Player Matchup

Khepri
Khepri
Deathpool44
Khepri
Level 47
God Stats
4W - 4L
1,602 SR
Queue Stats
61W - 78L
1,379 Elo+
Party 2
Ne Zha
Ne Zha
LuksusFrei
Ne Zha
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
237W - 282L
1,480 Elo+
Party 2
Chronos
Chronos
LuksusQueen
Chronos
Level 69
God Stats
4W - 3L
1,413 SR
Queue Stats
160W - 174L
1,491 Elo+
Party 2
Hachiman
Hachiman
trewy445
Hachiman
Level 80
God Stats
19W - 15L
1,701 SR
Queue Stats
390W - 411L
1,479 Elo+
Party 2
Bellona
Bellona
trewyTheSeconD
Bellona
Level 66
God Stats
11W - 10L
1,500 SR
Queue Stats
300W - 275L
1,460 Elo+
Party 2
Team Averages
Level 75
1,543 SR
1,458 Elo+

VS

Team Averages
Level 46
1,424 SR
1,388 Elo+
Ares
Ares
LlyorSylar
Ares
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Twtch_Patte_3004
Anhur
Level 2
God Stats
10W - 11L
1,263 SR
Queue Stats
12W - 19L
1,174 Elo+
Party 1
Chang'e
Chang'e
WeaverOfDestiny
Chang'e
Level 48
God Stats
0W - 2L
1,336 SR
Queue Stats
1W - 3L
1,371 Elo+
Solo
Amaterasu
Amaterasu
broken102
Amaterasu
Level 63
God Stats
2W - 8L
1,436 SR
Queue Stats
265W - 310L
1,436 Elo+
Party 1
Susano
Susano
zXLxveKillz420
Susano
Level 85
God Stats
10W - 5L
1,586 SR
Queue Stats
214W - 235L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
2 / 3 / 4
9,100
506
4,439
11,715
8,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
LuksusFrei
Ne Zha
16
3 / 4 / 5
9,872
548
8,467
14,013
5,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
LuksusQueen
Chronos
18
4 / 1 / 4
10,989
611
10,149
14,230
5,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
trewy445
Hachiman
15
6 / 3 / 4
9,222
512
9,787
11,126
3,662
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 2 / 0
11,295
628
8,421
11,677
9,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
7,997
444
5,018
16,708
15,283
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 4
6,820
379
3,227
6,656
2,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
4 / 3 / 2
8,710
484
7,555
11,165
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
broken102
Amaterasu
15
0 / 3 / 2
8,823
490
2,822
12,774
8,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 4 / 5
9,222
512
10,279
11,774
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
20
Kills
13
13
Deaths
20
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
3
4
1.33
L
3
7
3
0.64
W
Ne Zha
LuksusFrei
Ne Zha
3
4
5
1.38
W
Chronos
LuksusQueen
Chronos
4
1
4
6
L
1
3
4
1
L
4
3
2
1.67
L
Amaterasu
broken102
Amaterasu
0
3
2
0.33
W
Hachiman
trewy445
Hachiman
6
3
4
2.67
W
5
2
0
2.5
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,263
Damage
28,901
62,761
Taken
59,077
32,482
Mitigated
34,804
28,499
Healing
13,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,439
301
0
3,366
11,715
8,009
648
2,168
9,469
40,608
0
L
5,018
473
0
552
16,708
15,283
0
5,159
11,549
22,837
0
W
Ne Zha
LuksusFrei
Ne Zha
8,467
4,644
0
6,415
14,013
5,392
34
3,170
10,707
0
60,607
W
Chronos
LuksusQueen
Chronos
10,149
3,927
0
8,192
14,230
5,458
997
3,973
10,013
90,387
0
L
3,227
1,105
0
1,532
6,656
2,148
0
1,511
5,145
0
24,014
L
7,555
490
919
3,507
11,165
4,442
0
4,136
7,029
42,829
0
L
Amaterasu
broken102
Amaterasu
2,822
1,045
0
4,270
12,774
8,149
278
1,081
11,693
0
57,246
W
Hachiman
trewy445
Hachiman
9,787
4,976
0
5,822
11,126
3,662
2,012
2,537
8,537
0
53,586
W
8,421
3,168
0
4,704
11,677
9,961
485
175
11,462
239
81,822
L
10,279
2,509
0
2,244
11,774
4,782
0
2,940
8,834
0
51,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,478
Gold Earned
41,572
592
Minions Killed
376
0
Camps Cleared
0
1,633,910
Distance Traveled
1,537,502
26
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,100
506
60
3
0
323,355
5
L
Ares
7,997
444
29
2
0
294,809
1
W
Ne Zha
9,872
548
110
6
0
318,976
10
W
Chronos
10,989
611
150
8
0
335,273
3
L
Anhur
6,820
379
40
2
0
205,576
0
L
Chang'e
8,710
484
89
5
0
316,078
1
L
Amaterasu
8,823
490
133
7
0
335,993
1
W
Hachiman
9,222
512
99
6
0
325,648
4
W
Bellona
11,295
628
173
10
0
330,658
4
L
Susano
9,222
512
85
5
0
385,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role