Player Matchup

Hel
Hel
AngryLobster393
Hel
Level 95
God Stats
16W - 13L
1,385 SR
Queue Stats
461W - 539L
1,524 Elo+
Party 1
Cupid
Cupid
CREEDno kami
Cupid
Level 109
God Stats
1W - 0L
1,413 SR
Queue Stats
67W - 75L
1,543 Elo+
Solo
Mulan
Mulan
ChaosStormRider
Mulan
Level 93
God Stats
26W - 33L
1,415 SR
Queue Stats
180W - 253L
1,431 Elo+
Party 1
Team Averages
Level 99
1,404 SR
1,499 Elo+

VS

Team Averages
Level 42
1,576 SR
1,560 Elo+
Sylvanus
Sylvanus
Captain_Zanzibar
Sylvanus
Level 101
God Stats
78W - 83L
1,651 SR
Queue Stats
481W - 541L
1,454 Elo+
Solo
Discordia
Discordia
Haxdro
Discordia
Level 21
God Stats
40W - 31L
1,576 SR
Queue Stats
124W - 161L
1,403 Elo+
Solo
Serqet
Serqet
VioletAJ
Serqet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,823 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
7,565
688
3,270
5,237
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 1 / 1
8,386
762
7,984
7,945
2,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 5
7,188
653
3,386
6,647
4,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
7,436
676
3,613
10,651
6,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
Haxdro
Discordia
10
0 / 2 / 1
6,527
593
7,728
6,170
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
VioletAJ
Serqet
8
0 / 3 / 1
6,424
584
1,982
6,165
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
5
1
1
5.5
L
1
1
0
1
W
0
0
5
2.5
L
Discordia
Haxdro
Discordia
0
2
1
0.25
L
Serqet
VioletAJ
Serqet
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,640
Damage
13,323
19,829
Taken
22,986
8,384
Mitigated
10,741
14,126
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,270
42
5,464
3,749
5,237
1,613
490
2,263
2,399
26,578
0
W
7,984
4,401
1,227
2,660
7,945
2,635
2,176
4,914
2,697
0
35,066
L
3,613
907
2,221
4,278
10,651
6,667
0
1,456
9,195
15,315
0
W
3,386
263
0
1,026
6,647
4,136
359
3,384
3,002
0
18,880
L
Discordia
Haxdro
Discordia
7,728
464
0
230
6,170
2,106
0
1,577
4,593
30,684
0
L
Serqet
VioletAJ
Serqet
1,982
557
0
1,013
6,165
1,968
0
325
5,840
0
12,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,139
Gold Earned
20,387
129
Minions Killed
84
0
Camps Cleared
0
642,112
Distance Traveled
464,340
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,565
688
45
4
0
215,519
2
W
Cupid
8,386
762
53
5
0
208,979
4
L
Sylvanus
7,436
676
16
1
0
174,379
2
W
Mulan
7,188
653
31
3
0
217,614
3
L
Discordia
6,527
593
41
4
0
172,899
0
L
Serqet
6,424
584
27
2
0
117,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role