Player Matchup

Xbalanque
Xbalanque
King_Skoot
Xbalanque
Level 160
God Stats
10W - 6L
1,665 SR
Queue Stats
608W - 593L
1,576 Elo+
Party 2
Ares
Ares
MIERONE
Ares
Level 118
God Stats
20W - 17L
1,655 SR
Queue Stats
434W - 419L
1,547 Elo+
Party 2
Odin
Odin
Myzery27
Odin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,505 Elo+
Party 1
Horus
Horus
hydra542
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 76L
1,531 Elo+
Party 1
Hou Yi
Hou Yi
phillyproduct
Hou Yi
Level 158
God Stats
9W - 7L
1,805 SR
Queue Stats
502W - 502L
1,602 Elo+
Party 2
Team Averages
Level 141
1,625 SR
1,552 Elo+

VS

Team Averages
Level 107
1,573 SR
1,546 Elo+
Ares
Ares
ALPHAxINSTINCTx
Ares
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 198L
1,591 Elo+
Solo
Tyr
Tyr
Fueteguevara_21
Tyr
Level 83
God Stats
10W - 10L
1,738 SR
Queue Stats
237W - 238L
1,542 Elo+
Solo
Rama
Rama
Milerway678
Rama
Level 88
God Stats
10W - 9L
1,603 SR
Queue Stats
203W - 179L
1,561 Elo+
Solo
Erlang Shen
Erlang Shen
SinfulHyena16
Erlang Shen
Level 94
God Stats
5W - 0L
1,515 SR
Queue Stats
21W - 22L
1,490 Elo+
Solo
Nu Wa
Nu Wa
destiny260
Nu Wa
Level 128
God Stats
21W - 17L
1,507 SR
Queue Stats
205W - 242L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
King_Skoot
Xbalanque
19
5 / 9 / 9
13,115
486
20,634
23,861
9,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
MIERONE
Ares
17
4 / 9 / 9
12,591
466
21,346
28,310
28,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
17
0 / 7 / 6
10,911
404
8,859
23,590
26,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Horus
hydra542
Horus
19
4 / 5 / 6
12,869
477
13,514
27,902
16,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 9 / 3
12,737
472
20,596
24,302
10,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 20
14,232
527
19,514
26,702
32,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
7 / 0 / 21
14,438
535
18,389
27,647
39,558
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 6 / 12
14,300
530
18,915
23,540
11,947
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
SinfulHyena16
Erlang Shen
20
6 / 5 / 13
13,632
505
15,583
28,117
26,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
20
7 / 3 / 18
14,466
536
26,861
17,607
7,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
123
20
Kills
39
39
Deaths
20
33
Assists
84
Player
Kills
Deaths
Assists
KDA
W
9
6
20
3.17
W
7
0
21
17.5
L
Xbalanque
King_Skoot
Xbalanque
5
9
9
1.06
L
Ares
MIERONE
Ares
4
9
9
0.94
W
10
6
12
2.67
L
Odin
0
7
6
0.43
W
Erlang Shen
SinfulHyena16
Erlang Shen
6
5
13
2.5
W
Nu Wa
7
3
18
5.33
L
Horus
hydra542
Horus
4
5
6
1.4
L
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,949
Damage
99,262
127,965
Taken
123,613
89,683
Mitigated
117,578
26,254
Healing
43,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,514
779
2,477
5,953
26,702
32,127
854
5,415
21,187
54,253
0
W
18,389
1,673
0
10,129
27,647
39,558
626
6,086
21,036
0
86,033
L
Xbalanque
King_Skoot
Xbalanque
20,634
9,285
0
5,356
23,861
9,386
3,209
8,653
14,884
0
112,001
L
Ares
MIERONE
Ares
21,346
674
0
2,422
28,310
28,185
0
10,046
17,900
52,921
0
W
18,915
15,261
0
11,569
23,540
11,947
5,364
3,700
19,790
0
103,371
L
Odin
8,859
1,451
0
2,800
23,590
26,016
1,068
7,621
15,807
0
52,444
W
Erlang Shen
SinfulHyena16
Erlang Shen
15,583
9,192
0
9,467
28,117
26,032
446
4,838
23,233
0
98,252
W
Nu Wa
26,861
7,248
0
4,175
17,607
7,914
1,091
1,307
16,300
116,558
0
L
Horus
hydra542
Horus
13,514
8,700
1,727
8,504
27,902
16,018
38
10,346
17,210
0
92,838
L
20,596
6,932
0
5,445
24,302
10,078
0
8,315
15,789
0
85,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,223
Gold Earned
71,068
595
Minions Killed
645
0
Camps Cleared
0
2,217,442
Distance Traveled
2,495,179
32
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,232
527
56
2
0
474,286
3
W
Tyr
14,438
535
139
5
0
589,211
0
L
Xbalanque
13,115
486
158
6
0
378,104
8
L
Ares
12,591
466
50
2
0
435,187
5
W
Rama
14,300
530
152
6
0
402,042
1
L
Odin
10,911
404
110
4
0
481,974
7
W
Erlang Shen
13,632
505
158
6
0
521,037
2
W
Nu Wa
14,466
536
140
5
0
508,603
3
L
Horus
12,869
477
141
5
0
516,939
5
L
Hou Yi
12,737
472
136
5
0
405,238
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role