9,741
886
5,865
15,149
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 2 / 5
10,611
965
11,058
9,906
2,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
28
Kills
8
8
Deaths
28
63
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
2
13
4.75
L
Guan Yu
Dragonravine
Guan Yu
1
7
4
0.43
W
7
2
10
6
L
Fenrir
Reavle
Fenrir
4
6
2
0.83
W
Anubis
5
2
15
6.25
W
Bacchus
Suppado
Bacchus
3
1
15
10.5
L
Cerberus
anna130686
Cerberus
2
4
5
1.13
L
Baron Samedi
anna1386
Baron Samedi
0
9
4
0.22
W
10
1
10
15
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,529
Damage
40,739
45,924
Taken
81,232
28,197
Mitigated
53,780
4,327
Healing
11,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
20,350
384
0
0
7,140
2,937
0
2,474
4,616
54,293
0
L
Guan Yu
Dragonravine
Guan Yu
6,164
527
2,729
3,738
19,195
18,151
0
13,205
5,915
0
18,006
W
13,455
2,302
0
599
9,010
2,953
0
5,121
3,689
0
19,217
L
Fenrir
Reavle
Fenrir
10,212
1,326
202
1,327
16,383
8,009
0
10,379
5,904
0
19,969
W
Anubis
14,719
280
0
1,605
5,594
2,187
0
2,224
3,320
29,990
0
W
Bacchus
Suppado
Bacchus
12,018
1,369
0
274
8,959
6,349
0
5,503
3,028
20,162
0
L
Cerberus
anna130686
Cerberus
7,440
324
0
1,684
20,599
19,449
0
15,262
5,187
24,779
0
L
Baron Samedi
anna1386
Baron Samedi
5,865
825
825
789
15,149
5,591
0
5,699
9,300
18,131
0
W
15,987
1,808
0
1,849
15,221
13,771
0
9,041
5,905
0
29,806
L
11,058
325
0
0
9,906
2,580
0
2,542
7,289
47,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,315
Gold Earned
52,499
183
Minions Killed
219
6
Camps Cleared
7
1,103,376
Distance Traveled
1,051,299
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,118
1,011
83
8
0
219,791
0
L
Guan Yu
10,056
914
31
3
0
226,746
1
W
Bastet
11,344
1,031
9
1
1
236,119
0
L
Fenrir
10,732
976
18
2
4
224,921
0
W
Anubis
11,309
1,028
41
4
2
201,146
0
W
Bacchus
10,779
980
15
1
0
220,309
0
L
Cerberus
11,359
1,033
31
3
1
204,181
1
L
Baron Samedi
9,741
886
36
3
1
171,269
0
W
Tyr
12,765
1,160
35
3
3
226,011
0
L
Janus
10,611
965
103
9
1
224,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role