Player Matchup

Arachne
Arachne
Celsius512
Arachne
Level 25
God Stats
2W - 2L
1,791 SR
Queue Stats
21W - 37L
1,270 Elo+
Party 2
Merlin
Merlin
Natrapss117
Merlin
Level 5
God Stats
3W - 3L
1,341 SR
Queue Stats
7W - 20L
1,142 Elo+
Party 2
Odin
Odin
kurt k051
Odin
Level 24
God Stats
7W - 6L
1,573 SR
Queue Stats
46W - 66L
1,453 Elo+
Party 2
Team Averages
Level 18
1,568 SR
1,288 Elo+

VS

Team Averages
Level 16
1,439 SR
1,084 Elo+
Medusa
Medusa
BrassKiller
Medusa
Level 13
God Stats
1W - 3L
1,317 SR
Queue Stats
48W - 63L
1,069 Elo+
Party 1
Izanami
Izanami
TheTacoKing2007
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,004 Elo+
Party 1
Olorun
Olorun
bestafy
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 209L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Celsius512
Arachne
16
10 / 1 / 8
12,255
721
8,914
8,341
3,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
16
5 / 0 / 13
11,319
666
10,368
3,865
1,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
14
4 / 0 / 15
10,876
640
7,438
9,385
8,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 6 / 0
9,549
562
5,436
10,640
3,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 6 / 0
8,499
500
3,292
9,434
3,822
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
bestafy
Olorun
13
0 / 7 / 1
9,230
543
2,405
11,377
4,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
19
Kills
1
1
Deaths
19
36
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
6
0
0.17
W
Arachne
Celsius512
Arachne
10
1
8
14
W
Merlin
5
0
13
11.5
L
0
6
0
0
L
Olorun
bestafy
Olorun
0
7
1
0.07
W
Odin
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,720
Damage
11,133
21,591
Taken
31,451
13,410
Mitigated
12,176
2,579
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,436
1,708
0
973
10,640
3,947
0
3,485
7,155
0
36,965
W
Arachne
Celsius512
Arachne
8,914
6,375
0
1,743
8,341
3,454
1,049
737
7,530
0
36,040
W
Merlin
10,368
870
0
836
3,865
1,497
1,254
126
3,669
66,253
0
L
3,292
2,192
132
688
9,434
3,822
0
3,364
6,070
0
19,509
L
Olorun
bestafy
Olorun
2,405
608
320
2,172
11,377
4,407
0
3,571
7,806
28,985
0
W
Odin
7,438
1,955
0
0
9,385
8,459
742
1,211
7,920
0
23,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,450
Gold Earned
27,278
190
Minions Killed
172
0
Camps Cleared
0
914,347
Distance Traveled
798,659
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,549
562
63
4
0
265,011
6
W
Arachne
12,255
721
42
2
0
301,926
5
W
Merlin
11,319
666
113
7
0
266,348
0
L
Izanami
8,499
500
33
2
0
260,224
4
L
Olorun
9,230
543
76
4
0
273,424
4
W
Odin
10,876
640
35
2
0
346,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role