Player Matchup

Mulan
Mulan
Neptünæ
Mulan
Level 16
God Stats
2W - 4L
1,211 SR
Queue Stats
96W - 89L
1,388 Elo+
Solo
Heimdallr
Heimdallr
TomaUS112
Heimdallr
Level 28
God Stats
6W - 11L
1,478 SR
Queue Stats
182W - 213L
1,418 Elo+
Solo
Da Ji
Da Ji
XxKotakuxX
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,119 Elo+
Solo
Yemoja
Yemoja
dubeche
Yemoja
Level 26
God Stats
1W - 8L
1,147 SR
Queue Stats
102W - 145L
1,391 Elo+
Solo
Persephone
Persephone
modzarma
Persephone
Level 12
God Stats
19W - 20L
1,546 SR
Queue Stats
97W - 119L
1,457 Elo+
Solo
Team Averages
Level 17
1,377 SR
1,355 Elo+

VS

Team Averages
Level 17
1,447 SR
1,359 Elo+
Izanami
Izanami
AkhiAkhiAkhi
Izanami
Level 27
God Stats
34W - 32L
1,454 SR
Queue Stats
72W - 74L
1,380 Elo+
Solo
Horus
Horus
Exvrage
Horus
Level 7
God Stats
5W - 2L
1,553 SR
Queue Stats
34W - 35L
1,353 Elo+
Solo
Odin
Odin
FireproofFlyer
Odin
Level 7
God Stats
2W - 3L
1,685 SR
Queue Stats
3W - 4L
1,371 Elo+
Party 1
Arachne
Arachne
Reaper6145
Arachne
Level 16
God Stats
4W - 12L
1,139 SR
Queue Stats
4W - 12L
1,132 Elo+
Party 1
Scylla
Scylla
Tendrnss
Scylla
Level 26
God Stats
5W - 9L
1,406 SR
Queue Stats
34W - 32L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Neptünæ
Mulan
20
12 / 5 / 5
13,744
573
23,956
23,442
22,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
TomaUS112
Heimdallr
16
3 / 5 / 5
10,122
422
13,134
17,307
6,234
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
16
8 / 11 / 6
10,940
456
14,531
24,215
11,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
dubeche
Yemoja
14
0 / 5 / 6
9,499
396
8,716
19,333
11,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
modzarma
Persephone
15
0 / 5 / 1
9,300
388
6,309
10,981
5,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkhiAkhiAkhi
Izanami
18
1 / 3 / 7
10,740
448
5,989
18,919
7,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Exvrage
Horus
17
5 / 5 / 8
11,650
485
7,733
18,725
20,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 9 / 2
11,260
469
5,639
18,802
20,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Reaper6145
Arachne
20
6 / 7 / 3
12,359
515
10,563
23,723
10,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Tendrnss
Scylla
20
18 / 0 / 8
14,861
619
43,553
19,014
9,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
59
23
Kills
31
31
Deaths
24
23
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
AkhiAkhiAkhi
Izanami
1
3
7
1.5
W
Horus
Exvrage
Horus
5
5
8
1.8
W
1
9
2
0.22
L
Mulan
Neptünæ
Mulan
12
5
5
2.9
W
Arachne
Reaper6145
Arachne
6
7
3
1.07
W
Scylla
Tendrnss
Scylla
18
0
8
22
L
Heimdallr
TomaUS112
Heimdallr
3
5
5
1.1
L
Da Ji
8
11
6
1
L
Yemoja
dubeche
Yemoja
0
5
6
0.6
L
Persephone
modzarma
Persephone
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,646
Damage
73,477
95,278
Taken
99,183
57,432
Mitigated
68,122
24,219
Healing
39,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AkhiAkhiAkhi
Izanami
5,989
3,499
844
7,655
18,919
7,466
590
3,714
15,205
0
93,421
W
Horus
Exvrage
Horus
7,733
3,216
2,796
5,419
18,725
20,561
92
4,787
13,838
0
20,134
W
5,639
2,639
0
2,559
18,802
20,320
2,229
208
18,269
0
44,533
L
Mulan
Neptünæ
Mulan
23,956
8,295
0
8,377
23,442
22,993
1,074
7,001
15,801
0
87,578
W
Arachne
Reaper6145
Arachne
10,563
6,915
0
8,875
23,723
10,289
1,273
1,014
22,534
0
82,558
W
Scylla
Tendrnss
Scylla
43,553
6,858
129
11,245
19,014
9,486
949
5,302
13,612
116,300
0
L
Heimdallr
TomaUS112
Heimdallr
13,134
6,198
0
3,190
17,307
6,234
510
8,042
9,081
0
63,317
L
Da Ji
14,531
3,362
0
5,625
24,215
11,607
0
7,720
16,237
0
62,770
L
Yemoja
dubeche
Yemoja
8,716
923
2,007
3,197
19,333
11,267
90
11,408
7,659
30,554
0
L
Persephone
modzarma
Persephone
6,309
368
0
1,823
10,981
5,331
0
8,150
2,419
52,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,605
Gold Earned
60,870
469
Minions Killed
552
0
Camps Cleared
0
1,888,147
Distance Traveled
2,202,514
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,740
448
160
7
0
434,905
1
W
Horus
11,650
485
19
1
0
464,957
5
W
Odin
11,260
469
83
3
0
374,367
0
L
Mulan
13,744
573
150
6
0
388,061
1
W
Arachne
12,359
515
126
5
0
453,801
2
W
Scylla
14,861
619
164
7
0
474,484
9
L
Heimdallr
10,122
422
101
4
0
379,439
8
L
Da Ji
10,940
456
83
3
0
336,439
0
L
Yemoja
9,499
396
43
2
0
403,026
5
L
Persephone
9,300
388
92
4
0
381,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role