Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
 
Hun Batz
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
HideMyPerks
Anhur
Level 54
God Stats
29W - 26L
1,815 SR
Queue Stats
563W - 431L
1,565 Elo+
Party 2
King Arthur
King Arthur
KDs_u_c_k_D
King Arthur
Level 61
God Stats
25W - 9L
1,704 SR
Queue Stats
485W - 368L
1,512 Elo+
Party 2
Terra
Terra
LZLizard
Terra
Level 120
God Stats
7W - 4L
1,705 SR
Queue Stats
155W - 140L
1,583 Elo+
Party 3
Team Averages
Level 87
1,645 SR
1,532 Elo+

VS

Team Averages
Level 103
1,487 SR
1,556 Elo+
Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
AnonCarbon
Mulan
Level 129
God Stats
14W - 21L
1,337 SR
Queue Stats
493W - 458L
1,582 Elo+
Party 1
Kali
Kali
HinoSei
Kali
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,627 Elo+
Party 1
Anhur
Anhur
Skritzies
Anhur
Level 95
God Stats
7W - 12L
1,598 SR
Queue Stats
145W - 129L
1,561 Elo+
Solo
Aphrodite
Aphrodite
alarmedspy8
Aphrodite
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 119L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
4 / 3 / 1
6,048
550
4,213
4,550
1,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
 
Hun Batz
10
3 / 0 / 5
6,042
549
5,021
5,966
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 0 / 4
6,263
569
6,178
6,010
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
KDs_u_c_k_D
King Arthur
11
2 / 3 / 1
6,165
560
5,821
8,619
5,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
LZLizard
Terra
9
3 / 1 / 4
5,874
534
4,830
7,413
4,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 4 / 1
5,222
475
3,831
6,848
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
10
3 / 3 / 1
6,427
584
6,511
10,217
9,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kali
HinoSei
Kali
10
4 / 2 / 1
6,126
557
2,201
6,590
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Skritzies
Anhur
8
0 / 3 / 1
4,910
446
4,152
7,283
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Aphrodite
alarmedspy8
Aphrodite
8
0 / 3 / 2
4,679
425
4,029
6,459
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
15
Kills
7
7
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
3
1
1.5
W
Hun Batz
 
Hun Batz
3
0
5
5.5
L
Tiamat
 
Tiamat
0
4
1
0.13
L
Mulan
3
3
1
1.17
W
3
0
4
5
L
Kali
HinoSei
Kali
4
2
1
2.25
W
King Arthur
KDs_u_c_k_D
King Arthur
2
3
1
0.83
W
Terra
LZLizard
Terra
3
1
4
5
L
Anhur
Skritzies
Anhur
0
3
1
0.17
L
Aphrodite
alarmedspy8
Aphrodite
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,063
Damage
20,724
32,558
Taken
37,397
14,973
Mitigated
23,226
10,469
Healing
14,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,213
103
0
526
4,550
1,281
0
1,952
2,446
26,479
0
W
Hun Batz
 
Hun Batz
5,021
2,307
0
68
5,966
1,743
0
1,521
4,371
0
34,946
L
Tiamat
 
Tiamat
3,831
328
0
2,147
6,848
4,801
579
3,594
2,934
26,178
0
L
Mulan
6,511
2,173
0
3,285
10,217
9,453
84
279
9,535
0
34,794
W
6,178
2,673
0
3,113
6,010
1,768
0
1,251
4,759
0
40,326
L
Kali
HinoSei
Kali
2,201
883
0
1,942
6,590
3,272
0
764
5,788
0
20,200
W
King Arthur
KDs_u_c_k_D
King Arthur
5,821
1,155
0
2,823
8,619
5,666
0
52
8,567
0
29,319
W
Terra
LZLizard
Terra
4,830
677
273
3,666
7,413
4,515
0
2,707
4,555
15,528
0
L
Anhur
Skritzies
Anhur
4,152
2,345
0
1,763
7,283
1,893
0
1,350
5,933
0
26,973
L
Aphrodite
alarmedspy8
Aphrodite
4,029
1,241
1,985
3,059
6,459
3,807
0
2,666
3,768
17,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,392
Gold Earned
27,364
293
Minions Killed
247
0
Camps Cleared
0
1,019,371
Distance Traveled
951,094
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,048
550
68
6
0
171,120
1
W
Hun Batz
6,042
549
65
6
0
239,636
1
L
Tiamat
5,222
475
54
5
0
194,618
1
L
Mulan
6,427
584
65
6
0
196,140
1
W
Anhur
6,263
569
86
8
0
175,517
1
L
Kali
6,126
557
44
4
0
227,430
0
W
King Arthur
6,165
560
55
5
0
202,664
0
W
Terra
5,874
534
19
2
0
230,434
1
L
Anhur
4,910
446
54
5
0
159,367
2
L
Aphrodite
4,679
425
30
3
0
173,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role