Player Matchup

Ymir
Ymir
Gibs07
Ymir
Level 9
God Stats
11W - 15L
1,529 SR
Queue Stats
17W - 33L
1,273 Elo+
Solo
Kumbhakarna
Kumbhakarna
LivingSmitemare
Kumbhakarna
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,271 Elo+
Party 2
Thanatos
Thanatos
Mothben
Thanatos
Level 8
God Stats
13W - 12L
1,440 SR
Queue Stats
17W - 16L
1,348 Elo+
Party 2
Ares
Ares
NinjaSquid71
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
953 Elo+
Solo
Anubis
Anubis
sleepyredneck20
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,070 Elo+
Solo
Team Averages
Level 7
1,494 SR
1,183 Elo+

VS

Team Averages
Level 8
1,422 SR
1,359 Elo+
King Arthur
King Arthur
ActualA
King Arthur
Level 4
God Stats
3W - 5L
1,280 SR
Queue Stats
5W - 8L
1,285 Elo+
Party 3
Hel
Hel
GotSmite4
Hel
Level 5
God Stats
3W - 7L
1,152 SR
Queue Stats
3W - 8L
1,172 Elo+
Party 3
Neith
Neith
Kajkami
Neith
Level 13
God Stats
1W - 4L
1,675 SR
Queue Stats
3W - 10L
1,338 Elo+
Party 1
Ra
Ra
SomeFunnyBoi
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
WeebusMaximas
Scylla
Level 15
God Stats
8W - 3L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gibs07
Ymir
20
3 / 10 / 16
15,426
1,102
5,574
31,066
40,553
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
LivingSmitemare
Kumbhakarna
20
0 / 5 / 26
15,377
1,098
11,937
26,783
45,320
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Mothben
Thanatos
20
27 / 11 / 4
19,934
1,424
43,093
27,745
12,750
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 10 / 19
13,765
983
7,262
26,458
16,221
20
2 / 11 / 14
13,694
978
15,910
24,042
12,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ActualA
King Arthur
17
2 / 5 / 12
11,904
850
5,672
12,079
8,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 5 / 9
11,812
844
4,064
7,849
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Kajkami
Neith
20
22 / 9 / 20
19,953
1,425
67,747
31,682
9,053
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 14 / 29
16,718
1,194
16,245
22,373
6,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 2 / 21
17,039
1,217
30,440
17,887
4,026
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
137
35
Kills
46
47
Deaths
35
79
Assists
91
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ActualA
King Arthur
2
5
12
1.6
W
Ymir
Gibs07
Ymir
3
10
16
1.1
L
2
5
9
1.3
L
Neith
Kajkami
Neith
22
9
20
3.56
W
Kumbhakarna
LivingSmitemare
Kumbhakarna
0
5
26
2.6
W
Thanatos
Mothben
Thanatos
27
11
4
2.64
W
3
10
19
1.25
L
7
14
29
1.54
L
13
2
21
11.75
W
2
11
14
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,776
Damage
124,168
136,094
Taken
91,870
127,187
Mitigated
30,349
25,997
Healing
20,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ActualA
King Arthur
5,672
1,421
0
300
12,079
8,470
0
6,801
5,278
88
10,653
W
Ymir
Gibs07
Ymir
5,574
459
0
1,688
31,066
40,553
0
11,401
19,569
53,692
0
L
4,064
322
934
953
7,849
1,828
0
2,833
5,016
9,106
0
L
Neith
Kajkami
Neith
67,747
41,416
0
16,128
31,682
9,053
0
14,366
17,316
0
93,377
W
Kumbhakarna
LivingSmitemare
Kumbhakarna
11,937
2,665
0
1,647
26,783
45,320
0
11,256
15,377
33,832
0
W
Thanatos
Mothben
Thanatos
43,093
17,080
0
14,636
27,745
12,750
0
8,130
19,565
0
49,219
W
7,262
1,571
0
0
26,458
16,221
0
10,406
15,977
17,608
0
L
16,245
7,751
295
897
22,373
6,972
0
11,666
10,707
26,932
0
L
30,440
5,563
0
1,378
17,887
4,026
0
5,017
12,870
84,918
0
W
15,910
1,964
1,068
6,958
24,042
12,343
0
9,635
14,382
50,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,196
Gold Earned
77,426
262
Minions Killed
235
2
Camps Cleared
2
1,105,538
Distance Traveled
880,966
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,904
850
8
1
0
125,388
0
W
Ymir
15,426
1,102
94
7
2
182,123
2
L
Hel
11,812
844
5
0
0
114,957
1
L
Neith
19,953
1,425
57
4
1
209,830
1
W
Kumbhakarna
15,377
1,098
57
4
0
259,912
0
W
Thanatos
19,934
1,424
12
1
0
264,334
0
W
Ares
13,765
983
12
1
0
233,253
1
L
Ra
16,718
1,194
35
3
1
185,206
2
L
Scylla
17,039
1,217
130
9
0
245,585
0
W
Anubis
13,694
978
87
6
0
165,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role