Player Matchup

Ravana
Ravana
Crazyator
Ravana
Level 27
God Stats
12W - 8L
1,500 SR
Queue Stats
205W - 203L
1,536 Elo+
Solo
Osiris
Osiris
FreeShmoke77
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,585 Elo+
Solo
Heimdallr
Heimdallr
JumpyII
Heimdallr
Level 29
God Stats
2W - 2L
1,413 SR
Queue Stats
111W - 102L
1,525 Elo+
Solo
Tiamat
Tiamat
Snox 3159
Tiamat
Level 4
God Stats
0W - 2L
1,392 SR
Queue Stats
2W - 2L
1,680 Elo+
Solo
Fafnir
Fafnir
TheRealHashMan
Fafnir
Level 26
God Stats
4W - 5L
1,575 SR
Queue Stats
14W - 9L
1,650 Elo+
Solo
Team Averages
Level 19
1,476 SR
1,595 Elo+

VS

Team Averages
Level 18
1,663 SR
1,565 Elo+
Danzaburou
Danzaburou
JahWasTaken
Danzaburou
Level 14
God Stats
62W - 27L
1,818 SR
Queue Stats
387W - 240L
1,618 Elo+
Party 1
Ao Kuang
Ao Kuang
Meliwar
Ao Kuang
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 91L
1,506 Elo+
Solo
Guan Yu
Guan Yu
Myftical
Guan Yu
Level 17
God Stats
5W - 3L
1,764 SR
Queue Stats
51W - 41L
1,480 Elo+
Solo
Nu Wa
Nu Wa
QueenLeveque
Nu Wa
Level 27
God Stats
36W - 15L
1,744 SR
Queue Stats
56W - 28L
1,661 Elo+
Solo
Cthulhu
Cthulhu
Shikanorii
Cthulhu
Level 16
God Stats
45W - 31L
1,489 SR
Queue Stats
485W - 366L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Crazyator
Ravana
8
1 / 2 / 0
5,018
502
2,398
5,243
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
10
1 / 2 / 0
5,785
579
7,143
8,941
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
JumpyII
Heimdallr
7
1 / 6 / 0
4,697
470
2,838
7,231
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Snox 3159
Tiamat
5
0 / 6 / 1
3,973
397
1,100
5,321
1,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 4 / 1
4,465
447
1,788
7,290
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JahWasTaken
Danzaburou
12
14 / 1 / 3
7,554
755
9,624
5,750
2,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Meliwar
Ao Kuang
11
1 / 0 / 0
5,911
591
914
4,679
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Myftical
Guan Yu
10
1 / 1 / 2
5,543
554
4,217
8,829
6,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 2
5,672
567
4,138
3,478
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Shikanorii
Cthulhu
9
3 / 0 / 12
5,971
597
4,158
5,106
3,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
20
20
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ravana
Crazyator
Ravana
1
2
0
0.5
L
Osiris
1
2
0
0.5
W
Danzaburou
JahWasTaken
Danzaburou
14
1
3
15.5
L
Heimdallr
JumpyII
Heimdallr
1
6
0
0.17
W
Ao Kuang
Meliwar
Ao Kuang
1
0
0
1
W
Guan Yu
Myftical
Guan Yu
1
1
2
2
W
1
1
2
2
W
Cthulhu
Shikanorii
Cthulhu
3
0
12
9
L
Tiamat
Snox 3159
Tiamat
0
6
1
0.08
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,267
Damage
23,051
34,026
Taken
27,842
11,443
Mitigated
15,334
10,642
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Crazyator
Ravana
2,398
557
0
2,258
5,243
1,533
0
1,249
3,755
0
22,287
L
Osiris
7,143
3,573
0
5,141
8,941
3,097
0
1,967
6,578
0
35,396
W
Danzaburou
JahWasTaken
Danzaburou
9,624
5,960
0
3,170
5,750
2,069
654
1,733
4,017
0
39,226
L
Heimdallr
JumpyII
Heimdallr
2,838
1,914
0
676
7,231
1,742
0
1,563
5,473
0
20,420
W
Ao Kuang
Meliwar
Ao Kuang
914
178
0
1,118
4,679
2,648
0
0
4,679
30,022
7,864
W
Guan Yu
Myftical
Guan Yu
4,217
922
264
5,084
8,829
6,141
0
0
8,829
0
24,174
W
4,138
957
0
440
3,478
834
1,447
0
3,478
25,527
0
W
Cthulhu
Shikanorii
Cthulhu
4,158
989
56
2,002
5,106
3,642
68
1,155
3,951
15,029
0
L
Tiamat
Snox 3159
Tiamat
1,100
508
0
973
5,321
1,163
0
1,445
3,679
8,142
0
L
1,788
432
0
1,594
7,290
3,908
0
1,882
5,111
5,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,938
Gold Earned
30,651
180
Minions Killed
272
0
Camps Cleared
0
860,288
Distance Traveled
952,251
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,018
502
48
5
0
202,743
1
L
Osiris
5,785
579
66
7
0
165,170
0
W
Danzaburou
7,554
755
63
6
0
204,108
2
L
Heimdallr
4,697
470
39
4
0
170,168
2
W
Ao Kuang
5,911
591
74
7
0
197,923
2
W
Guan Yu
5,543
554
47
5
0
191,632
4
W
Nu Wa
5,672
567
59
6
0
167,421
4
W
Cthulhu
5,971
597
29
3
0
191,167
1
L
Tiamat
3,973
397
19
2
0
152,390
0
L
Fafnir
4,465
447
8
1
0
169,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role