Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AimLessKenny
Osiris
Level 75
God Stats
8W - 8L
1,476 SR
Queue Stats
492W - 494L
1,508 Elo+
Party 3
Tiamat
Tiamat
GrizzDK
Tiamat
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,325 Elo+
Party 3
Izanami
Izanami
Jakkyz pain
Izanami
Level 25
God Stats
47W - 36L
1,573 SR
Queue Stats
84W - 89L
1,529 Elo+
Party 3
Janus
Janus
KingGee-NY
Janus
Level 63
God Stats
0W - 1L
1,276 SR
Queue Stats
55W - 49L
1,519 Elo+
Party 3
Team Averages
Level 59
1,465 SR
1,476 Elo+

VS

Team Averages
Level 75
1,619 SR
1,523 Elo+
Jing Wei
Jing Wei
BLAST 2401
Jing Wei
Level 46
God Stats
1W - 0L
1,710 SR
Queue Stats
132W - 124L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
Playboy75
Nu Wa
Level 125
God Stats
159W - 98L
1,495 SR
Queue Stats
635W - 620L
1,522 Elo+
Party 2
Awilix
Awilix
ProCapybara
Awilix
Level 128
God Stats
48W - 34L
1,788 SR
Queue Stats
651W - 615L
1,614 Elo+
Party 1
Sobek
Sobek
XBeartooth00
Sobek
Level 47
God Stats
4W - 1L
1,610 SR
Queue Stats
60W - 69L
1,557 Elo+
Party 1
Sun Wukong
Sun Wukong
pandora643
Sun Wukong
Level 27
God Stats
34W - 37L
1,493 SR
Queue Stats
95W - 95L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
5 / 2 / 1
6,397
582
5,169
7,131
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
12
0 / 1 / 0
6,610
601
3,672
8,678
5,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
GrizzDK
Tiamat
8
1 / 2 / 4
5,229
475
4,761
5,115
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Jakkyz pain
Izanami
9
1 / 3 / 3
5,630
512
3,873
7,127
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
11
0 / 4 / 0
5,992
545
1,742
5,336
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BLAST 2401
Jing Wei
9
2 / 3 / 3
5,409
492
3,640
7,246
1,731
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Playboy75
Nu Wa
13
4 / 0 / 3
7,602
691
6,997
3,656
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
12
5 / 1 / 1
6,962
633
4,519
5,044
1,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 4
5,715
520
2,854
10,097
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
pandora643
Sun Wukong
11
0 / 0 / 1
5,693
518
3,356
5,625
2,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
12
12
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
2
1
2.75
L
Osiris
0
1
0
0
W
Jing Wei
BLAST 2401
Jing Wei
2
3
3
1.17
L
Tiamat
GrizzDK
Tiamat
1
2
4
1.5
L
Izanami
Jakkyz pain
Izanami
1
3
3
0.83
L
Janus
0
4
0
0
W
Nu Wa
Playboy75
Nu Wa
4
0
3
5.5
W
Awilix
5
1
1
5.5
W
1
3
4
1
W
Sun Wukong
pandora643
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,217
Damage
21,366
33,387
Taken
31,668
13,692
Mitigated
12,187
11,816
Healing
9,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,169
1,577
0
2,606
7,131
2,400
0
1,262
5,767
0
28,950
L
Osiris
3,672
913
0
4,811
8,678
5,737
0
1,259
7,263
0
41,342
W
Jing Wei
BLAST 2401
Jing Wei
3,640
2,668
540
3,087
7,246
1,731
384
1,906
5,018
0
21,512
L
Tiamat
GrizzDK
Tiamat
4,761
393
0
1,464
5,115
2,442
0
1,778
3,236
13,486
0
L
Izanami
Jakkyz pain
Izanami
3,873
2,335
0
1,827
7,127
1,864
662
1,989
5,024
0
29,693
L
Janus
1,742
43
0
1,108
5,336
1,249
0
2,924
2,246
40,418
0
W
Nu Wa
Playboy75
Nu Wa
6,997
1,492
0
1,649
3,656
1,244
445
1,431
2,225
51,960
0
W
Awilix
4,519
1,806
0
500
5,044
1,464
114
814
4,098
0
35,928
W
2,854
139
0
3,220
10,097
5,453
174
1,598
8,199
13,760
0
W
Sun Wukong
pandora643
Sun Wukong
3,356
335
0
826
5,625
2,295
0
0
5,625
0
27,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,858
Gold Earned
31,381
313
Minions Killed
271
0
Camps Cleared
0
1,007,952
Distance Traveled
1,106,267
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,397
582
58
5
0
220,101
0
L
Osiris
6,610
601
84
8
0
219,577
4
W
Jing Wei
5,409
492
41
4
0
209,127
3
L
Tiamat
5,229
475
29
3
0
178,089
0
L
Izanami
5,630
512
54
5
0
197,520
1
L
Janus
5,992
545
88
8
0
192,665
4
W
Nu Wa
7,602
691
102
9
0
224,277
8
W
Awilix
6,962
633
57
5
0
245,880
4
W
Sobek
5,715
520
18
2
0
211,611
3
W
Sun Wukong
5,693
518
53
5
0
215,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role