Player Matchup

Erlang Shen
Erlang Shen
A Black Beast10
Erlang Shen
Level 89
God Stats
1W - 1L
1,537 SR
Queue Stats
10W - 13L
1,089 Elo+
Party 1
Fenrir
Fenrir
D3ranged K1ller
Fenrir
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,319 Elo+
Party 1
Tiamat
Tiamat
Icesavage925
Tiamat
Level 15
God Stats
1W - 3L
1,519 SR
Queue Stats
1W - 7L
1,380 Elo+
Party 1
Hou Yi
Hou Yi
Nokord
Hou Yi
Level 25
God Stats
17W - 20L
1,641 SR
Queue Stats
268W - 265L
1,445 Elo+
Solo
Jormungandr
Jormungandr
Spartacus422
Jormungandr
Level 89
God Stats
7W - 5L
1,714 SR
Queue Stats
54W - 69L
1,505 Elo+
Party 1
Team Averages
Level 65
1,582 SR
1,348 Elo+

VS

Team Averages
Level 76
1,603 SR
1,579 Elo+
Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ALTLiger
Scylla
Level 71
God Stats
10W - 4L
1,653 SR
Queue Stats
20W - 11L
1,625 Elo+
Party 2
Mulan
Mulan
BabyAmy
Mulan
Level 49
God Stats
12W - 15L
1,432 SR
Queue Stats
143W - 84L
1,576 Elo+
Party 3
Rama
Rama
BigWeenieCaprini
Rama
Level 65
God Stats
40W - 15L
1,813 SR
Queue Stats
224W - 131L
1,609 Elo+
Party 3
Ah Puch
Ah Puch
TheShadowRaven13
Ah Puch
Level 46
God Stats
1W - 1L
1,619 SR
Queue Stats
27W - 27L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
A Black Beast10
Erlang Shen
14
2 / 4 / 6
8,128
677
3,540
10,307
7,998
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 7 / 3
7,855
655
5,552
13,146
5,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
14
2 / 4 / 6
8,203
684
4,199
7,585
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
Nokord
Hou Yi
16
6 / 8 / 3
9,929
827
9,413
14,933
5,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Spartacus422
Jormungandr
17
3 / 6 / 8
10,172
848
8,911
16,652
16,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
4 / 6 / 19
10,128
844
7,271
15,148
15,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
ALTLiger
Scylla
16
8 / 1 / 11
11,076
923
14,914
6,130
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
BabyAmy
Mulan
15
6 / 2 / 8
10,106
842
6,650
9,623
7,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 1 / 9
11,926
994
11,830
8,240
3,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 6 / 13
9,329
777
12,971
8,384
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
89
15
Kills
29
29
Deaths
16
26
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
6
19
2.25
L
Erlang Shen
A Black Beast10
Erlang Shen
2
4
6
1.25
W
Scylla
ALTLiger
Scylla
8
1
11
13.5
W
Mulan
BabyAmy
Mulan
6
2
8
5
W
9
1
9
13.5
L
2
7
3
0.5
L
Tiamat
2
4
6
1.25
L
Hou Yi
Nokord
Hou Yi
6
8
3
0.94
L
Jormungandr
Spartacus422
Jormungandr
3
6
8
1.17
W
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,615
Damage
53,636
62,623
Taken
47,525
38,274
Mitigated
32,937
5,840
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,271
470
173
428
15,148
15,800
565
3,467
11,543
15,573
0
L
Erlang Shen
A Black Beast10
Erlang Shen
3,540
989
0
969
10,307
7,998
684
5,043
4,994
0
13,183
W
Scylla
ALTLiger
Scylla
14,914
1,470
0
1,362
6,130
2,161
978
1,665
4,425
34,971
0
W
Mulan
BabyAmy
Mulan
6,650
1,496
0
932
9,623
7,986
703
2,805
6,631
0
18,980
W
11,830
8,725
0
5,125
8,240
3,600
5,218
2,525
5,641
0
52,644
L
5,552
922
0
697
13,146
5,848
944
6,808
5,884
0
14,915
L
Tiamat
4,199
381
0
1,144
7,585
2,867
0
4,076
3,294
9,818
0
L
Hou Yi
Nokord
Hou Yi
9,413
3,837
0
1,570
14,933
5,515
1
9,813
4,788
0
32,477
L
Jormungandr
Spartacus422
Jormungandr
8,911
1,434
0
1,460
16,652
16,046
20
7,917
7,952
33,621
0
W
12,971
629
0
298
8,384
3,390
348
2,219
5,937
28,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,287
Gold Earned
52,565
185
Minions Killed
248
4
Camps Cleared
11
997,629
Distance Traveled
1,048,550
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,128
844
16
1
1
209,331
0
L
Erlang Shen
8,128
677
18
2
0
218,033
0
W
Scylla
11,076
923
55
5
4
221,170
3
W
Mulan
10,106
842
35
3
2
210,246
2
W
Rama
11,926
994
101
8
2
201,719
1
L
Fenrir
7,855
655
19
2
1
205,060
1
L
Tiamat
8,203
684
22
2
0
200,932
0
L
Hou Yi
9,929
827
47
4
1
180,356
0
L
Jormungandr
10,172
848
79
7
2
193,248
3
W
Ah Puch
9,329
777
41
3
2
206,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role