Player Matchup

Chaac
Chaac
NateLoaf
Chaac
Level 69
God Stats
3W - 4L
1,795 SR
Queue Stats
26W - 35L
1,510 Elo+
Party 2
Baron Samedi
Baron Samedi
RothOSB
Baron Samedi
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 18L
1,510 Elo+
Party 2
Ganesha
Ganesha
bdinho1
Ganesha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 131L
1,508 Elo+
Solo
Izanami
Izanami
eyyessac
Izanami
Level 73
God Stats
7W - 6L
1,702 SR
Queue Stats
19W - 23L
1,501 Elo+
Party 2
Pele
Pele
jdillam
Pele
Level 139
God Stats
3W - 6L
1,790 SR
Queue Stats
63W - 61L
1,512 Elo+
Party 2
Team Averages
Level 98
1,657 SR
1,508 Elo+

VS

Team Averages
Level 100
1,451 SR
1,545 Elo+
Ganesha
Ganesha
GreenProblem
Ganesha
Level 77
God Stats
4W - 3L
1,829 SR
Queue Stats
651W - 594L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
KingKakarat
Nu Wa
Level 69
God Stats
11W - 10L
1,037 SR
Queue Stats
404W - 378L
1,557 Elo+
Party 1
Zhong Kui
Zhong Kui
SavageEvolved
Zhong Kui
Level 129
God Stats
14W - 15L
1,287 SR
Queue Stats
700W - 652L
1,571 Elo+
Party 1
Cernunnos
Cernunnos
ShadowReed24
Cernunnos
Level 122
God Stats
2W - 1L
1,714 SR
Queue Stats
494W - 452L
1,535 Elo+
Party 1
Ne Zha
Ne Zha
firey798sand
Ne Zha
Level 101
God Stats
3W - 2L
1,388 SR
Queue Stats
54W - 59L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NateLoaf
Chaac
17
1 / 5 / 2
10,983
422
8,243
22,245
19,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
RothOSB
Baron Samedi
20
4 / 6 / 5
12,555
483
10,261
17,258
7,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
bdinho1
Ganesha
20
0 / 5 / 10
12,674
487
12,448
25,676
27,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
eyyessac
Izanami
15
1 / 12 / 1
9,590
369
7,395
21,340
5,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
jdillam
Pele
20
14 / 4 / 4
14,839
571
23,337
26,238
9,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GreenProblem
Ganesha
19
0 / 3 / 20
13,501
519
8,088
17,303
21,386
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 5 / 10
13,774
530
14,079
13,167
4,901
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
SavageEvolved
Zhong Kui
20
7 / 3 / 8
15,594
600
17,532
18,601
24,218
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
ShadowReed24
Cernunnos
20
18 / 2 / 2
17,043
656
38,729
33,783
16,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
20
4 / 8 / 7
13,901
535
13,160
25,516
11,992
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
20
Kills
32
32
Deaths
21
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ganesha
GreenProblem
Ganesha
0
3
20
3.33
W
3
5
10
1.6
L
Chaac
NateLoaf
Chaac
1
5
2
0.4
L
Baron Samedi
RothOSB
Baron Samedi
4
6
5
1.08
W
Zhong Kui
SavageEvolved
Zhong Kui
7
3
8
3.67
W
Cernunnos
ShadowReed24
Cernunnos
18
2
2
9.5
L
Ganesha
bdinho1
Ganesha
0
5
10
1
L
Izanami
eyyessac
Izanami
1
12
1
0.13
W
Ne Zha
4
8
7
0.94
L
Pele
jdillam
Pele
14
4
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,684
Damage
91,588
112,757
Taken
108,370
71,311
Mitigated
78,917
33,144
Healing
49,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
GreenProblem
Ganesha
8,088
586
915
2,785
17,303
21,386
656
4,459
12,544
33,939
0
W
14,079
1,685
0
1,494
13,167
4,901
1,667
2,322
10,662
97,418
0
L
Chaac
NateLoaf
Chaac
8,243
551
0
6,022
22,245
19,859
221
7,391
14,482
0
43,630
L
Baron Samedi
RothOSB
Baron Samedi
10,261
648
681
3,686
17,258
7,811
732
6,268
10,568
83,866
0
W
Zhong Kui
SavageEvolved
Zhong Kui
17,532
3,659
0
8,091
18,601
24,218
2,197
6,159
11,843
95,926
0
W
Cernunnos
ShadowReed24
Cernunnos
38,729
22,199
0
25,969
33,783
16,420
4,678
3,569
30,013
0
187,447
L
Ganesha
bdinho1
Ganesha
12,448
1,759
0
4,445
25,676
27,867
0
10,811
14,645
70,001
0
L
Izanami
eyyessac
Izanami
7,395
6,205
537
3,499
21,340
5,798
630
4,842
16,294
0
63,755
W
Ne Zha
13,160
4,425
0
10,549
25,516
11,992
452
4,747
20,599
0
116,483
L
Pele
jdillam
Pele
23,337
5,995
0
14,274
26,238
9,976
1,730
9,033
16,669
0
135,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,641
Gold Earned
73,813
662
Minions Killed
757
0
Camps Cleared
0
2,249,538
Distance Traveled
2,314,931
9
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,501
519
2
0
0
502,088
6
W
Nu Wa
13,774
530
159
6
0
454,795
11
L
Chaac
10,983
422
65
3
0
431,944
2
L
Baron Samedi
12,555
483
159
6
0
445,750
2
W
Zhong Kui
15,594
600
173
7
0
404,503
9
W
Cernunnos
17,043
656
255
10
0
474,619
7
L
Ganesha
12,674
487
111
4
0
473,924
4
L
Izanami
9,590
369
124
5
0
406,322
0
W
Ne Zha
13,901
535
168
6
0
478,926
14
L
Pele
14,839
571
203
8
0
491,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role