Player Matchup

Chaac
Chaac
GWOBOUDEUS
Chaac
Level 25
God Stats
15W - 18L
1,477 SR
Queue Stats
43W - 67L
1,344 Elo+
Party 2
Kukulkan
Kukulkan
Justindanillo
Kukulkan
Level 11
God Stats
8W - 8L
1,513 SR
Queue Stats
478W - 406L
1,493 Elo+
Party 4
Ymir
Ymir
Saitabu
Ymir
Level 68
God Stats
10W - 2L
1,912 SR
Queue Stats
320W - 318L
1,529 Elo+
Party 4
Ao Kuang
Ao Kuang
Zeillons
Ao Kuang
Level 104
God Stats
21W - 21L
1,546 SR
Queue Stats
53W - 78L
1,379 Elo+
Party 2
Ullr
Ullr
kjeldo
Ullr
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 60L
1,608 Elo+
Party 4
Team Averages
Level 55
1,590 SR
1,471 Elo+

VS

Team Averages
Level 57
1,521 SR
1,557 Elo+
Sylvanus
Sylvanus
Celaenaa
Sylvanus
Level 18
God Stats
2W - 2L
1,675 SR
Queue Stats
20W - 29L
1,457 Elo+
Party 1
Mercury
Mercury
FoGGsY
Mercury
Level 128
God Stats
2W - 4L
1,456 SR
Queue Stats
122W - 131L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
KevinCampo135
Sun Wukong
Level 81
God Stats
6W - 8L
1,458 SR
Queue Stats
131W - 122L
1,588 Elo+
Party 3
Kukulkan
Kukulkan
Teisala
Kukulkan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,680 Elo+
Solo
Neith
Neith
Zilvestre
Neith
Level 23
God Stats
6W - 9L
1,517 SR
Queue Stats
55W - 53L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
0 / 2 / 2
13,382
478
5,398
16,931
13,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Justindanillo
Kukulkan
20
6 / 3 / 6
15,288
546
14,439
13,248
7,737
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Saitabu
Ymir
20
8 / 3 / 14
15,272
545
12,472
29,876
45,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Zeillons
Ao Kuang
20
12 / 2 / 11
16,949
605
32,734
32,343
16,902
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
kjeldo
Ullr
20
15 / 1 / 11
16,252
580
25,228
18,731
11,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Celaenaa
Sylvanus
17
0 / 6 / 5
11,156
398
7,480
25,675
20,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
FoGGsY
Mercury
20
6 / 12 / 2
14,265
509
21,162
25,502
9,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
KevinCampo135
Sun Wukong
20
5 / 4 / 2
14,713
525
14,104
24,742
19,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
Teisala
Kukulkan
16
0 / 10 / 1
10,663
381
3,466
17,544
7,201
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Zilvestre
Neith
18
0 / 9 / 4
11,226
401
8,938
23,556
8,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
41
Kills
11
11
Deaths
41
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Celaenaa
Sylvanus
0
6
5
0.42
L
Mercury
FoGGsY
Mercury
6
12
2
0.58
W
Chaac
0
2
2
0.5
W
Kukulkan
Justindanillo
Kukulkan
6
3
6
3
L
Sun Wukong
KevinCampo135
Sun Wukong
5
4
2
1.5
W
Ymir
Saitabu
Ymir
8
3
14
5
L
Kukulkan
Teisala
Kukulkan
0
10
1
0.05
W
Ao Kuang
Zeillons
Ao Kuang
12
2
11
8.75
L
Neith
Zilvestre
Neith
0
9
4
0.22
W
Ullr
kjeldo
Ullr
15
1
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,271
Damage
55,150
111,129
Taken
117,019
95,582
Mitigated
65,247
40,012
Healing
25,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Celaenaa
Sylvanus
7,480
1,546
967
4,755
25,675
20,231
0
13,521
12,089
26,047
0
L
Mercury
FoGGsY
Mercury
21,162
12,072
0
6,254
25,502
9,627
0
11,287
14,055
0
104,948
W
Chaac
5,398
529
0
5,591
16,931
13,986
1,100
2,208
14,723
0
83,132
W
Kukulkan
Justindanillo
Kukulkan
14,439
2,633
0
3,583
13,248
7,737
636
3,191
10,057
122,241
0
L
Sun Wukong
KevinCampo135
Sun Wukong
14,104
2,686
0
3,624
24,742
19,915
416
10,585
13,532
0
106,072
W
Ymir
Saitabu
Ymir
12,472
2,666
0
3,657
29,876
45,641
540
5,319
24,557
78,497
0
L
Kukulkan
Teisala
Kukulkan
3,466
95
0
1,813
17,544
7,201
329
13,264
3,844
50,120
0
W
Ao Kuang
Zeillons
Ao Kuang
32,734
9,525
0
19,681
32,343
16,902
856
2,082
30,261
139,218
0
L
Neith
Zilvestre
Neith
8,938
5,138
0
7,601
23,556
8,273
0
10,310
13,204
0
83,869
W
Ullr
kjeldo
Ullr
25,228
15,467
0
7,500
18,731
11,316
5,102
2,720
16,011
0
124,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,143
Gold Earned
62,023
747
Minions Killed
619
0
Camps Cleared
0
2,691,873
Distance Traveled
2,242,493
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,156
398
31
1
0
460,016
6
L
Mercury
14,265
509
151
5
0
510,792
1
W
Chaac
13,382
478
136
5
0
563,893
5
W
Kukulkan
15,288
546
195
7
0
509,053
0
L
Sun Wukong
14,713
525
191
7
0
468,065
2
W
Ymir
15,272
545
84
3
0
513,325
8
L
Kukulkan
10,663
381
105
4
0
352,391
0
W
Ao Kuang
16,949
605
177
6
0
573,001
0
L
Neith
11,226
401
141
5
0
451,229
3
W
Ullr
16,252
580
155
6
0
532,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role