Player Matchup

Nox
Nox
Chronothief
Nox
Level 26
God Stats
3W - 5L
1,347 SR
Queue Stats
28W - 47L
1,287 Elo+
Party 3
Anubis
Anubis
DanSanFrej
Anubis
Level 84
God Stats
1W - 4L
1,250 SR
Queue Stats
9W - 16L
1,400 Elo+
Party 1
Jormungandr
Jormungandr
En1gma0
Jormungandr
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
25W - 33L
1,744 Elo+
Party 3
Anhur
Anhur
hoshiar128
Anhur
Level 15
God Stats
0W - 2L
1,347 SR
Queue Stats
9W - 12L
1,459 Elo+
Party 1
Ne Zha
Ne Zha
veradouwstra
Ne Zha
Level 58
God Stats
1W - 6L
1,253 SR
Queue Stats
43W - 57L
1,427 Elo+
Party 3
Team Averages
Level 49
1,339 SR
1,464 Elo+

VS

Team Averages
Level 73
1,607 SR
1,499 Elo+
Hel
Hel
Aim-NixDa88
Hel
Level 87
God Stats
9W - 13L
1,632 SR
Queue Stats
107W - 86L
1,538 Elo+
Party 2
Ah Puch
Ah Puch
AimNix-Da88
Ah Puch
Level 46
God Stats
3W - 1L
1,505 SR
Queue Stats
64W - 67L
1,468 Elo+
Party 2
Heimdallr
Heimdallr
DJ lewis 1178
Heimdallr
Level 69
God Stats
1W - 1L
1,671 SR
Queue Stats
43W - 31L
1,506 Elo+
Party 4
Sylvanus
Sylvanus
RuinerNergi
Sylvanus
Level 127
God Stats
1W - 0L
1,651 SR
Queue Stats
43W - 42L
1,514 Elo+
Party 4
Thanatos
Thanatos
Skull_Buster619
Thanatos
Level 38
God Stats
20W - 17L
1,578 SR
Queue Stats
152W - 172L
1,472 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 9
11,683
899
10,133
16,607
6,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
DanSanFrej
Anubis
20
7 / 7 / 6
15,071
1,159
28,366
21,863
11,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
En1gma0
Jormungandr
19
4 / 7 / 11
13,071
1,005
19,161
20,430
10,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
18
0 / 14 / 7
11,303
869
11,212
26,627
17,282
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
19
5 / 9 / 7
13,023
1,002
11,917
18,990
9,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 25
14,298
1,100
22,086
14,248
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
AimNix-Da88
Ah Puch
20
7 / 4 / 21
15,064
1,159
27,444
19,164
9,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
DJ lewis 1178
Heimdallr
20
9 / 3 / 23
14,572
1,121
22,124
18,185
8,371
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
RuinerNergi
Sylvanus
20
6 / 1 / 23
14,455
1,112
9,658
17,369
20,221
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
20
12 / 6 / 21
14,913
1,147
17,309
17,449
7,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
155
16
Kills
42
42
Deaths
16
40
Assists
113
Player
Kills
Deaths
Assists
KDA
W
8
2
25
10.25
W
Ah Puch
AimNix-Da88
Ah Puch
7
4
21
4.38
L
0
5
9
0.9
W
Heimdallr
DJ lewis 1178
Heimdallr
9
3
23
6.83
L
Anubis
DanSanFrej
Anubis
7
7
6
1.43
L
Jormungandr
En1gma0
Jormungandr
4
7
11
1.36
W
Sylvanus
RuinerNergi
Sylvanus
6
1
23
17.5
W
Thanatos
12
6
21
3.75
L
Anhur
0
14
7
0.25
L
Ne Zha
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,789
Damage
98,621
104,517
Taken
86,415
54,360
Mitigated
51,216
11,251
Healing
43,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,086
2,211
9,426
5,701
14,248
5,493
0
8,596
5,652
53,201
0
W
Ah Puch
AimNix-Da88
Ah Puch
27,444
3,053
1,551
2,444
19,164
9,375
0
13,586
5,578
64,550
0
L
10,133
2,518
195
1,628
16,607
6,060
0
9,571
7,036
26,560
0
W
Heimdallr
DJ lewis 1178
Heimdallr
22,124
14,218
0
5,045
18,185
8,371
0
11,184
7,001
0
53,916
L
Anubis
DanSanFrej
Anubis
28,366
494
1,394
5,744
21,863
11,086
0
12,972
8,891
83,245
0
L
Jormungandr
En1gma0
Jormungandr
19,161
873
318
1,202
20,430
10,875
0
14,382
6,048
43,306
0
W
Sylvanus
RuinerNergi
Sylvanus
9,658
1,523
5,596
5,956
17,369
20,221
0
13,301
4,068
15,840
0
W
Thanatos
17,309
5,162
0
7,450
17,449
7,756
0
10,993
6,456
0
25,622
L
Anhur
11,212
4,510
0
30
26,627
17,282
0
11,696
14,931
0
28,125
L
Ne Zha
11,917
1,294
0
740
18,990
9,057
0
10,567
8,423
0
26,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,151
Gold Earned
73,302
283
Minions Killed
266
5
Camps Cleared
12
1,153,993
Distance Traveled
1,166,397
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,298
1,100
62
5
3
250,139
0
W
Ah Puch
15,064
1,159
91
7
1
227,210
0
L
Nox
11,683
899
36
3
0
234,604
0
W
Heimdallr
14,572
1,121
82
6
4
221,965
0
L
Anubis
15,071
1,159
135
10
1
212,849
0
L
Jormungandr
13,071
1,005
52
4
0
245,427
0
W
Sylvanus
14,455
1,112
11
1
1
229,874
0
W
Thanatos
14,913
1,147
20
2
3
237,209
0
L
Anhur
11,303
869
38
3
4
204,094
2
L
Ne Zha
13,023
1,002
22
2
0
257,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role