Player Matchup

Chang'e
Chang'e
AgosNinja
Chang'e
Level 11
God Stats
2W - 5L
1,212 SR
Queue Stats
23W - 30L
1,286 Elo+
Party 3
Skadi
Skadi
Gettari
Skadi
Level 15
God Stats
2W - 2L
1,272 SR
Queue Stats
70W - 45L
1,349 Elo+
Solo
Tyr
Tyr
GiGiWP2
Tyr
Level 6
God Stats
5W - 5L
1,265 SR
Queue Stats
11W - 14L
1,284 Elo+
Party 3
Bakasura
Bakasura
grande42
Bakasura
Level 25
God Stats
4W - 2L
1,187 SR
Queue Stats
77W - 72L
1,353 Elo+
Party 1
Cerberus
Cerberus
strwbrrybnny
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 75L
1,250 Elo+
Party 1
Team Averages
Level 13
1,287 SR
1,304 Elo+

VS

Team Averages
Level 31
1,549 SR
1,425 Elo+
Cerberus
Cerberus
MCapz
Cerberus
Level 26
God Stats
0W - 1L
1,520 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Phoenixsidereus
Danzaburou
Level 17
God Stats
8W - 2L
1,502 SR
Queue Stats
19W - 16L
1,394 Elo+
Party 2
Mulan
Mulan
RaggedySea55
Mulan
Level 23
God Stats
3W - 2L
1,574 SR
Queue Stats
9W - 4L
1,625 Elo+
Party 2
Loki
Loki
XxKotakuxX
Loki
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
gigabit27
Anubis
Level 87
God Stats
0W - 1L
1,647 SR
Queue Stats
1W - 3L
1,105 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AgosNinja
Chang'e
10
0 / 1 / 0
5,375
538
612
5,152
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
Gettari
Skadi
9
1 / 2 / 0
5,446
545
2,658
4,783
839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tyr
11
5 / 0 / 0
6,577
658
5,122
8,361
4,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
grande42
Bakasura
8
0 / 1 / 1
5,090
509
1,237
7,894
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
strwbrrybnny
Cerberus
7
0 / 2 / 1
4,715
472
1,678
3,593
1,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MCapz
Cerberus
9
1 / 0 / 3
5,668
567
3,492
5,101
2,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Phoenixsidereus
Danzaburou
9
3 / 0 / 1
5,400
540
3,760
4,010
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
0 / 3 / 0
5,680
568
3,748
6,325
3,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 3 / 0
5,054
505
3,628
6,775
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
gigabit27
Anubis
7
1 / 0 / 0
4,969
497
1,981
737
233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
6
Kills
6
6
Deaths
6
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AgosNinja
Chang'e
0
1
0
0
W
Skadi
Gettari
Skadi
1
2
0
0.5
W
Tyr
5
0
0
5
L
Cerberus
MCapz
Cerberus
1
0
3
2.5
L
Danzaburou
Phoenixsidereus
Danzaburou
3
0
1
3.5
L
0
3
0
0
L
1
3
0
0.33
L
Anubis
gigabit27
Anubis
1
0
0
1
W
Bakasura
grande42
Bakasura
0
1
1
0.5
W
Cerberus
strwbrrybnny
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,307
Damage
16,609
29,783
Taken
22,948
9,193
Mitigated
8,631
11,615
Healing
7,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AgosNinja
Chang'e
612
49
130
1,720
5,152
1,213
700
1,682
3,470
23,632
0
W
Skadi
Gettari
Skadi
2,658
935
0
847
4,783
839
0
1,940
2,843
0
25,267
W
Tyr
5,122
1,914
0
4,026
8,361
4,034
505
292
7,769
0
28,312
L
Cerberus
MCapz
Cerberus
3,492
187
0
1,467
5,101
2,384
269
950
4,151
14,022
0
L
Danzaburou
Phoenixsidereus
Danzaburou
3,760
1,792
0
2,578
4,010
931
823
617
3,393
0
29,553
L
3,748
795
0
2,043
6,325
3,271
354
0
6,325
372
28,281
L
3,628
1,264
0
1,844
6,775
1,812
0
361
6,104
0
26,259
L
Anubis
gigabit27
Anubis
1,981
369
0
45
737
233
0
242
417
14,213
0
W
Bakasura
grande42
Bakasura
1,237
741
0
4,367
7,894
2,106
520
556
7,338
0
15,904
W
Cerberus
strwbrrybnny
Cerberus
1,678
0
0
525
3,593
1,001
0
1,295
2,298
4,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,203
Gold Earned
26,771
227
Minions Killed
238
0
Camps Cleared
0
923,394
Distance Traveled
889,452
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,375
538
57
6
0
213,630
1
W
Skadi
5,446
545
56
6
0
181,752
2
W
Tyr
6,577
658
62
6
0
167,492
0
L
Cerberus
5,668
567
40
4
0
231,533
3
L
Danzaburou
5,400
540
60
6
0
165,489
1
L
Mulan
5,680
568
68
7
0
208,784
0
L
Loki
5,054
505
40
4
0
196,538
0
L
Anubis
4,969
497
30
3
0
87,108
0
W
Bakasura
5,090
509
43
4
0
186,450
2
W
Cerberus
4,715
472
9
1
0
174,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role