Player Matchup

Neith
Neith
HLCS_Diamonds
Neith
Level 6
God Stats
15W - 18L
1,592 SR
Queue Stats
24W - 33L
1,395 Elo+
Party 3
Aphrodite
Aphrodite
Infinite_Wolf308
Aphrodite
Level 28
God Stats
14W - 9L
1,587 SR
Queue Stats
136W - 123L
1,452 Elo+
Party 3
Yemoja
Yemoja
LadyRaia
Yemoja
Level 7
God Stats
6W - 11L
1,478 SR
Queue Stats
42W - 50L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
enorm_bob
Tsukuyomi
Level 8
God Stats
8W - 12L
1,526 SR
Queue Stats
23W - 24L
1,359 Elo+
Party 2
Bakasura
Bakasura
jojomorty2010
Bakasura
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 9L
1,189 Elo+
Party 2
Team Averages
Level 10
1,537 SR
1,356 Elo+

VS

Team Averages
Level 11
1,560 SR
1,345 Elo+
Cabrakan
Cabrakan
PsycoSkullCreep
Cabrakan
Level 17
God Stats
55W - 40L
1,511 SR
Queue Stats
85W - 84L
1,378 Elo+
Party 1
Cupid
Cupid
ThiagoCabj94
Cupid
Level 17
God Stats
10W - 4L
1,821 SR
Queue Stats
58W - 56L
1,321 Elo+
Solo
Rama
Rama
coachgoobs2
Rama
Level 4
God Stats
23W - 16L
1,500 SR
Queue Stats
23W - 16L
1,500 Elo+
Solo
Fenrir
Fenrir
roving-canopy2
Fenrir
Level 5
God Stats
3W - 4L
1,272 SR
Queue Stats
6W - 23L
1,162 Elo+
Solo
Danzaburou
Danzaburou
shark finnnnn
Danzaburou
Level 13
God Stats
42W - 26L
1,697 SR
Queue Stats
81W - 76L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 7
13,105
1,092
22,722
24,216
11,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
18
2 / 1 / 11
11,344
945
9,358
10,777
5,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
LadyRaia
Yemoja
18
1 / 4 / 10
12,406
1,034
6,053
13,669
17,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
enorm_bob
Tsukuyomi
17
6 / 13 / 4
11,583
965
22,890
24,126
13,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
jojomorty2010
Bakasura
17
1 / 19 / 7
10,824
902
6,237
30,645
15,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
3 / 1 / 28
13,651
1,138
11,037
12,251
9,820
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 2 / 24
14,737
1,228
30,056
15,166
6,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 6 / 23
12,784
1,065
14,364
16,106
6,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 9 / 12
10,479
873
2,460
19,165
8,195
Danzaburou
shark finnnnn
Danzaburou
20
20 / 0 / 18
16,355
1,363
35,988
12,481
5,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
147
18
Kills
42
42
Deaths
18
39
Assists
105
Player
Kills
Deaths
Assists
KDA
L
8
5
7
2.3
L
Aphrodite
2
1
11
7.5
L
Yemoja
LadyRaia
Yemoja
1
4
10
1.5
W
Cabrakan
3
1
28
17
W
12
2
24
12
W
7
6
23
3.08
L
Tsukuyomi
enorm_bob
Tsukuyomi
6
13
4
0.62
L
Bakasura
jojomorty2010
Bakasura
1
19
7
0.24
W
0
9
12
0.67
W
Danzaburou
shark finnnnn
Danzaburou
20
0
18
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,260
Damage
93,905
103,433
Taken
75,169
65,401
Mitigated
37,339
28,273
Healing
10,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,722
12,017
0
3,950
24,216
11,909
0
1,837
22,379
0
52,832
L
Aphrodite
9,358
2,395
8,279
6,229
10,777
5,906
0
1,094
9,683
23,278
0
L
Yemoja
LadyRaia
Yemoja
6,053
1,783
5,605
1,934
13,669
17,845
0
322
13,347
19,889
0
W
Cabrakan
11,037
1,691
243
1,651
12,251
9,820
0
3,077
9,030
38,556
0
W
30,056
15,122
273
4,719
15,166
6,904
0
2,410
12,532
0
59,088
W
14,364
13,280
0
2,150
16,106
6,474
0
2,449
13,532
0
27,264
L
Tsukuyomi
enorm_bob
Tsukuyomi
22,890
6,514
0
606
24,126
13,900
0
4,357
19,769
0
40,691
L
Bakasura
jojomorty2010
Bakasura
6,237
2,784
0
1,670
30,645
15,841
0
3,427
27,218
0
28,821
W
2,460
883
0
222
19,165
8,195
0
5,654
13,201
0
8,061
W
Danzaburou
shark finnnnn
Danzaburou
35,988
24,086
0
1,531
12,481
5,946
0
1,821
10,208
0
58,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,262
Gold Earned
68,006
220
Minions Killed
238
3
Camps Cleared
4
1,121,787
Distance Traveled
1,016,364
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,105
1,092
67
6
0
252,858
1
L
Aphrodite
11,344
945
31
3
0
265,511
2
L
Yemoja
12,406
1,034
28
2
1
188,767
0
W
Cabrakan
13,651
1,138
71
6
0
241,715
0
W
Cupid
14,737
1,228
72
6
0
201,586
3
W
Rama
12,784
1,065
31
3
2
154,957
0
L
Tsukuyomi
11,583
965
28
2
2
199,477
0
L
Bakasura
10,824
902
66
6
0
215,174
0
W
Fenrir
10,479
873
4
0
1
177,626
0
W
Danzaburou
16,355
1,363
60
5
1
240,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role