Player Matchup

Artemis
Artemis
IItsOnce
Artemis
Level 125
God Stats
8W - 7L
1,556 SR
Queue Stats
227W - 221L
1,411 Elo+
Party 3
Set
Set
IItsZuko
Set
Level 125
God Stats
2W - 2L
1,651 SR
Queue Stats
166W - 148L
1,504 Elo+
Party 3
Horus
Horus
Pa4-ul9
Horus
Level 68
God Stats
7W - 6L
1,614 SR
Queue Stats
78W - 65L
1,504 Elo+
Party 3
Chiron
Chiron
curufhinwe
Chiron
Level 152
God Stats
43W - 39L
1,749 SR
Queue Stats
676W - 837L
1,448 Elo+
Party 2
Tiamat
Tiamat
lorenzoVSL
Tiamat
Level 125
God Stats
53W - 43L
1,662 SR
Queue Stats
500W - 548L
1,524 Elo+
Party 2
Team Averages
Level 119
1,646 SR
1,478 Elo+

VS

Team Averages
Level 125
1,568 SR
1,490 Elo+
Nike
Nike
CaptainotterMBE
Nike
Level 142
God Stats
3W - 5L
1,465 SR
Queue Stats
864W - 862L
1,500 Elo+
Party 1
Loki
Loki
El-Menda-333-
Loki
Level 84
God Stats
4W - 4L
1,609 SR
Queue Stats
103W - 120L
1,438 Elo+
Solo
Tiamat
Tiamat
KitsuneKiba
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
PushingFlower31
Cupid
Level 160
God Stats
34W - 39L
1,610 SR
Queue Stats
1,040W - 1,031L
1,527 Elo+
Party 1
Xing Tian
Xing Tian
white_panter_se
Xing Tian
Level 109
God Stats
3W - 2L
1,658 SR
Queue Stats
132W - 120L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IItsOnce
Artemis
9
0 / 3 / 0
4,978
453
3,544
5,519
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 3 / 1
6,792
617
2,799
7,593
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Pa4-ul9
Horus
9
1 / 4 / 0
5,613
510
2,532
8,172
3,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chiron
curufhinwe
Chiron
12
0 / 0 / 0
6,593
599
4,766
5,870
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
lorenzoVSL
Tiamat
11
1 / 4 / 1
6,336
576
2,631
6,036
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,795
618
3,372
7,665
4,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
2 / 0 / 3
6,256
569
3,798
5,463
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
13
6 / 2 / 2
7,603
691
6,231
6,541
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
4 / 2 / 4
6,172
561
4,910
4,878
1,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
white_panter_se
Xing Tian
10
2 / 0 / 6
5,582
507
3,873
8,915
4,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
14
14
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
2
0
3
3.5
L
Artemis
IItsOnce
Artemis
0
3
0
0
L
2
3
1
0.83
W
Tiamat
6
2
2
3.5
L
Horus
Pa4-ul9
Horus
1
4
0
0.25
W
4
2
4
3
L
Chiron
curufhinwe
Chiron
0
0
0
0
L
Tiamat
lorenzoVSL
Tiamat
1
4
1
0.38
W
Xing Tian
white_panter_se
Xing Tian
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,272
Damage
22,184
33,190
Taken
33,462
12,875
Mitigated
16,916
12,634
Healing
13,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,372
432
0
3,178
7,665
4,872
0
0
7,665
0
41,354
W
3,798
1,070
0
2,250
5,463
1,623
586
303
5,110
0
33,007
L
Artemis
IItsOnce
Artemis
3,544
1,515
0
1,803
5,519
1,794
0
1,354
4,025
0
28,917
L
2,799
800
0
2,464
7,593
2,689
0
1,704
5,782
0
35,317
W
Tiamat
6,231
1,095
0
2,500
6,541
4,847
320
2,052
4,263
41,766
0
L
Horus
Pa4-ul9
Horus
2,532
1,088
326
2,084
8,172
3,380
0
2,421
5,436
0
13,482
W
4,910
3,017
158
1,760
4,878
1,056
682
0
4,878
0
31,068
L
Chiron
curufhinwe
Chiron
4,766
2,479
0
4,582
5,870
1,653
0
0
5,595
0
43,213
L
Tiamat
lorenzoVSL
Tiamat
2,631
585
0
1,375
6,036
3,359
40
3,895
1,973
31,260
0
W
Xing Tian
white_panter_se
Xing Tian
3,873
682
0
3,737
8,915
4,518
0
0
8,915
15,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,312
Gold Earned
32,408
327
Minions Killed
388
0
Camps Cleared
0
1,031,209
Distance Traveled
1,033,798
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,795
618
103
9
0
211,002
1
W
Loki
6,256
569
81
7
0
250,932
0
L
Artemis
4,978
453
54
5
0
196,152
2
L
Set
6,792
617
75
7
0
229,939
2
W
Tiamat
7,603
691
111
10
0
201,062
1
L
Horus
5,613
510
21
2
0
225,121
3
W
Cupid
6,172
561
77
7
0
169,264
0
L
Chiron
6,593
599
97
9
0
173,710
4
L
Tiamat
6,336
576
80
7
0
206,287
4
W
Xing Tian
5,582
507
16
1
0
201,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role