Player Matchup

Achilles
Achilles
CroStyla2007
Achilles
Level 89
God Stats
3W - 8L
1,565 SR
Queue Stats
324W - 340L
1,449 Elo+
Party 1
Neith
Neith
addi_dee
Neith
Level 17
God Stats
7W - 7L
1,599 SR
Queue Stats
291W - 317L
1,330 Elo+
Party 1
Anubis
Anubis
vTraversev
Anubis
Level 67
God Stats
1W - 1L
1,608 SR
Queue Stats
65W - 76L
1,421 Elo+
Party 1
Loki
Loki
xDaggerfall
Loki
Level 43
God Stats
0W - 2L
1,553 SR
Queue Stats
14W - 20L
1,403 Elo+
Party 1
Cerberus
Cerberus
yasmine_lopez
Cerberus
Level 43
God Stats
6W - 7L
1,321 SR
Queue Stats
61W - 93L
1,369 Elo+
Solo
Team Averages
Level 52
1,529 SR
1,395 Elo+

VS

Team Averages
Level 66
1,556 SR
1,387 Elo+
Hades
Hades
AlphazHunter
Hades
Level 106
God Stats
15W - 6L
1,437 SR
Queue Stats
56W - 50L
1,404 Elo+
Party 2
Bellona
Bellona
Always Be Woke
Bellona
Level 65
God Stats
3W - 0L
1,663 SR
Queue Stats
15W - 21L
1,380 Elo+
Party 2
Thanatos
Thanatos
Ero Senju
Thanatos
Level 85
God Stats
10W - 5L
1,644 SR
Queue Stats
18W - 21L
1,404 Elo+
Party 2
Cupid
Cupid
bigdaddyedgar08
Cupid
Level 38
God Stats
8W - 3L
1,688 SR
Queue Stats
17W - 21L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
nenepp
Cthulhu
Level 35
God Stats
6W - 7L
1,349 SR
Queue Stats
121W - 142L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CroStyla2007
Achilles
12
1 / 2 / 0
6,771
484
4,747
7,932
6,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
addi_dee
Neith
10
2 / 6 / 2
6,097
436
4,551
9,219
2,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
vTraversev
Anubis
10
0 / 9 / 1
5,804
415
3,195
11,040
4,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 3 / 1
6,263
447
4,049
7,223
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
yasmine_lopez
Cerberus
10
2 / 6 / 3
6,357
454
2,997
13,958
10,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 4
8,791
628
10,746
10,010
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 0 / 1
7,620
544
4,418
8,011
7,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Ero Senju
Thanatos
14
9 / 0 / 3
8,580
613
8,488
7,775
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 1 / 3
7,662
547
8,134
7,448
2,292
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
nenepp
Cthulhu
12
1 / 3 / 7
6,888
492
5,091
9,802
3,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
24
26
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
W
2
0
1
2.5
L
Achilles
CroStyla2007
Achilles
1
2
0
0.5
W
Thanatos
Ero Senju
Thanatos
9
0
3
10.5
L
Neith
addi_dee
Neith
2
6
2
0.5
W
6
1
3
7.5
W
Cthulhu
nenepp
Cthulhu
1
3
7
1.5
L
Anubis
vTraversev
Anubis
0
9
1
0.06
L
1
3
1
0.5
L
Cerberus
yasmine_lopez
Cerberus
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,539
Damage
36,877
49,372
Taken
43,046
26,277
Mitigated
20,596
12,017
Healing
23,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,746
526
441
3,028
10,010
4,596
715
3,330
6,664
47,686
0
W
4,418
1,129
0
4,138
8,011
7,565
398
500
7,111
0
36,406
L
Achilles
CroStyla2007
Achilles
4,747
930
0
1,429
7,932
6,260
0
824
7,034
0
30,640
W
Thanatos
Ero Senju
Thanatos
8,488
3,318
0
9,402
7,775
2,609
221
638
7,062
0
44,147
L
Neith
addi_dee
Neith
4,551
1,488
588
1,813
9,219
2,717
0
2,339
6,876
0
27,601
W
8,134
4,594
226
3,738
7,448
2,292
765
379
7,069
0
34,251
W
Cthulhu
nenepp
Cthulhu
5,091
345
310
2,409
9,802
3,534
326
1,345
8,457
34,953
0
L
Anubis
vTraversev
Anubis
3,195
77
0
2,086
11,040
4,669
160
6,304
4,280
25,914
0
L
4,049
1,052
0
1,525
7,223
2,235
483
1,086
6,085
0
35,928
L
Cerberus
yasmine_lopez
Cerberus
2,997
302
417
4,159
13,958
10,396
0
4,618
9,260
21,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,292
Gold Earned
39,541
247
Minions Killed
385
0
Camps Cleared
0
1,254,276
Distance Traveled
1,313,383
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,791
628
111
8
0
250,640
3
W
Bellona
7,620
544
84
6
0
236,311
3
L
Achilles
6,771
484
56
4
0
292,009
0
W
Thanatos
8,580
613
76
5
0
307,060
1
L
Neith
6,097
436
50
4
0
242,304
0
W
Cupid
7,662
547
60
4
0
246,415
0
W
Cthulhu
6,888
492
54
4
0
272,957
1
L
Anubis
5,804
415
39
3
0
220,476
0
L
Loki
6,263
447
68
5
0
264,859
1
L
Cerberus
6,357
454
34
2
0
234,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role