Player Matchup

Ymir
Ymir
MR THUNDER30
Ymir
Level 27
God Stats
245W - 220L
1,396 SR
Queue Stats
321W - 352L
1,283 Elo+
Solo
King Arthur
King Arthur
WodansRavens
King Arthur
Level 17
God Stats
67W - 84L
1,275 SR
Queue Stats
209W - 261L
1,293 Elo+
Party 2
Thanatos
Thanatos
frenchfry616
Thanatos
Level 36
God Stats
10W - 24L
1,223 SR
Queue Stats
182W - 270L
1,245 Elo+
Party 2
Merlin
Merlin
llAccuratx
Merlin
Level 27
God Stats
21W - 18L
1,474 SR
Queue Stats
145W - 207L
1,337 Elo+
Solo
Set
Set
reptjIe
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,723 Elo+
Solo
Team Averages
Level 25
1,374 SR
1,376 Elo+

VS

Team Averages
Level 16
1,498 SR
1,187 Elo+
Tsukuyomi
Tsukuyomi
IKER2222
Tsukuyomi
Level 11
God Stats
3W - 1L
1,581 SR
Queue Stats
11W - 30L
1,081 Elo+
Solo
Chiron
Chiron
TheFihurer
Chiron
Level 17
God Stats
14W - 13L
1,704 SR
Queue Stats
123W - 124L
1,261 Elo+
Solo
Ao Kuang
Ao Kuang
Ugly444
Ao Kuang
Level 23
God Stats
37W - 22L
1,453 SR
Queue Stats
99W - 93L
1,227 Elo+
Party 1
Ne Zha
Ne Zha
ladouille6zz
Ne Zha
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 79L
1,238 Elo+
Party 1
Guan Yu
Guan Yu
waking-openwork7
Guan Yu
Level 8
God Stats
2W - 3L
1,254 SR
Queue Stats
6W - 8L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 12
15,403
440
15,582
38,806
34,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
WodansRavens
King Arthur
20
10 / 5 / 11
16,495
471
22,782
37,026
49,793
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
frenchfry616
Thanatos
20
11 / 9 / 8
16,020
458
26,502
37,417
14,089
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
llAccuratx
Merlin
20
11 / 12 / 6
16,000
457
22,607
25,335
7,368
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
8
0 / 7 / 2
9,411
269
1,277
5,502
1,626
Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IKER2222
Tsukuyomi
7
0 / 3 / 1
9,625
275
631
2,959
669
Chiron
TheFihurer
Chiron
20
9 / 5 / 9
19,306
552
26,653
23,413
9,161
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Ugly444
Ao Kuang
20
23 / 8 / 6
19,980
571
54,521
49,729
22,275
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ne Zha
18
6 / 13 / 7
14,466
413
18,220
25,830
9,833
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
4 / 11 / 8
15,415
440
11,566
31,624
29,271
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
73
39
Kills
42
42
Deaths
40
39
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
IKER2222
Tsukuyomi
0
3
1
0.17
L
7
9
12
1.44
W
Chiron
TheFihurer
Chiron
9
5
9
2.7
W
Ao Kuang
Ugly444
Ao Kuang
23
8
6
3.25
L
King Arthur
WodansRavens
King Arthur
10
5
11
3.1
L
Thanatos
frenchfry616
Thanatos
11
9
8
1.67
W
Ne Zha
6
13
7
0.73
L
Merlin
llAccuratx
Merlin
11
12
6
1.17
L
Set
0
7
2
0.14
W
4
11
8
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,750
Damage
111,591
144,086
Taken
133,555
107,023
Mitigated
71,209
41,761
Healing
52,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
IKER2222
Tsukuyomi
631
109
0
8
2,959
669
51
0
2,959
0
4,045
L
15,582
3,278
0
5,344
38,806
34,147
0
12,156
26,650
67,984
0
W
Chiron
TheFihurer
Chiron
26,653
12,208
1,047
9,053
23,413
9,161
4,072
8,175
15,238
0
130,118
W
Ao Kuang
Ugly444
Ao Kuang
54,521
22,322
0
31,779
49,729
22,275
6,272
13,811
35,918
141,038
0
L
King Arthur
WodansRavens
King Arthur
22,782
1,010
0
9,482
37,026
49,793
360
18,546
18,480
0
100,121
L
Thanatos
frenchfry616
Thanatos
26,502
12,166
0
26,793
37,417
14,089
0
11,724
25,693
0
106,218
W
Ne Zha
18,220
10,587
0
3,380
25,830
9,833
172
5,055
20,775
0
59,314
L
Merlin
llAccuratx
Merlin
22,607
2,183
0
142
25,335
7,368
674
9,370
15,965
86,064
0
L
Set
1,277
803
0
0
5,502
1,626
160
2,725
2,777
0
9,520
W
11,566
1,868
1,839
5,476
31,624
29,271
1,878
12,644
18,980
0
71,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,329
Gold Earned
78,792
531
Minions Killed
491
0
Camps Cleared
0
2,355,402
Distance Traveled
2,469,752
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,625
275
3
0
0
158,127
0
L
Ymir
15,403
440
90
3
0
509,101
4
W
Chiron
19,306
552
179
5
0
533,880
0
W
Ao Kuang
19,980
571
127
4
0
611,932
0
L
King Arthur
16,495
471
144
4
0
624,012
1
L
Thanatos
16,020
458
141
4
0
600,228
0
W
Ne Zha
14,466
413
79
2
0
527,264
1
L
Merlin
16,000
457
139
4
0
506,341
0
L
Set
9,411
269
17
0
0
115,720
2
W
Guan Yu
15,415
440
103
3
0
638,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role