Player Matchup

Jing Wei
Jing Wei
JaredRees7
Jing Wei
Level 17
God Stats
8W - 6L
1,565 SR
Queue Stats
341W - 291L
1,662 Elo+
Party 2
Athena
Athena
Norsemen2014
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
331W - 267L
1,649 Elo+
Party 2
Hera
Hera
reaper_xx77
Hera
Level 18
God Stats
4W - 4L
1,520 SR
Queue Stats
14W - 16L
1,686 Elo+
Solo
Set
Set
velociiraptor
Set
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 62L
1,602 Elo+
Party 2
Nemesis
Nemesis
zBabyHank
Nemesis
Level 29
God Stats
74W - 51L
1,692 SR
Queue Stats
380W - 352L
1,576 Elo+
Party 2
Team Averages
Level 23
1,555 SR
1,635 Elo+

VS

Team Averages
Level 39
1,442 SR
1,575 Elo+
Ravana
Ravana
Drayco1712
Ravana
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Milka38
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,622 Elo+
Solo
Loki
Loki
henry_gringo
Loki
Level 13
God Stats
0W - 1L
1,211 SR
Queue Stats
3W - 3L
1,566 Elo+
Solo
Danzaburou
Danzaburou
l5uckeggs
Danzaburou
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
188W - 141L
1,593 Elo+
Party 1
Horus
Horus
slumbrosmars
Horus
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 22L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JaredRees7
Jing Wei
15
2 / 5 / 4
10,168
484
6,601
15,982
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
15
3 / 2 / 8
11,272
537
7,561
14,026
13,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 0 / 6
13,896
662
12,967
4,036
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 1 / 2
12,197
581
9,480
12,195
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
zBabyHank
Nemesis
20
8 / 0 / 6
13,071
622
7,890
13,001
7,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Drayco1712
Ravana
13
1 / 12 / 0
8,645
412
6,382
14,306
4,555
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Milka38
Kukulkan
12
0 / 11 / 0
7,273
346
716
12,631
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 8 / 1
7,392
352
541
9,397
3,099
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
l5uckeggs
Danzaburou
15
5 / 2 / 2
9,751
464
13,613
16,233
6,322
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 4
9,732
463
8,110
15,018
8,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
33
Kills
8
8
Deaths
35
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
Drayco1712
Ravana
1
12
0
0.08
W
Jing Wei
JaredRees7
Jing Wei
2
5
4
0.8
L
Kukulkan
Milka38
Kukulkan
0
11
0
0
W
Athena
3
2
8
3.5
L
0
8
1
0.06
L
Danzaburou
l5uckeggs
Danzaburou
5
2
2
3
W
11
0
6
14
L
2
2
4
2
W
9
1
2
10
W
Nemesis
zBabyHank
Nemesis
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,499
Damage
29,362
59,240
Taken
67,585
33,815
Mitigated
26,842
11,656
Healing
18,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Drayco1712
Ravana
6,382
2,646
0
856
14,306
4,555
1,759
1,032
13,274
0
43,796
W
Jing Wei
JaredRees7
Jing Wei
6,601
5,552
0
4,905
15,982
5,783
343
617
15,365
0
63,274
L
Kukulkan
Milka38
Kukulkan
716
228
0
579
12,631
3,907
148
6,546
6,085
19,005
0
W
Athena
7,561
2,869
0
2,233
14,026
13,682
263
787
13,239
37,075
0
L
541
152
0
547
9,397
3,099
0
5,134
4,263
0
26,532
L
Danzaburou
l5uckeggs
Danzaburou
13,613
7,613
0
9,654
16,233
6,322
1,835
5,058
11,175
0
79,561
W
12,967
2,313
0
1,400
4,036
1,499
1,388
477
3,559
89,869
0
L
8,110
2,441
782
6,450
15,018
8,959
338
2,758
12,260
0
34,225
W
9,480
6,347
0
2,203
12,195
5,806
1,232
974
11,221
0
54,468
W
Nemesis
zBabyHank
Nemesis
7,890
4,795
0
915
13,001
7,045
448
2,152
10,849
0
151,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,604
Gold Earned
42,793
591
Minions Killed
314
0
Camps Cleared
0
2,038,671
Distance Traveled
1,576,522
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,645
412
72
3
0
305,751
6
W
Jing Wei
10,168
484
76
4
0
368,180
3
L
Kukulkan
7,273
346
26
1
0
316,127
3
W
Athena
11,272
537
66
3
0
407,618
4
L
Loki
7,392
352
47
2
0
255,178
0
L
Danzaburou
9,751
464
123
6
0
292,035
0
W
Hera
13,896
662
184
9
0
405,864
3
L
Horus
9,732
463
46
2
0
407,431
6
W
Set
12,197
581
99
5
0
382,569
5
W
Nemesis
13,071
622
166
8
0
474,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role