Player Matchup

Nu Wa
Nu Wa
AphelieezNutz
Nu Wa
Level 69
God Stats
5W - 6L
1,618 SR
Queue Stats
25W - 31L
1,536 Elo+
Party 2
Horus
Horus
Glass Kneez
Horus
Level 52
God Stats
14W - 6L
1,552 SR
Queue Stats
66W - 54L
1,453 Elo+
Party 3
Sol
Sol
Holy Verses
Sol
Level 103
God Stats
35W - 10L
1,526 SR
Queue Stats
430W - 404L
1,455 Elo+
Party 3
Amaterasu
Amaterasu
SunderingStrike
Amaterasu
Level 99
God Stats
1W - 4L
1,255 SR
Queue Stats
276W - 249L
1,498 Elo+
Party 2
Pele
Pele
WilliamCarver
Pele
Level 85
God Stats
22W - 17L
1,610 SR
Queue Stats
242W - 218L
1,498 Elo+
Party 2
Team Averages
Level 82
1,512 SR
1,488 Elo+

VS

Team Averages
Level 96
1,456 SR
1,475 Elo+
Scylla
Scylla
BeatSwordsman
Scylla
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
357W - 375L
1,373 Elo+
Solo
Serqet
Serqet
DarkSkinElton
Serqet
Level 102
God Stats
9W - 8L
1,556 SR
Queue Stats
92W - 70L
1,569 Elo+
Party 1
Ares
Ares
Exiled Onyx
Ares
Level 68
God Stats
1W - 3L
1,405 SR
Queue Stats
4W - 7L
1,456 Elo+
Party 4
Apollo
Apollo
LilF-Money24
Apollo
Level 75
God Stats
1W - 4L
1,421 SR
Queue Stats
43W - 38L
1,505 Elo+
Party 1
Chaac
Chaac
TheTactition673
Chaac
Level 110
God Stats
18W - 11L
1,396 SR
Queue Stats
207W - 218L
1,474 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 8
9,905
583
10,964
8,048
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 13
8,737
514
4,822
9,281
6,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 1 / 11
9,686
570
17,762
12,279
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
SunderingStrike
Amaterasu
16
5 / 1 / 8
8,860
521
8,089
14,066
7,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
10 / 3 / 9
10,576
622
12,534
13,981
5,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 2
8,768
516
4,306
12,518
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 3 / 3
9,053
533
9,730
14,161
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 5 / 1
6,870
404
4,398
16,104
11,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
11
1 / 5 / 3
7,167
422
5,037
12,042
3,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 0
7,807
459
10,326
15,237
9,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
28
Kills
12
12
Deaths
28
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
5
8
2.2
L
3
8
2
0.5
L
8
3
3
3.17
L
0
5
1
0.1
W
1
2
13
3.75
W
5
1
11
10.5
L
Apollo
1
5
3
0.5
W
Amaterasu
SunderingStrike
Amaterasu
5
1
8
9
L
0
7
0
0
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,171
Damage
33,797
57,655
Taken
70,062
27,170
Mitigated
33,129
26,668
Healing
15,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,964
2,447
72
911
8,048
2,419
949
2,530
4,706
47,902
0
L
4,306
241
0
2,087
12,518
2,979
0
5,512
6,704
44,128
0
L
9,730
2,446
0
3,477
14,161
4,842
728
5,763
8,224
0
45,783
L
4,398
344
0
2,764
16,104
11,850
0
7,116
8,894
20,518
0
W
4,822
2,146
317
3,467
9,281
6,770
441
2,521
6,648
0
15,754
W
17,762
4,599
0
7,222
12,279
4,840
2,832
2,518
9,683
73,345
0
L
Apollo
5,037
1,664
0
2,961
12,042
3,990
0
7,321
4,643
0
33,118
W
Amaterasu
SunderingStrike
Amaterasu
8,089
4,894
0
9,628
14,066
7,147
1,009
376
13,071
0
38,122
L
10,326
2,925
0
4,043
15,237
9,468
606
2,284
12,871
0
50,292
W
12,534
4,352
0
5,051
13,981
5,994
897
759
13,172
0
61,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,764
Gold Earned
39,665
395
Minions Killed
359
0
Camps Cleared
0
1,507,343
Distance Traveled
1,447,843
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,905
583
88
5
0
268,523
8
L
Scylla
8,768
516
94
6
0
254,867
2
L
Serqet
9,053
533
89
5
0
361,974
0
L
Ares
6,870
404
23
1
0
279,188
2
W
Horus
8,737
514
16
1
0
313,821
1
W
Sol
9,686
570
128
8
0
280,266
1
L
Apollo
7,167
422
67
4
0
292,269
1
W
Amaterasu
8,860
521
57
3
0
307,877
3
L
Chaac
7,807
459
86
5
0
259,545
3
W
Pele
10,576
622
106
6
0
336,856
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role