Player Matchup

Sylvanus
Sylvanus
Cannacarro
Sylvanus
Level 85
God Stats
3W - 1L
1,752 SR
Queue Stats
116W - 103L
1,472 Elo+
Party 2
Sobek
Sobek
Chechucarro
Sobek
Level 26
God Stats
1W - 0L
1,810 SR
Queue Stats
69W - 35L
1,657 Elo+
Party 2
Apollo
Apollo
Lavapies
Apollo
Level 41
God Stats
4W - 5L
1,565 SR
Queue Stats
125W - 136L
1,383 Elo+
Party 2
Team Averages
Level 51
1,709 SR
1,504 Elo+

VS

Team Averages
Level 41
1,416 SR
1,369 Elo+
Sun Wukong
Sun Wukong
ALYDALBAEB
Sun Wukong
Level 89
God Stats
3W - 4L
1,467 SR
Queue Stats
65W - 101L
1,395 Elo+
Party 1
Ao Kuang
Ao Kuang
ARSENDALBAEB
Ao Kuang
Level 28
God Stats
0W - 3L
1,280 SR
Queue Stats
56W - 73L
1,393 Elo+
Party 1
Anhur
Anhur
Xzyrion
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cannacarro
Sylvanus
15
7 / 5 / 11
12,261
721
17,649
20,498
12,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 3 / 10
10,513
618
7,871
14,023
14,523
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Lavapies
Apollo
17
9 / 2 / 7
13,094
770
19,523
10,567
4,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALYDALBAEB
Sun Wukong
13
3 / 4 / 5
10,328
608
11,113
21,467
15,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
ARSENDALBAEB
Ao Kuang
15
7 / 6 / 2
11,374
669
12,869
18,084
6,409
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Xzyrion
Anhur
13
0 / 8 / 7
9,543
561
7,920
13,930
4,611
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
18
Kills
10
10
Deaths
18
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ALYDALBAEB
Sun Wukong
3
4
5
1.38
L
Ao Kuang
ARSENDALBAEB
Ao Kuang
7
6
2
1.33
W
Sylvanus
Cannacarro
Sylvanus
7
5
11
2.5
W
2
3
10
2.33
W
Apollo
Lavapies
Apollo
9
2
7
6.25
L
Anhur
Xzyrion
Anhur
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,043
Damage
31,902
45,088
Taken
53,481
31,381
Mitigated
26,365
19,042
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ALYDALBAEB
Sun Wukong
11,113
1,440
556
5,030
21,467
15,345
0
9,090
12,377
0
35,567
L
Ao Kuang
ARSENDALBAEB
Ao Kuang
12,869
3,763
513
4,901
18,084
6,409
0
7,500
10,584
40,204
0
W
Sylvanus
Cannacarro
Sylvanus
17,649
5,996
3,124
9,174
20,498
12,571
666
4,675
15,823
40,172
6,097
W
7,871
497
727
2,188
14,023
14,523
25
3,734
10,289
16,926
0
W
Apollo
Lavapies
Apollo
19,523
14,687
0
3,829
10,567
4,287
2,399
4,471
6,096
0
76,849
L
Anhur
Xzyrion
Anhur
7,920
4,341
0
2
13,930
4,611
384
8,317
5,613
0
22,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,868
Gold Earned
31,245
180
Minions Killed
126
0
Camps Cleared
0
887,544
Distance Traveled
865,361
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,328
608
27
2
0
348,373
0
L
Ao Kuang
11,374
669
65
4
0
261,336
2
W
Sylvanus
12,261
721
44
3
0
273,648
1
W
Sobek
10,513
618
24
1
0
307,504
3
W
Apollo
13,094
770
112
7
0
306,392
0
L
Anhur
9,543
561
34
2
0
255,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role