Player Matchup

Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Asekt
Anubis
Level 81
God Stats
6W - 2L
1,953 SR
Queue Stats
119W - 129L
1,470 Elo+
Solo
Izanami
Izanami
LegendaryWolf409
Izanami
Level 85
God Stats
5W - 4L
1,562 SR
Queue Stats
92W - 73L
1,516 Elo+
Solo
Awilix
Awilix
TrickedList6259
Awilix
Level 89
God Stats
23W - 18L
1,595 SR
Queue Stats
579W - 587L
1,447 Elo+
Solo
Achilles
Achilles
jerebearplays
Achilles
Level 88
God Stats
10W - 10L
1,378 SR
Queue Stats
409W - 421L
1,452 Elo+
Solo
Team Averages
Level 94
1,598 SR
1,477 Elo+

VS

Team Averages
Level 73
1,412 SR
1,464 Elo+
Izanami
Izanami
Dads lettuce
Izanami
Level 65
God Stats
13W - 4L
1,690 SR
Queue Stats
83W - 63L
1,511 Elo+
Party 1
Awilix
Awilix
IXI MELLO IMI
Awilix
Level 93
God Stats
1W - 3L
1,201 SR
Queue Stats
41W - 62L
1,448 Elo+
Party 1
Athena
Athena
MrCamper6789
Athena
Level 69
God Stats
1W - 3L
1,236 SR
Queue Stats
84W - 71L
1,451 Elo+
Solo
Vamana
Vamana
Yo Sh0to
Vamana
Level 77
God Stats
4W - 3L
1,417 SR
Queue Stats
142W - 131L
1,473 Elo+
Party 1
Tiamat
Tiamat
foodzies
Tiamat
Level 62
God Stats
2W - 1L
1,517 SR
Queue Stats
3W - 1L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 5 / 2
7,050
504
3,414
14,571
7,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Asekt
Anubis
11
1 / 5 / 2
6,473
462
5,899
8,860
4,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 2 / 5
7,184
513
6,978
9,470
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 3 / 2
7,757
554
8,349
8,608
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
jerebearplays
Achilles
14
4 / 3 / 0
8,119
580
10,289
12,543
11,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dads lettuce
Izanami
13
6 / 2 / 3
8,008
572
8,283
8,848
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
7 / 4 / 4
8,000
571
10,518
9,500
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
12
1 / 2 / 7
7,592
542
6,406
12,227
8,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
Yo Sh0to
Vamana
13
0 / 3 / 4
7,390
528
6,436
13,250
7,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
foodzies
Tiamat
13
4 / 3 / 1
7,657
547
7,904
9,388
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
14
Kills
18
18
Deaths
14
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
2
0.6
L
Anubis
Asekt
Anubis
1
5
2
0.4
W
Izanami
Dads lettuce
Izanami
6
2
3
3.75
W
7
4
4
2.25
L
2
2
5
2.25
W
Athena
1
2
7
2.25
L
5
3
2
2
W
Vamana
Yo Sh0to
Vamana
0
3
4
0.67
W
Tiamat
foodzies
Tiamat
4
3
1
1.5
L
Achilles
jerebearplays
Achilles
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,929
Damage
39,547
54,052
Taken
53,213
29,589
Mitigated
25,852
13,686
Healing
16,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,414
419
0
1,512
14,571
7,300
0
4,220
10,150
27,168
0
L
Anubis
Asekt
Anubis
5,899
348
0
2,417
8,860
4,437
0
3,533
5,063
36,331
0
W
Izanami
Dads lettuce
Izanami
8,283
6,167
0
3,751
8,848
2,817
1,230
981
7,867
0
53,069
W
10,518
5,184
0
900
9,500
2,951
0
2,240
7,260
0
40,852
L
6,978
4,681
600
4,346
9,470
2,931
28
3,602
5,844
0
36,373
W
Athena
6,406
2,181
0
1,494
12,227
8,911
0
2,226
10,001
33,596
0
L
8,349
3,125
0
1,678
8,608
3,112
0
1,374
7,192
0
36,658
W
Vamana
Yo Sh0to
Vamana
6,436
3,032
0
7,098
13,250
7,431
0
671
12,579
0
44,416
W
Tiamat
foodzies
Tiamat
7,904
1,173
0
3,707
9,388
3,742
584
3,195
6,193
37,216
0
L
Achilles
jerebearplays
Achilles
10,289
3,910
0
3,133
12,543
11,809
68
1,006
11,493
0
53,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,583
Gold Earned
38,647
354
Minions Killed
362
0
Camps Cleared
0
1,274,267
Distance Traveled
1,365,074
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,050
504
44
3
0
230,149
6
L
Anubis
6,473
462
65
5
0
220,211
5
W
Izanami
8,008
572
96
7
0
232,200
1
W
Awilix
8,000
571
61
4
0
292,699
0
L
Izanami
7,184
513
82
6
0
251,244
6
W
Athena
7,592
542
43
3
0
315,109
2
L
Awilix
7,757
554
67
5
0
301,521
2
W
Vamana
7,390
528
92
7
0
257,545
2
W
Tiamat
7,657
547
70
5
0
267,521
1
L
Achilles
8,119
580
96
7
0
271,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role