Player Matchup

Xing Tian
Xing Tian
Gold I
 
Xing Tian
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold I
NASSAFROMAN
Artemis
Gold I
Level 159
God Stats
69W - 44L
1,756 SR
Queue Stats
789W - 767L
1,670 MMR
Party 1
Bellona
Bellona
Gold I
PalmTopTiger2
Bellona
Gold I
Level 84
God Stats
13W - 11L
1,601 SR
Queue Stats
469W - 467L
1,660 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold I
Tsumikii Miniwa
Tsukuyomi
Gold I
Level 147
God Stats
145W - 114L
1,638 SR
Queue Stats
682W - 678L
1,671 MMR
Party 3
The Morrigan
The Morrigan
Gold I
l-Jolteon-l
The Morrigan
Gold I
Level 84
God Stats
104W - 88L
1,690 SR
Queue Stats
466W - 463L
1,641 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,637 SR
1,628 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,664 SR
1,659 MMR
Osiris
Osiris
Gold I
Space8782
Osiris
Gold I
Level 123
God Stats
17W - 10L
1,731 SR
Queue Stats
115W - 109L
1,662 MMR
Solo
Chronos
Chronos
Gold I
StickmanMS
Chronos
Gold I
Level 144
God Stats
6W - 8L
1,668 SR
Queue Stats
56W - 50L
1,769 MMR
Party 2
Ymir
Ymir
Gold I
Virus__Tsunami
Ymir
Gold I
Level 152
God Stats
21W - 19L
1,825 SR
Queue Stats
344W - 352L
1,653 MMR
Solo
Chang'e
Chang'e
Gold II
chillsam1
Chang'e
Gold II
Level 129
God Stats
3W - 4L
1,595 SR
Queue Stats
52W - 50L
1,544 MMR
Party 2
Pele
Pele
Silver I
cm-2012
Pele
Silver I
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
424W - 430L
1,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
2 / 1 / 19
12,674
528
9,566
21,184
18,876
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
NASSAFROMAN
Artemis
20
6 / 0 / 7
14,303
596
8,566
11,311
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
20
5 / 3 / 10
13,525
564
10,545
21,016
20,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Tsumikii Miniwa
Tsukuyomi
20
14 / 2 / 14
15,458
644
23,594
14,313
7,128
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
l-Jolteon-l
The Morrigan
20
6 / 6 / 16
13,688
570
14,696
10,955
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
JanusApolloScyllaCupidDanzaburou

VS

Bans
SetCu ChulainnKhepriGuan YuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Space8782
Osiris
17
2 / 8 / 2
10,949
456
12,859
26,124
23,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
StickmanMS
Chronos
20
2 / 3 / 2
12,269
511
5,452
12,546
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 7 / 4
10,713
446
4,457
25,503
25,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
chillsam1
Chang'e
17
3 / 7 / 4
10,776
449
11,382
15,143
6,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
cm-2012
Pele
17
3 / 8 / 3
11,135
464
6,828
20,397
8,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
26
33
Kills
11
12
Deaths
33
66
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
19
11.5
W
Artemis
NASSAFROMAN
Artemis
6
0
7
9.5
W
Bellona
5
3
10
3.33
L
Osiris
Space8782
Osiris
2
8
2
0.38
L
Chronos
StickmanMS
Chronos
2
3
2
1
W
Tsukuyomi
Tsumikii Miniwa
Tsukuyomi
14
2
14
10.5
L
1
7
4
0.43
L
Chang'e
chillsam1
Chang'e
3
7
4
0.71
L
Pele
cm-2012
Pele
3
8
3
0.56
W
The Morrigan
l-Jolteon-l
The Morrigan
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,967
Damage
40,978
78,779
Taken
99,713
55,159
Mitigated
68,893
34,158
Healing
30,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
9,566
762
0
6,476
21,184
18,876
154
9,140
11,752
53,413
0
W
Artemis
NASSAFROMAN
Artemis
8,566
4,056
0
8,661
11,311
4,467
1,926
4,564
6,741
0
102,089
W
Bellona
10,545
6,068
0
9,863
21,016
20,598
2,051
3,958
17,034
170
67,917
L
Osiris
Space8782
Osiris
12,859
4,408
0
8,358
26,124
23,305
698
3,891
22,177
6,967
72,188
L
Chronos
StickmanMS
Chronos
5,452
2,240
0
5,671
12,546
5,284
0
2,903
9,361
103,116
0
W
Tsukuyomi
Tsumikii Miniwa
Tsukuyomi
23,594
6,609
0
6,654
14,313
7,128
2,921
5,478
8,728
0
128,139
L
4,457
375
0
3,257
25,503
25,649
0
6,117
18,944
63,084
0
L
Chang'e
chillsam1
Chang'e
11,382
386
3,460
4,601
15,143
6,528
0
3,510
11,489
64,498
0
L
Pele
cm-2012
Pele
6,828
1,525
0
5,651
20,397
8,127
0
4,660
15,535
0
84,181
W
The Morrigan
l-Jolteon-l
The Morrigan
14,696
5,243
0
2,504
10,955
4,090
1,733
5,011
5,644
91,147
9,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,648
Gold Earned
55,842
689
Minions Killed
715
0
Camps Cleared
0
2,267,558
Distance Traveled
2,110,365
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,674
528
49
2
0
460,306
2
W
Artemis
14,303
596
185
8
0
426,656
10
W
Bellona
13,525
564
125
5
0
434,574
4
L
Osiris
10,949
456
155
6
0
398,541
7
L
Chronos
12,269
511
197
8
0
443,744
7
W
Tsukuyomi
15,458
644
164
7
0
538,464
3
L
Ymir
10,713
446
103
4
0
368,593
10
L
Chang'e
10,776
449
143
6
0
433,105
7
L
Pele
11,135
464
117
5
0
466,382
0
W
The Morrigan
13,688
570
166
7
0
407,558
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role