Player Matchup

Freya
Freya
Cloud FN
Freya
Level 49
God Stats
12W - 11L
1,688 SR
Queue Stats
142W - 179L
1,397 Elo+
Party 1
Cabrakan
Cabrakan
ImZevyn
Cabrakan
Level 2
God Stats
5W - 3L
1,500 SR
Queue Stats
14W - 7L
1,115 Elo+
Party 1
Arachne
Arachne
Jon Go Brazy
Arachne
Level 16
God Stats
2W - 6L
1,300 SR
Queue Stats
65W - 104L
1,440 Elo+
Party 1
Neith
Neith
LuckyJome
Neith
Level 28
God Stats
10W - 7L
1,451 SR
Queue Stats
66W - 64L
1,409 Elo+
Party 1
Ra
Ra
Moyobollo5311
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,322 Elo+
Solo
Team Averages
Level 20
1,488 SR
1,336 Elo+

VS

Team Averages
Level 10
1,422 SR
1,276 Elo+
Osiris
Osiris
Monstertrk12
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,188 Elo+
Solo
Cthulhu
Cthulhu
Noble Reddragon
Cthulhu
Level 21
God Stats
5W - 9L
1,395 SR
Queue Stats
16W - 25L
1,390 Elo+
Solo
Bastet
Bastet
Valdezadrian420
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,298 Elo+
Solo
Neith
Neith
deux_genies
Neith
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 10L
1,174 Elo+
Solo
Medusa
Medusa
dylevaudem
Medusa
Level 4
God Stats
0W - 3L
1,215 SR
Queue Stats
1W - 3L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cloud FN
Freya
18
12 / 0 / 19
11,843
1,184
17,500
8,012
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
ImZevyn
Cabrakan
17
2 / 1 / 25
11,159
1,116
5,082
7,559
8,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Jon Go Brazy
Arachne
16
9 / 0 / 14
10,371
1,037
11,768
6,550
3,288
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
LuckyJome
Neith
18
18 / 0 / 14
12,652
1,265
28,509
9,931
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 2 / 14
9,253
925
2,138
4,161
2,658
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

430

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
0 / 15 / 1
8,157
816
6,005
23,254
13,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 7 / 0
8,853
885
12,622
22,354
15,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 3 / 0
7,824
782
717
2,455
733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
1 / 14 / 1
8,689
869
4,619
19,262
6,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
dylevaudem
Medusa
12
0 / 2 / 0
7,847
785
1,069
2,594
720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
5
41
Kills
3
3
Deaths
41
86
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
Cloud FN
Freya
12
0
19
21.5
W
Cabrakan
ImZevyn
Cabrakan
2
1
25
14.5
W
Arachne
Jon Go Brazy
Arachne
9
0
14
16
W
Neith
LuckyJome
Neith
18
0
14
25
L
Osiris
0
15
1
0.03
W
0
2
14
3.5
L
2
7
0
0.29
L
0
3
0
0
L
1
14
1
0.11
L
Medusa
dylevaudem
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,997
Damage
25,032
36,213
Taken
69,919
22,855
Mitigated
38,006
14,245
Healing
2,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Cloud FN
Freya
17,500
8,124
0
4,943
8,012
3,827
0
3,058
4,655
26,194
0
W
Cabrakan
ImZevyn
Cabrakan
5,082
839
0
994
7,559
8,124
0
2,189
4,986
12,054
0
W
Arachne
Jon Go Brazy
Arachne
11,768
8,708
0
1,248
6,550
3,288
0
1,658
4,647
0
19,573
W
Neith
LuckyJome
Neith
28,509
21,603
0
6,805
9,931
4,958
0
3,651
6,081
0
46,559
L
Osiris
6,005
2,689
0
673
23,254
13,980
0
9,226
14,028
0
14,313
W
2,138
701
190
65
4,161
2,658
0
1,278
2,758
10,895
0
L
12,622
542
0
564
22,354
15,874
0
8,444
13,910
23,876
0
L
717
385
0
33
2,455
733
0
1,184
1,271
0
1,875
L
4,619
4,619
0
1,131
19,262
6,699
0
5,321
13,941
0
14,172
L
Medusa
dylevaudem
Medusa
1,069
952
0
156
2,594
720
0
545
2,049
0
1,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,278
Gold Earned
41,370
122
Minions Killed
60
2
Camps Cleared
1
882,132
Distance Traveled
502,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,843
1,184
16
2
0
210,800
0
W
Cabrakan
11,159
1,116
17
2
0
179,418
0
W
Arachne
10,371
1,037
26
3
0
205,927
0
W
Neith
12,652
1,265
47
5
2
179,999
0
L
Osiris
8,157
816
15
2
0
156,082
0
W
Ra
9,253
925
16
2
0
105,988
0
L
Cthulhu
8,853
885
26
3
0
156,851
0
L
Bastet
7,824
782
3
0
0
28,971
0
L
Neith
8,689
869
13
1
1
117,731
0
L
Medusa
7,847
785
3
0
0
43,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role