Player Matchup

Fenrir
Fenrir
BoomeBox
Fenrir
Level 28
God Stats
11W - 7L
1,604 SR
Queue Stats
49W - 55L
1,513 Elo+
Party 2
Sun Wukong
Sun Wukong
MisterLister
Sun Wukong
Level 24
God Stats
2W - 1L
1,502 SR
Queue Stats
14W - 14L
1,565 Elo+
Party 2
Merlin
Merlin
Velsket
Merlin
Level 104
God Stats
6W - 2L
1,670 SR
Queue Stats
67W - 60L
1,550 Elo+
Party 2
Nemesis
Nemesis
Weysup
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 36L
1,621 Elo+
Party 2
Apollo
Apollo
hec22
Apollo
Level 28
God Stats
8W - 7L
1,609 SR
Queue Stats
67W - 57L
1,590 Elo+
Party 2
Team Averages
Level 42
1,577 SR
1,568 Elo+

VS

Team Averages
Level 17
1,593 SR
1,725 Elo+
Artemis
Artemis
Drolletjes
Artemis
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
148W - 103L
1,809 Elo+
Solo
Mercury
Mercury
HypnosReaper
Mercury
Level 26
God Stats
11W - 8L
1,500 SR
Queue Stats
124W - 105L
1,655 Elo+
Party 1
Sun Wukong
Sun Wukong
QuinntJ
Sun Wukong
Level 10
God Stats
11W - 8L
1,630 SR
Queue Stats
58W - 54L
1,763 Elo+
Solo
Olorun
Olorun
jey01
Olorun
Level 5
God Stats
2W - 1L
1,834 SR
Queue Stats
42W - 52L
1,743 Elo+
Solo
Cerberus
Cerberus
justaginger2004
Cerberus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 99L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoomeBox
Fenrir
16
0 / 12 / 22
12,342
398
8,871
27,765
34,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
MisterLister
Sun Wukong
20
7 / 3 / 16
15,490
500
23,196
26,870
21,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Velsket
Merlin
20
5 / 7 / 18
14,914
481
29,314
21,944
9,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Weysup
Nemesis
20
14 / 6 / 11
15,404
497
23,983
24,353
15,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
hec22
Apollo
20
12 / 6 / 11
16,713
539
21,810
22,079
11,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Drolletjes
Artemis
20
11 / 7 / 4
17,080
551
29,251
25,408
13,385
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
HypnosReaper
Mercury
20
12 / 6 / 11
17,029
549
26,600
25,683
17,217
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
QuinntJ
Sun Wukong
19
3 / 8 / 5
13,114
423
19,131
28,853
22,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
jey01
Olorun
20
5 / 10 / 9
14,392
464
8,073
22,255
8,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
18
3 / 7 / 15
13,497
435
12,947
31,386
36,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
78
38
Kills
34
34
Deaths
38
78
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BoomeBox
Fenrir
0
12
22
0.92
L
Artemis
Drolletjes
Artemis
11
7
4
1.86
L
Mercury
HypnosReaper
Mercury
12
6
11
2.92
W
Sun Wukong
MisterLister
Sun Wukong
7
3
16
5
L
Sun Wukong
QuinntJ
Sun Wukong
3
8
5
0.69
W
Merlin
Velsket
Merlin
5
7
18
2
W
Nemesis
Weysup
Nemesis
14
6
11
3.25
W
Apollo
hec22
Apollo
12
6
11
2.92
L
Olorun
jey01
Olorun
5
10
9
0.95
L
Cerberus
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,174
Damage
96,002
123,011
Taken
133,585
92,124
Mitigated
98,776
26,648
Healing
34,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BoomeBox
Fenrir
8,871
1,327
0
1,885
27,765
34,192
0
6,191
21,374
0
22,229
L
Artemis
Drolletjes
Artemis
29,251
15,372
0
8,351
25,408
13,385
2,951
6,892
18,238
0
144,383
L
Mercury
HypnosReaper
Mercury
26,600
15,346
0
1,656
25,683
17,217
43
4,023
21,422
219
163,203
W
Sun Wukong
MisterLister
Sun Wukong
23,196
4,545
0
11,884
26,870
21,328
1,098
4,911
21,334
0
86,972
L
Sun Wukong
QuinntJ
Sun Wukong
19,131
2,722
0
8,012
28,853
22,993
748
6,575
22,012
240
60,234
W
Merlin
Velsket
Merlin
29,314
2,804
1,007
5,074
21,944
9,666
170
3,380
18,464
101,198
0
W
Nemesis
Weysup
Nemesis
23,983
13,704
0
1,565
24,353
15,597
435
3,401
20,752
0
111,997
W
Apollo
hec22
Apollo
21,810
12,725
0
5,233
22,079
11,341
2,138
3,592
18,437
0
129,448
L
Olorun
jey01
Olorun
8,073
1,973
1,695
5,337
22,255
8,997
789
5,014
16,887
48,542
0
L
Cerberus
12,947
1,102
0
9,254
31,386
36,184
618
6,443
24,531
40,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,863
Gold Earned
75,112
577
Minions Killed
616
0
Camps Cleared
0
2,890,835
Distance Traveled
2,724,871
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,342
398
16
1
0
543,877
3
L
Artemis
17,080
551
196
6
0
493,267
6
L
Mercury
17,029
549
163
5
0
612,895
1
W
Sun Wukong
15,490
500
139
4
0
623,065
11
L
Sun Wukong
13,114
423
92
3
0
544,800
2
W
Merlin
14,914
481
110
4
0
546,510
0
W
Nemesis
15,404
497
120
4
0
596,359
9
W
Apollo
16,713
539
192
6
0
581,024
1
L
Olorun
14,392
464
88
3
0
514,897
1
L
Cerberus
13,497
435
77
2
0
559,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role