Player Matchup

Ares
Ares
BlueNote7
Ares
Level 20
God Stats
3W - 8L
1,434 SR
Queue Stats
70W - 63L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
DeaDPooLUmuT
Nu Wa
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 38L
1,522 Elo+
Party 1
Nemesis
Nemesis
Negosam3
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 24L
1,528 Elo+
Party 1
Medusa
Medusa
Onimalo
Medusa
Level 44
God Stats
1W - 4L
1,402 SR
Queue Stats
77W - 78L
1,518 Elo+
Party 1
Bellona
Bellona
urtayrah
Bellona
Level 10
God Stats
2W - 3L
1,755 SR
Queue Stats
23W - 20L
1,513 Elo+
Party 1
Team Averages
Level 20
1,518 SR
1,526 Elo+

VS

Team Averages
Level 22
1,593 SR
1,589 Elo+
Athena
Athena
BeeInDaCut
Athena
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
210W - 199L
1,509 Elo+
Solo
Loki
Loki
Katiiil
Loki
Level 29
God Stats
11W - 4L
1,735 SR
Queue Stats
40W - 24L
1,667 Elo+
Solo
Izanami
Izanami
Nibbzter
Izanami
Level 25
God Stats
1W - 4L
1,732 SR
Queue Stats
31W - 26L
1,571 Elo+
Solo
Chang'e
Chang'e
Ruxara
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 75L
1,626 Elo+
Solo
Heimdallr
Heimdallr
Черносвет
Heimdallr
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 36L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 4 / 3
6,947
409
7,706
12,565
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 7 / 2
6,342
373
5,567
10,417
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Negosam3
Nemesis
12
1 / 4 / 2
7,341
432
5,256
13,566
5,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Onimalo
Medusa
13
2 / 2 / 1
7,827
460
7,942
10,391
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
urtayrah
Bellona
12
2 / 4 / 2
7,126
419
5,190
11,242
9,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BeeInDaCut
Athena
14
2 / 0 / 11
9,240
544
4,798
13,138
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
Katiiil
Loki
15
6 / 0 / 10
9,727
572
8,532
8,370
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Nibbzter
Izanami
14
0 / 2 / 7
8,866
522
6,001
9,771
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Ruxara
Chang'e
17
11 / 0 / 5
10,694
629
15,335
12,483
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 3 / 7
9,255
544
8,176
9,536
4,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
5
Kills
21
21
Deaths
5
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Athena
BeeInDaCut
Athena
2
0
11
7.5
L
Ares
0
4
3
0.38
L
0
7
2
0.14
W
Loki
Katiiil
Loki
6
0
10
11
L
Nemesis
Negosam3
Nemesis
1
4
2
0.5
W
Izanami
Nibbzter
Izanami
0
2
7
1.75
L
Medusa
Onimalo
Medusa
2
2
1
1.25
W
Chang'e
Ruxara
Chang'e
11
0
5
13.5
L
Bellona
urtayrah
Bellona
2
4
2
0.75
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,661
Damage
42,842
58,181
Taken
53,298
30,482
Mitigated
23,649
11,877
Healing
28,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BeeInDaCut
Athena
4,798
1,829
0
3,992
13,138
7,862
166
3,777
9,361
26,671
0
L
Ares
7,706
218
0
1,728
12,565
8,500
0
4,507
8,058
17,876
0
L
5,567
1,575
0
1,345
10,417
3,527
52
5,981
4,436
22,952
0
W
Loki
Katiiil
Loki
8,532
1,977
0
4,588
8,370
2,726
356
1,299
7,023
0
53,360
L
Nemesis
Negosam3
Nemesis
5,256
1,432
0
4,052
13,566
5,141
0
4,296
9,270
0
43,419
W
Izanami
Nibbzter
Izanami
6,001
2,852
0
3,627
9,771
3,687
1,214
2,805
6,941
0
64,078
L
Medusa
Onimalo
Medusa
7,942
3,094
0
4,174
10,391
3,881
756
3,148
7,243
0
55,281
W
Chang'e
Ruxara
Chang'e
15,335
1,186
5,405
10,622
12,483
5,271
1,116
3,556
8,877
70,400
0
L
Bellona
urtayrah
Bellona
5,190
1,003
0
578
11,242
9,433
66
2,201
9,037
0
25,065
W
8,176
2,916
0
664
9,536
4,103
2,411
1,836
7,475
0
46,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,583
Gold Earned
47,782
298
Minions Killed
441
0
Camps Cleared
0
1,690,611
Distance Traveled
1,685,585
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,240
544
37
2
0
387,016
6
L
Ares
6,947
409
18
1
0
348,754
4
L
Nu Wa
6,342
373
41
2
0
296,911
3
W
Loki
9,727
572
97
6
0
345,118
2
L
Nemesis
7,341
432
78
5
0
355,393
4
W
Izanami
8,866
522
116
7
0
309,192
3
L
Medusa
7,827
460
114
7
0
293,274
4
W
Chang'e
10,694
629
101
6
0
334,885
4
L
Bellona
7,126
419
47
3
0
396,279
6
W
Heimdallr
9,255
544
90
5
0
309,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role